Sure you could, Blizzard just has to make it. However, retail could benefit from classic by observing what works with classic that can put into future expansions to make them better. Blizzard isn’t gonna stop making expansions as long as expansions are still making them profit and people want to play them. You don’t wanna play it, cool. Your opinion isnt the end all be all though.
About the only thing that makes retail harder than Classic is the raid mechanics.
Everything else is easier.
Leveling is faster.
You get random blues/epics from quests instead of greens.
There’s less class skills/spells.
There’s no profession specialisation.
All of the classes more or less function the same as other classes in that same role due to homogonisation of the classes. ie: all melee dps is basically the same, all healers are basically the same, all ranged DPS are basically the same.
Questhelper is built in, so you don’t even have to read the quests or explore the zone to figure out what you’re doing.
You can see all of this in Classic vs retail, just by the level of detail that they put into the world itself. There was a lot more care put into WoW for the first 6 years than in the following 9, now it’s just a theme park where people think they’re really good because they have full epics or the best iLevel in the game from doing PUG raids.
Also you don’t need to be in a group to stand in a capital city and be toxic if that is your mission. Like you said they don’t care about their reputation, they dont even need to level past 10 to achieve it.
Im not gonna disagree with a lot of what you said but I would bank on mythic + dungeons at the higher level being much harder than vanilla dungeons.
I said that at the start.
You said about the only thing is raid mechanics which I took to mean you meant only mythic raiding.
I should have been clearer.
The raid/dungeon mechanics in modern WoW require you to pay A LITTLE more attention, but it’s marginal.
Instances in Vanilla were harder than the instances now, simply because of how much damage the mobs do. Like, even in starter instances(Deadmines, Ragefire Chasm) you need to sheep things. It’s not like that in retail at all, you don’t need to use CC until Mythics.
I dunno, I saw a stream where in deadmines the group never wiped and any sheep they did do were unnecessary and there was really no threat of any member dying at any point in time and they werent exactly geared either.
I ran deadmines today about 5 times on retail.
I didn’t have to stop and drink once as a healer.
Their healer didnt either.
Community reputation was everything in Vanilla.
Unless you excelled at healing.
Or tanking.
Or was someone’s BFF.
Or could craft highly desirable gear/items.
Or were popular.
Then, anything you did was forgiven.
That’s surprising, unless it was a priest or druid.
Pally/Shaman heals are super inefficient at low level in Vanilla.
back in my day we didnt call people toxic, we called them a$$holes
Was a druid. Even after a boss fight and the patrol caught up to them and caught them unaware there was never any drinking or any threat of anyone dying. It was actually very anticlimatic a run. They coulda pulled a lot more aggressively than they did from the looks of it
No, we called them the best guild(s) on the server and made fun of them in trade.
LAWLOLOLOLOLOLOLOLOLOLOLOLOLOL.
Thank you good sir/madame, I needed a hearty laugh today, and this did it excellently.
If you’re denying mythic raids and mythic dungeons are not harder than anything vanilla has to offer than its you yourself that is hilarious.
edited to add: higher keystone mythic dungeons that is, not the mythic 0.
Changing what game you’re playing generally doesn’t magically reduce toxicity. Toxic garbage people are on the internet in explosively growing numbers, and are engaging in more or less the same activities you are. It’s not just wow, the entire internet is becoming more and more of a septic pit, and moving from retail to classic is likely not going to fix that problem.
Please do correct me if i’m wrong, but does Retail have 40 person raids ??
The 20 person mythic raids are harder than the 40 person vanilla raids outside of the fact of organizing 40 people. The content itself is much harder.