Emergent gameplay must be stomped out at all costs so everything is a simple, scalable, cookie cutter experience that Blizz can set to ChatGPT to maintain.
It certainly seems that way.
Just when one thinks the level of Blizzardās ineptitude and total disconnect from itās playerbase couldnāt grow any larger.
Timewalking dungeons are used to quickly and mindlessly blow through while leveling. The gear they drop at 80 sucks. No one is running TWs for gear. If people want āa more challenging experienceā then thereās heroics, mythics, raids.
Itās kind of depressing to think what this game could be if you people would just stay out of your own way and not constantly sabotage your own (potential) success, along with the games lineage and future. Fsakes.
if you have a monk tank and healer, it will be impossible to do any dungeons - well after the updated hotfixes go in at least a monk healer will be alot better but now if you get unlucky like i did and get in a monk tank and monk heal, you are just going to be dying over and over as the monks cant hold aggro and insta die and the monk healers cant heal fast enough.
hopefully that change makes it āeasierāā¦
however I was in another group that had a warrior tank and priest healer and the warrior pulled everything and in 2 hits everything died and no one took any damage it seemed we were always 100% full life
Canāt wait to be insta hexxed over and over and over and over and over in zulāfarrak just fighting one group.
Fun was indeed detected
Really doesnāt help they chose some of the larger vanilla dungeons to add to the roster that had to be broken into chunks or wings for dungeon finder. The shorter ones got thrown into other expansionās time walking pools. Only one that may not be too bad is deadmines but idk for sure about that. Ones like Dire Maul though should of been excluded as thereās so many ways to ruin runs in those and in at least one of the wings the quest giver is attackable so people could murder him if they so chose to denying people the quests or ways to turn it in if they take it at all
did this affect all old content? for instance, I run Black Temple on my DH most weeks, and as of today I no longer 1-hit bosses.
Blizzard devās and their ability to annoy their playerbase every other week needs to be studied
For anyone under 80 the scaling is still screwy as hell, getting one shot by skeletons, witches and ghouls in Dead Strat is a tad unfair. (Toon is 72)
Also the amount of obnoxious CC in Live Strat is unneeded, I play healers and that last section tends to have me getting dogpiled non stop into walls by the crusader guys and spell locked more often than not. Whats the point of me being there if I cant heal at all due to the instant cast CC you cant counter ?
Doesnāt seem to be any counter to this NPC behavior either.
ā¦ and they have bugs so significant they just toss their hands up and say - we restored as many guild bank items as weāre going to. Sorry not sorry.
They really need to focus on bugs and leave us to our fun. I am done doing Timewalking now, or at least until this is reverted.
dear Bliz. Nobody wanted this. Nobody wanted TW dungeons to scale UP instead of scaling you down. Nobody wants to spend hours on TW dungeons when they donāt really give loot that is worth the time investment. They just want to be a tourist for old content, enjoy smacking down some old tough bosses to feel powerful, and turn in their weekly for the tokens.
sponge mobs with no mechanics as a time sink is fun zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I donāt know if you know this, Heroics are faceroll easy. I notice no difference between a normal and Heroic dungeon. Iāve tanked and healed them on characters like 520ilvl(fresh 80s) and had no issues
Just tried to do more Timewalking on my level 70 ish healers and Ive noticed that heals are not getting scaled correctly, trying to heal a level 80 bear tank and I can spam my biggest heals at them till Im blue in teh face and their health bar just doesnāt budge.
Now either its the tank being bad (Unlikely across multiple tanks) or the heals are not scaling to accommodate a level 80 tank/DPS and sub 80 healer.
I was not having this issue before the recent tuning fixes, in fact I leveled 5 healers to 70 using tmewalking before the fixes and had no issues with the scaling.
Please fix this so I can go back to using my lowbies in timewalking again.
What a stupid change. Im so glad i got my timereaver mount and this mage to 80. Im done with timewalking for the time being. Yall cant leave well enough alone when you get things right can you?
You Blizzard have been making mistake after mistake for years!!!
Call me crazy but it was fun speed running Strat and seeing how fast you can go without needing to stop. Warriors could chain pull the entire place and just let the DPS go ham, it was fun.
It goes to the Burning Crusade tomorrow
Im pretty much done too, Ill have to level my lowbies via the normal route, these changes have made Timewalking so damn painful and just a slog.
Not worth my time or effort to run.
If they get reverted then great if not then Timewalking as a whole is once again dead content to me.
God no, I can just forsee the amount of pain coming with these changes in place.