Remind me where dual spec is in TBC?
This disingenuous “argument” about what you want isn’t in retail? The “improved” version is. You can be any spec, for free, any time.
Stop asking for “dual spec”, it’s not going to help you, just like “any spec, any time, for free” didn’t help you.
i don’t know a whole lot about Retail. I never played it to any real capacity.
But that being said, the very essence of Vanilla and early TBC was time. Vanilla was very tedious. From time taken to kill bosses to time taken to clear raids. MC taking hours. Pre-nerf Scholo/Strath taking well over an hour where a wipe = gg due to 10 minute respawns. And bosses dying slower. This could have changed what the pserver players deemed “Bis”. Raiding would be a larger time commitment and not everyone could do it. The list goes on. Vanilla will never be replicated, but making it more time consuming would certainly make the experience closer to what it was.
So me asking for Vanilla to be more tedious - as it was, is actually re-creating the overall experience.
Do you know how many trash mobs you have to kill to finish EVERY heroic?
Each of those mobs drop a little bit of gold.
I’m not saying you will make 150+g per heroic. I’m saying you will make that if you do all of them and aren’t wiping. This is including the almost 40g you get for the 2 daily dungeon quests.
So you think you won’t get 110g (ignoring quest gold for now) after doing over 10 heroics…
Are you wiping constantly? Because that would be the only way your LOSING gold from doing heroics.
Your saying your not making at least 11g per heroic.
That’s what would make the experience closer for you. For a lot of people they remember this time period as a breeze in raiding and this is why they loved it. Making it more time consuming for literally no reason is exactly like making it closer to retail where they have meaningless grinds for you.
I find it so freaking hilarious that you were just sitting here on your soap box telling people that they “don’t actually want classic” if they wanted any changes. And then you sit here and ask for changes that you seem are good for the game.
It’s so hypocritical it’s almost comical.
You simply don’t understand what’s happening. No one I know pays to respec. They’re making choices to avoid spending the gold, like not tanking or healing dungeons or not doing pvp. But they’d farm their azz off to get the gold to buy dual spec and have an off spec to tank, or heal, or farm, or pvp.
The cost and inconvenience is causing many people to not do things in the game. More players would play more parts of the game if they had dual spec. If even a small number of players used their off spec to tank or heal not only would they do more dungeons but more dps would find groups. It’s wouldn’t “solve” the tank and healer shortage but it would lessen the wait times
they could of literally just advertised retail again and these change everything would be fine with it. in the advertisement show were the STOP experience guy is. (for just 10g). and have all these QOL changes that Handful is asking to change in classic. have everything you want for just 10g… plus act now you can swap not 2 but… all 3 specs at any time for free…
so only differences if all is added. is the name and…
in retail be 50 stop experience (in a day or two) with all your friends/guildies. Have ALL raids available now…NO raid logging. can have all the QOL changes and ask for new ones. as OP said you don’t got to use them but is already available if you do. without changing the original classic feel
in classic work to 70 from 0-70 and take a month. and wait 3-4 months on new/(old content) that most change everything think is boring
it aint gon happen lol
The cost?
50g is doing the 2 daily dungeons (which can be done on heroic for both).
50g is doing 5 quests at level 70 and more daily quests will be in soon.
50g is NOTHING in tbc. In vanilla 50g was a decent amount. But when NORMAL level 70 mobs are dropping 20s plus on average, let alone vendor items or sellable items, your complaining about 20 minutes of game time that you can accomplish while finishing other tasks like building reputation, getting your raid consumables, exc.
When I get the negrand cooking daily for the soup for the soul I usually find ore nodes and Gas clouds on my way to doing it. These are easy to sell on the AH and make even more gold than the about 8g the cooking quest would give. Then you realize you also get cooking mats from turning in the cooking quest that can also be sold if you don’t need it, even if you sell it to a guild at a huge discount (I give them away, but since gold is so hard for you…)
You make gold by playing the game. If you don’t have the gold, then your not playing the game.
Stop treating tbcc like it’s retail or some sort of afk mobile game that you can win from not playing it.
This is the whole problem with the Classic population, and probably the MMO community in general, but worse for a game that is old school designed with players who are used to recent MMO design. Most people don’t want to be tied down by a single game anymore so feeling compelled to play to be the most successful is a burden.
One guy I talked to justified buying gold because he just valued his time differently than I did. No, you cheat…and you get away with it because Blizzard sucks at moderating it.
But I have no sympathy for people who want to find ways to remove themselves from Classic Era content. You knew what this game was about when you signed up. If you don’t like this game design you shouldn’t play it.
Those “modern” players have retail, which is no longer an MMO. It’s a single player game that allows you to group with random people. Blizzard removed all the social aspects from it that make a MMO a MMO. None of your decisions in retail have lasting consequences as they would in a MMO genre game.
If you want a game like that, then why do you come to classic and try to ruin it for the classic community? Why don’t you stick to retail?
Playing an actual MMO is a commitment. You need to commit to the server community, commit to your decisions. That is the bread and butter of that genre and the reason so many people prefer classic over retail.
Might as well add tokens. Tokens were added in the first place because people were buying so much gold from 3rd party websites. Don’t see how its any different now. People bought gold in vanilla classic and they are buying gold now. You chose a pretty poor example for your argument.
People don’t quest in their healing specs… at least I hope not. Also its not just 50g its 100g. Respecs are back and forth not just one way. Anyone who has to respec enough for gold to be an issue is not staying that spec for long befor they have to switch back.
Complaining about respec costs is not new to tbc. It occurred in actual tbc , I know because I played holy paladin. It is no surprise to me that people are still complaining in 2021. Very many aspects of tbc are better than retail. Respec cost is not one of them.
When wrath comes out, if blizzard stays true to the no changes promise unlike they have with tbc, than there wont be a single complaint on the forums anymore.
I think the good outweighs the bad in regard to respecs, I think it promotes dedication to one discipline whilst simultaneously promoting player engagement and coordination. Instead of switching specs you can do things like, ask someone to help you, make a character for that specific role, or improvise by not respecing.
I don’t disagree with you, I’m just pointing out how people are trying to play the game and what is driving their desire for some of these changes.
When wrath comes out, if blizzard stays true to the no changes promise unlike they have with tbc, than there wont be a single complaint on the forums anymore.
Oh you sweet summer child.
They will want tri-spec and quad-spec. Objectively, I’d say dual spec works pretty dang well for pure DPS classes. Play an AoE and ST build. Still run into issues like PvP specs or maybe a better farming spec, but dual spec covers bases pretty decently for most of the playerbase.
Hybrids?
Well when you decide to play a DPS spec for PvE and then decide to go tank suddenly you have no access to PvP spec or maybe their DPS spec is for raid but there’s a better farm spec for AoE purposes.
This is why after dual spec launched people started asking for tri or quad spec. It became a meme to say I won’t be satisfied until I can have 34 different specs.
It’s 50g to go from the healer spec to a dps spec to farm more, or 100g to do 2 switches.
100g is extremely easy to get right now.
As I have stated before, just doing the cooking, fishing and dungeon dailies as a healer or tank is easy because they are either minimal combat or are group content that those roles find an easy time getting into. And it provides a minimum of 75g when you do those 4 dailies, usually closer to 100+g. And there is even more non combat dailies on the way.
The real problem is people are either complaining about a small 50g cost, or are saying they are paying 400+g a day in respecs because they are playing the game wrong or just not playing the game and think the game should change to meet their wants instead of them accepting this isn’t retail where basically everything is free.
Idk who you’re talking to but don’t pretend to know what’ll help me. Dual spec helps everybody, and helps the game. Not “any spec any time” but two specs you can hold at a time because talent trees were changed so much from vanilla that it’s imperative to min-max talent points in order to play competitively with other players on an equal plane. Retail doesn’t even have talent trees, so bringing it up is irrelevant.
Retail does have talent trees, but MOST of the talents are now baseline in the specs you chose from and talents are now largely flavor in retail. But that doesn’t change the fact that retail has dual spec cranked up to 11 with tri/quad spec and changing talents whenever you want basically.
Listen.
Sometimes, a game has rules.
Those rules serve a purpose, to force the player to play within the construct of a specified game design.
Let’s take Basketball, for example. You can’t pick up the ball and run with it, that’s called traveling. This is a rule that is meant to add a dimension to the gameplay. It’s a trivial element, in a sense, all basketball players know how to dribble and it’s the first thing anybody learns when learning how to play Basketball, because you literally can’t move anywhere on the court without knowing how to dribble. Just like respeccing is trivial.
Now let’s add a way to get around the traveling rule, say players can pick it up the ball with both hands and run it down the court as long as they call it out loud that they are about to do it. Holy heck, moving down the court became a lot easier now, didn’t it? I mean you can basically just ram it all the way down like you’re running to an end-zone. Huge QOL upgrade!
Except…it breaks design of the game. The idea is that you must tediously dribble the ball the whole time, it’s inherently a design facet of Basketball, which opens you up to for undesirable counter-play and or messing up or other things. It’s an inherent QOL upgrade to make it so players don’t have to dribble, but they will never add a way for players to do this.
That’s what dual spec is to me when it comes to classic or tbc. You are trying to essentially circumvent what I believe is an inherent design principle of talent trees and talent points that “breaks” the entire point of them.
I wouldn’t promote them adding a way to get around dribbling in Basketball, just like I won’t promote Blizz adding a way to get around respec costs.
Simple.
Cue the doofus that just comes out and acts like this entire argument boils down to “#nochanges!!!”…
From the other thread.