But that’s not an inherent problem caused by dual spec. If it increases the amount of people who are going to tank/heal but also have a dps spec they use yeah they’ll be more people interested in dps loot. But then that’s the trade off for having more tanks/healers thereby reducing your wait time now isn’t it? Plus 5 man loot is not serious bizniz.
The raw gold dropped should yield a profit. Add in the vendor items, daily dungeon quests, exc. And you should have made about 150+g from doing EVERY heroic, even with doing most of the trash skip options.
Maybe in retail you can make 150g from a dungeon. Not in TBC, you might make 10g from mobs between gold/greys, and if you’re lucky and happen to get a good roll on the right item maybe another 10-15g.
I advocated for dual spec when TBC was current content. Was so happy to get it in the pre-patch. Not for myself, because I played a mage, but I had friends who wanted to tank/heal and couldn’t afford to do it under the pay system, which meant we couldn’t form proper groups on our own. It’s a QoL that genuinely helps and does not coddle, it causes more people to pvp (or pve if they’ve chosen not to spec that), more people to do things other than dps, there are just so many upsides and none down that I can see.
Ok just saw quasi-ninja OS looting as a concern. Fair enough.
No what I said is it’s behavior that already happens so no it’s not a change.
And you know the great thing about dungeons? You can just run them again, or the next day in the case of heroics, and if you really want a specific item just reserve it. Something which hey people are also already doing.
It also removes something completely unnecessary for raiding guilds and would allow for the flex healer and extra tanks to switch depending on the need for the fight.
T5 for example is a changing raid comp role wise and this would allow guilds to progress without hundreds of gold going nowhere and quickly switching from fight to fight.
I swear, some people want to sit and watch TV between every boss.
You have no good idea how many tanks/healers this will bring into the fray, you can only broadly assume this will decrease the shortage, which is fair, but there’s some other portion of the hybrid playerbase that will just take an AoE spec or a PvP spec, or may not use it due to the upfront gold cost. And then there’s a bit of a social issue that will crop up as hybrids will feel salty about pures being able to go to a farm spec while they “have” to go tank to get dungeon invites. We will be right back to where we were back then “Give us tri-spec!!!”
I think there’s a host of other problems that come from giving people access to dual spec and just hoping enough will take a tank or heal spec. If people are really compelled to want to fix this problem they can always reroll.
So I say it’s not worth it. I’m networked across my server to good tanks I trust and try to poke them when I need one. That’s the whole point of this version of the game. You are not meant to be capable of doing everything.
Most isn’t, some is.
But this problem isn’t tied to dungeons specifically because pug raids do happen.
You are quite literally forcing people to solo more my making them farm gold for an hour to change spec and do a different type of (typically group) content.
Of course you didn’t realize that while you were typing it lmao
Actually it does have an impact if he leaves. He’s a tank/bg healer. Him leaving is one less vital role for everyone else to benefit from. Dual spec isn’t in retail wow dude, you need some mental help because you just seem obsessed with retail to the point where you’re deluded on what it actually is. Retail doesn’t even have talent trees. Hasn’t since cata which was like… 10 years ago. Dual spec is the same game, same talents, doesn’t affect the core gameplay.
I know you’re trying to be cute with arguing that retail is different because we don’t have dual spec anymore, but your argument actually makes dual spec worse because it only initially satisfied people, but very quickly people decided it didn’t go far enough and wanted tri-spec or even quad-spec so Blizzard just removed it eventually.
So I wonder what will happen when we get dual spec again.
why would you care about death now? We all let vanilla die by transferring characters to tbc realms.
you just keep saying my life will improve without any real world examples.
Is not spending gold an improvement in the game? If so, why?
Is not going to the trainer to respec an improvement? If so, why?
Is a convenience to not do something an improvement? If so, why?
Do you load up Excite Bike on Nintendo and call up the developers to beg them to add in features to the game?