The other day I decided to take my Hunter alt through TW dungeons to break up the boredom of questing and boy howdy was I shocked. 3 dungeons and she went from 52-57. Didn’t realize it was a bug.
Had I known I would had spent more time leveling my other alts. I can only take the same boring quests so many times. I still have 6 more alts to get to 60 to finish off getting every covenant set. FATE leveling feels faster in comparison but still boring.
To add to this…if you only have one character, or you already have established alts for meaningful content, your not running 5 timewalking dungeons anyway, because the rewards outside of XP are pretty horrible.
I’ve played tons of mmos since 2001, and many of them had double XP, triple xp, ect. it was bad because it took away from learning how to play your class and people didn’t tend to be on much after getting max lvl.
I wish I could see what Blizzard sees, I know people who were doing it before and leveled a few characters that don’t do it now (but still have characters to level). But my anecdotal knowledge means nothing, what does Blizz see I wonder Was there like 40% more TWing participation prenerf and less after? Can they even see information broken down like that? Do they see that information and know but not care? Is it the case that there isn’t much difference between prenerf and postnerf?
For those of us with multiple accounts, multiple characters of the same class, alts of other classes that have been played through multiple expansions… guess what?
Because you totally know how to play a new class right after character creation…right? Your DPS will be bad in anything instanced content. I feel sorry for the groups that have to deal with your refusal to learn your class and skip to endgame.
Dude, I have six accounts, with over thirty paladins. I have also had every single healer and tank at end game content, since Cata. During Legion, I leveled and played at end game on every single class.
I have that achievement to prove it. Go on, go take a look.