To the players who hate boosting

not everyone who pushes M+ raids. One of the guys I run with stopped raiding 3 expansions ago, still a solid M+ player. He actually was getting paid to do carries for a while.

really doesn’t matter to me, but I don’t do anything competitive like raids or pvp.

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I’m not at all assuming that.

I am saying that Mythic raiders and the like are people who enjoy an activity that APPEARS TO BE painful or tedious. It doesn’t much matter how they feel about it. Perhaps they don’t consider themselves masochists, but challenges appear to be painful and tedious to me. Raids appear to be painful and tedious to me. Hard work is painful and tedious in my opinion. And so, as far as my standards are concerned, they are absolutely masochists by definition.

At last, someone else who gets it.

I don’t hate it, just tired of seeing runs being advertised so much. Sort of have to cut yourself off of everything else to block it out. The changes they made will help.

This is perfectly said, it’s pretty much /thread except not enough people saw it.

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I don’t directly support boosting even though I did it myself back in BFA. But now days I feel it is much more important for the other player to feel a sense of accomplishment. If you do everything for them, it takes that away.

Imagine if you start up a brand new game and your bud comes in with rocket launchers. You dont get to have any fun because only he can use them. That’s not a fun experience to be in.

So to summarize, pretty much what you said here:

I don’t hate boosting. I mean it’s been in the game since forever.
However, I think it’s a symptom of them taking such hard-line stance against alts. If they announced tomorrow all achievements and rep are now account-wide they wouldn’t have to kill boosting communities because they wouldn’t have been needed in the first place.

In general, it’s the pervasiveness of third party corporations running a boosting business, with paid employees overwhelming the economy with RMT camouflaged as “harmless” gold transactions. The end result being that these RMT corporations break TOS but also dilute the community by diverting players from a more traditional gold carry by your local guild.

Think of it as the third party companies basically being Amazon and they are driving out local businesses (local guilds/communities).

If I understand what Blizzard is trying to do, they are trying to surgically extract the elements of boosting that breaks the community (ubiquitous ads sending players to third party sites which then offer RMT for in game benefits) and bringing boosting back to your friendly neighborhood progression guild/in-game community selling carries for the price of a token.

And if you look at what Blizzard is looking for, this isn’t a horrible ask. If you are a cross-realm community, then you simply have “officers” who have established toons on the realm you have on your master list manage the carry teams for that realm or cluster. This is no different than mega guilds having separate raid leads for multiple teams.

This also gets advertising out of chat channels that have no business being used for advertising (like Newcomer chat). Trade chat was always meant to be used to sell things (hence “trade”), and is the appropriate channel for selling carries.

But really, the goal isn’t to make boosts and carries go away, but rather to bring them back to a community transaction not a third party RMT service.

That depends upon your point of view. From the point of view of Blizzards executives… of course its better. They’re making more money. Even if the game is degraded and ground to dust, if it makes them more money they’ll gladly say it’s better from their point of view. But from the players point of view… I wouldn’t say it’s better for us… So no… If the token degrades the game… it isn’t better. As a player at least.

These are separate discussions. Those same 3rd party sellers still hack unused accounts… Those 3rd party sellers still exist. They didn’t go away…

This is what logs are for. Logs make achievements worthless. You can tell EASILY if someone bought the achievement.

For Heroic/Mythic raid teams - logs will tell the difference. For normal raid guilds - it doesn’t really even matter.

for me its mostly because its a form of pay to win. If I worked hard and endured the grind and practice with a guild and finally got my loot just to have someone who duel wields visa and Mastercard get the same loot in 1 day. It takes away from the sense of accomplishment from the players who put in the work and it also makes it more likely the person who swiped their credit card will get bored and move on

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It’s very rare that someone gets the item they are boosting for to drop. Most of the time they boost for achievements or mounts. Rarely for gear. But that’s because of how bad gear drops in Shadowlands.

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Still haven’t seen a single mythic kt sword drop :frowning:

  1. It’s cheating. Not much different than hitting ~ and typing tgm in an Elder Scrolls game.
  2. It cheapens the accomplishment for those who earned it legitimately.
  3. It causes inflation as these boost bros are rolling in enough gold to buy everything for any price.
  4. It makes the BMAH an impossible thing to win if you don’t get the first bid and bid gold cap.
  5. Too much gold means too many people can afford gold sinks like the brutosaur, which causes them to be removed.

I’m sure I could keep going, but you get the idea.

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  1. unless it’s PVP it’s hard to say it’s cheating in PVE. There’s not really any competition other than what we as players bring to the game ourselves.
  2. since it’s the people who already got the achievements who are doing the boosting, there’s obviously a disagreement in that. Plus and this is my favorite thing to point out it’s people posting on toons that don’t do the content trying to defend the content.
  3. supply & demand causes inflation.
  4. bmah was implemented to be a gold sink. That’s why everything is expensive. That’s the purpose of it.
  5. there’s still a portion of the player base playing off gold they earned in WoD. Everyone I know that has the brutosaur got it playing the AH. Also see my point for #4, gold sinks are purposely placed. 5 mil gold is still a lot for boosters to afford since they may earn 50-100k/boost. They do have to split the money amongst 3-18 other players depending upon what was paid for.

There’s a lot of other reasons why there’s a lot of gold flying around in game. The token doesn’t create more gold, it just spreads it around from 1 player to another. We all seem to think that a player buys the token and bam they get whatever it costs to buy one. Someone else had to already have the gold, they don’t just automatically give out the gold from nothing.

you know, i see this argument a lot, but rarely from people who actually have those achievements. (not saying you don’t, specifically, just throwing it out there.)

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It’s full of RMT ads now, and the RMT sellers are happy they were able to get rid of their gold competition.

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Because I don’t get gold from it.
So it is bad.

I don’t think players hate boosting, we just hate the constant spam on trade chat.

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