To all those who DONT want dual spec

Note i said, the overall authentic experience. Keyword OVERALL.

This means the experience throughout the lifetime of Vanilla, and all if not most of everything it had to offer. Unfortunately, does this mean most people have any idea of what it was like? Nope.

people dont realize how full ur bags will be as a druid with dual specs

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Note I said this is still your OPINION on what the OVERALL experience is. Quit talking as if you are the spokesperson for what is authentic especially when you’re talking about changes.

sounds like you should take it up with your guild

Ok. I think we’re de-railing the point of the original post. If you don’t think that a person that has played all facets of the game from the beginning has more of an overall feel for the game as it was in its entirety, then someone who joined in late, then fine. It’s all good either way.

“Those that don’t want transmog in TBC, don’t use it!”

“Those that don’t want LFR, don’t use it!”

“Those that don’t want x-realm dungeons, don’t use it!”

What simple rationalization. Go to retail or wait for WotLK. Enough bastardization of TBC has already occured.

What makes you say I haven’t played all faucets of the game? I have. I’m pointing out your ridiculous statements that the changes you think are good are “sticking to the original” but if someone else had any other ideas you disagree with they “don’t want tbc”.

I’ve been here since December of 2004, I’ve been here for a minute. Just because I disagree with you doesn’t mean I haven’t ‘played up until recently’.

Not talking about you personally.

But you’re taking what I’m saying too generically. There’s a difference between wanting to make a “change” to the game to be closer to that of the original experience vs a “change” to make the game “better”. The goal of the former is to try and keep the game as it was intact. The latter is to turn it into something else.

Is dual spec a positive change for the community? Probably. Is it against what was in the original TBC? Absolutely. Dual Spec goes against what original TBC was.

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Except #nochanges is long out the window so we should be focusing on what improves the TBC Classic experience instead of grasping at some futile attempt to recreate something that was never going to happen anyways.

Get 40 from weekly raids and 15-20 a day from dailies.

That’s with mostly raid logging. If it was phase two and we had more than 3 hours of content then I could see it being significant

Shrug. I have no horse in this race really. I was never a fan of TBC to begin with. But I just think TBC and Vanilla Classic versions deserved more dignity than what they got.

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I’ve never seen anyone claim that dual spec fixes entirely the problem of there being far more DPS than tanks. It does help the though, which is better than nothing. Most problems are not binary where they are either fixed or they are as bad as they could possibly be; there’s all sorts of realities between those two points.

But that’s not even all of what I’m talking about when I mention group interactions being increased. It’s not just more groups going due to more PvE DPS swapping to PvE healers or PvE tanks for dungeons: you also will get PvE tanks and healers swapping to the other two roles (even if it’s much rarer, it does happen), and even more importantly you’ll have PvP players participating in PvE content and PvE players participating in PvP content. For most specs and classes doing one with a spec meant for the other is extremely painful or ineffectual.

You’re a fool. We literally have proof that this makes people solo more and it does not make them magically interested in pugging with the retail crowd.

Proof = Retail. Years of data. Dual spec trivializes the game and fixes nothing.

Retail would be proof if dual spec were the only change that had been introduced, but it is not even remotely. The only type of grouping dual spec discourages is tanks and healers being forced to find DPS to make overworld content not painful. It’s a very uncommon type of grouping and wildly toxic. Most tanks and healers just respec, accept their grinds are going to be slower and more obnoxious, level an entire alt to do their farming, or just don’t do it and stay poor. Having to do those things is an insane tax on being one of the already underrepresented specs and it doesn’t even have the upside you think it does.

Go back to retail.

Or you could go to the era realms if you want a museum piece. No changes is the biggest possible change you could make to any classic release. Vanilla wasn’t vanilla and BC isn’t BC if it’s not iterative, as those were huge aspects of both expansions when they were out. Some changes is the most authentic route by far.

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If you’re advocating for the inclusion of a feature that wasn’t originally in the game, the onus is on you to justify why it should be included.

You mentioned there were “plenty of very valid reasons.” The only two I’ve ever seen are:

  1. It will eliminate the cost needed to respec (this is a “just because” reason).
  2. It will solve the tank shortage (it doesn’t: people don’t tank because they don’t want to, not because they can’t).

false equivalence. tokens are company sponsored pay to win. dual spec is a simple player side quality of life improvement. One breaks the game, the other makes it easier to play. Get over yourself.

I don’t agree. I am a tank spec main in a great guild, and long stretches of time between my raids, which are sunday and monday, I stay in arms pvp spec because why would I spend another 50 gold halfway thru the week just to do it again at the end? Sure, I could use more badges from heroics, or nethers, but I could also use the free time id have if I didnt have to farm another 100+ gold per week for spec changes back and forth from tank.

If dual spec were in, I would be able to do more heroics throughout the week. Again, this is coming from a tank player, not a dps who would theoretically tank. This also take your 1st point and invalidates it. Obviously removing the cost is not ‘just because’.

That’s the argument they’re trying to make: if dual spec were in the game, a lot more DPS players would use their secondary spec to tank, which is unlikely. They would use it for almost anything but tanking, and even if they did, just being able to switch into a tank spec doesn’t mean you can tank.

The problem is that tanking is the most difficult role to play, and that’s why there is a shortage of tanks, not because there is no dual spec.

Literally same argument for any change. Let’s go play retail, just don’t level up, and you’re in classic. :slight_smile:

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Who is ‘they’? I am a tank, and I am making an argument right now. Address my points, not the hypothetical points of a nameless ‘they’.

Except I am telling you that I am a tank, who doesnt tank for pugs during the week because I cant afford to constantly respec that often. Gold or Time. The problem is respeccing costs demanding too much of a tanks life devoted to playing a single video game. Not tanking being too hard. Also its not even hard. I read some guides, geared correctly, and pressed my buttons. What’s difficult is dealing with pug dps who dont understand the game and weigh the group down.

A lot of people who advocate for the inclusion of dual spec.

Dual spec is not going to solve this.

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thats not me, so why are you ignoring me and pretending it is?

this isnt something that needs to be solved. this is on the player, not the game. its not why there is a tank shortage either. there is a tank shortage because tank players like me arent going to spend an extra 100+ gold per week’s amount of time farming to then spend more time pugging heroics. Remove the time investment with dual spec, and this solves the tank shortage.