I’m trying to understand what it is exactly about boosting (i.e. paid carries) that certain sections of the community hate so much.
For the purposes of this discussion, let’s ignore PVP since the argument against boosts there is fairly obvious. And before we all say it’s the trade chat spam - let’s put that reason aside too since everyone hates that noise.
Is the core reason people hate boosting stem from the idea that if everyone completes the content or has an item, then the value of said accomplishment is de-valued? Or is there something greater at work here that I’m missing?
Essentially, yes. People also take issue with the fact that you can use tokens to buy the gold you need for the boost, so they argue that is pay to win. People also think those that buy boosts are undeserving of the rewards.
I don’t know that I hate boosting per se. Some people are in a hurry and want to skip content. I don’t. I tried boosting one character back in WoD and ended up deleting it because I had no attachment to it.
Boosters are like those for-profit colleges that give you some worthless degree at the end. Yes, you may have item X and finished dungeon Y, but is guild K going to trust boosted character S as one experienced in class H enough to perform in raid M?
What I hate is people who mis-use the term “boosting”, since it refers to the instant leveling offered by Blizzard’s purchased boosts. People have been mis-using the term for paid carries, recently. Not sure when or how that started, though.
Spam ads, all day every day. I can get an add-on sure, but it still looks bad for the game. New players must see that and wonder what they signed up for.
There’s also the complaints about getting people in higher-difficulty content who appear like they belong there but really just got carried to the gear/rating level they have.
People who buy carries end up only being able to play with other people who bought carries
So there’s all this frustration and misperception that they need a carry to “get ahead” but end up right back at square one playing with each other and still struggling/failing
All of this instead of just playing the game normally
Hate? I don’t know what you’re talking about, I love when people get boosted and then call others filthy welfare gear wearing casuals. This always makes me smile and warms my cold heart.
I don’t do anything competitive so I can’t speak to that but I’ve seen enough complaints about it here to say that not everyone manages to spot it before the run has started.
I am indifferent to boosting however I mentioned in another thread there is collateral damage involved when the boosted players group up in the future with other people and ruin their keys, waste the raid’s time wiping, etc. Not saying all boosted players are like this but do the boosters themselves think of the innocent people they can screw over by boosting?
I can understand why some would hate it, but it is a ‘it is what it is’ situation. You can’t stop folks from buying feats from the community selling the service.
Assuming we’re using paid carries in m+/raid as our definition of boosting - I would argue that 99% of the boosting complaints would vanish from the forums if the chat spam weren’t a thing, or if there were built-in ways to filter chat.
I 100% guarantee you that none of the people who are so vitriolic against paid carries have any problem with friendship birb style groups, so it’s not the act of carrying others that bothers them.
nope
people who blindly build groups and get poor results aren’t victims.
ppl hate boosting because they are salty someone else is maybe getting more progression/gear/pixels than them.
People also hate the trade chat spam and stuff but it most comes down to ppl thinking its an unfair advantage, but other than trade spam, someone boosting has zero impact on their gameplay
Ofc responsible players are going to vet their applicants for the groups they are building but we both know how many threads pop up about carries in their keys, raids, and so on.