Timers added to Torghast

In your mind you made a compliment to the mage class.

In my mind you automatically dismissed my opinion and over looked it.

You remind me of a NARC Mom. You fail to see the point of why I am talking to begin with and instead attempt to silence me.

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Iā€™m not going to say sorry because you saw something that wasnā€™t there.

Id be more concerned that catering to casuals makes content so easy and boring that people quit.

I for one appreciate challenging and competitive content.

Oh okay. I guess I didnā€™t realize it was pitched to not be timed. I always thought there was going to be some urgency to it.

So people thought this was going to be a zone to explore?

Stop it LOLā€¦ā€¦.you canā€™t get any more text book with your answers. Seriously Iā€™m gonna wet myself laughing soon.

What does a rested area have to do with my pacing as an individual healer or not so great DPS group? The issue is the timer restriction. Not if you can stop and take a break.

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I said ā€œMage DPS isnā€™t slowā€. You are seeing something else, that is up to you.

I didnā€™t tell you what to do, but judging by your replies you seem to be rather confused about what people mean by what they say in general.

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Everytime someone says wait and see it ends up not getting fixed. People who are testing it now say they donā€™t like it. It is forgiving in many cases but itā€™s the pacing that gets ruined. You are mistaking the problem as a balance issue when itā€™s about the feeling of the content. People donā€™t want more gogogo content, they already have m+ for this. There is no infinitely scaling 1-5 content without timers in the game yet and so many people were looking forward to this.

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Cause you can stop and change talents, relax, and get your bearings on a new floor. The timer is there to add a layer of challenge which helps make things more interesting. They could also just make everything respawn though I guess like in Dark Souls if you die, so not a timer and probably another way to promote not messing up.

But anyway, imo there needs to be something that adds a layer of challenge to it so Iā€™m all for a soft timer.

Yep, in the ā€œVariable Layoutā€ panel on this page they say built for exploration and not timed.

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And youā€™re not looking forward to it because of an untuned soft timer? The intent seems to be to prevent people from spending ages on a single floor. Thereā€™s not gonna be that much for you to do on an individual floor. If you just want to mull about looking pretty, thereā€™s plenty of other content for that. And hey, the first 10 floors or so will let you do that too.

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I think you are the one whoā€™s confused. You pick me on a specific meaning and I did re take you on it.

You donā€™t like it, thatā€™s for you to deal with it. The reasons Iā€™m here are none of your concerns.

Gameā€™s health in future is what matter most. Accessibility need to be a thing present.

Blizzard getting you hyped and then changing it at the last second?!

Color me shocked

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You responded to 1/40th of my post and glazed past all the rest. You know where the POINT was. So technically you made it all about the side issue rather then responding to the actual focus and addressing that.

This is a text book response.

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I did what now?

English, do you speak it?

ā€¦ what are you even going on about.

Accessibility at the cost of meaning is not good accessibility.

letā€™s say for example I can only get 5 cloth for my legendary per floor, why should it matter that I run thru it as fast as I can or take 10 days to get it done? I still only get 5 cloth.

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Youā€™re a waste of time more then the previous person I dealt with. Done with you.

I think the bottom line is this. They announced it with no timers and people were VERY enthusiastically surprised, excited, etc.

Now they are talking timers. Some people will still love it regardless, but many of us will not. If hero is the problem address it specifically. Just slapping a timer which many of us do not want on is like using a chainsaw where a scalpel is required.

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Okay are you honestly thinking Iā€™m only replying to the quoted text? Iā€™m replying to the entire thing youā€™ve said, but Iā€™m quoting the one phrase Iā€™m continuing the discussion from. I understand your point that you want torghast to be you vs the mobs, and that you said that your mage dps is going to hold you back during torghast.

Considering what you said, I simply disagree that mages are slow on DPS. Nothing more to it.
I didnā€™t comment on ā€œYou vs the mobsā€ because I donā€™t disagree, nor agree with it. That is your opinion, but in case I need to make everything black or white, I do agree that fighting mobs should be the core of the content. WHich it kind of already is, but my point is the only thing I was commenting on, was mage speed. Not your ā€œperceptionā€ of speed, or anything else. Just the class itself.