Oh please saw this coming a mile away. As dps I found layer 6 to be over tuned and close to being a road block.
Switch to tank. LOL ezy mode, why didnt I do this earlier.
Oh please saw this coming a mile away. As dps I found layer 6 to be over tuned and close to being a road block.
Switch to tank. LOL ezy mode, why didnt I do this earlier.
Just another reason that DPS queue gets longer every expansionâŠ
âLetâs nerf tanks and healersâŠâ
Yeah, thatâs always a good idea when they are so few and far inbetween.
This is what happens when you brag that Torghast was âsuper easyâ to breeze through as Tanks or Healers.
****ing this, you want more people playing tanks and healers? stop ruining the few things that are fun for us outside of groups
Will have to see how this plays out as a tank soloer. Certain classes/specs are getting buffs tomorrow, that might outweigh nerfs. I liked this being a challenge I could do on my own when I wanted. Hopefully that hasnât changed.
Gotta love how their first reaction to Tanks and Healers outperforming DPS in Torghast is to nerf both Tanks and Healers instead of just buffing dps. I guess Blizzard just doesnât want Torghast to be soloable above Layer 4 unless you want to spend 2.5 hours pulling 1 pack at a time. Also, gotta love that theyâre spending dev time nerfing anima powers in an environment where the amount of power a player has means literally nothing more than the player finishing a run earlier than expected and even then you only get that kind of luck in 1 run out of 10.
Iâm sure Blizzard doesnât really care what we play. Unless you thought the players were in charge of who gets nerfed?
torghast is so easy on tank that it just shouldâve happen
why would they buff dps? Torghast should be harder, not easier
BUT THEREâS ONLY 6 FLOORSâŠ
Wonât even be âpulling one pack at a timeâ.
-Floor guard elite HP/damage being boosted. You now get to deal with fears, timermobs, and a heroic+ dungeon boss at each floor.
-Bosses hp going up⊠good luck with that stacking buff healers your enrage timer just went plaid.
-Bosses damage going up for tanks⊠get ready to have CDs rolling 100% no gaps. One moment of less than perfect coverage you have and youâre going to get wasted by an autoattack.
Solo content just became group content.
A prot complaining. Give me a break.
OK, I knew it was significantly easier to do Torghast on my main healer than my DPS alts, but we really didnât need this change.
There are more than enough areas of the game where healers are punished for having crappy DPS that it doesnât need to extend to the place where your character is supposed to become a God.
Hey now, itâs trash content, I just want everyone to be able to blow through it if weâre not gonna get an alternative source of soul ash.
Hate torghast. Glad my DH legendaries are not bound up in that place. Iâll do the first couple of layers for the stupid soul ash, but I cannot stand that place. I thought M+ dungeons with the timer was bad with players screaming, yelling and leaving so at least I thought I could forgo that bs in doing the tower, but if I have to take others with me only to spend an hour going through mountains of trash only to wipe on the boss and listen to the screaming and yelling. Nope, not going to do it.
You know what else Iâm not going to do? PvP. Gotta do rated pvp to get something from the vault? Not this casual.
I listen to people being jerks in the real world, I want to relax and have fun with this game.
Coldheart layer 6 legit took me nearly an hour and a half on both my monk and shaman as a solo healer. How much slower do they want that garbage to be? Itâs not making it more threatening, it just makes me hate doing it even more.
Some people will start to realize that there were chores and they didnât realize it yet.
I hate torghast. Spending an hour just to fail at something with no reward is one of the worst mechanic ever. Layers are overtuned, not fun, and simply dull in design / aesthetics. Bosses are not inspiring and the entire feature just sucks.
I have no idea how this got through playtesting and people thought this was a great idea to insert into the game. 1+ hour runs⊠required if you want legendaries
DBM says I average 55 minutes to clear 6 floors of a level in protection spec. That was pre-nerf.
I was already doing the bare minimum amount of runs for soul ash as it was. The content isnt that fun and it definitely isnt rewarding outside of capping soul ash.
Now it will be even worseâŠ
Because people spend 45 mins in queue waiting for a rogue to join. Not.
Good job Blizz, letâs further alienate the two roles the game has a desperate shortage of.