Yes, let’s.
And while we’re at it, you can cite your sources.
Otherwise, nothing you’ve said counts for anything.
Yes, let’s.
And while we’re at it, you can cite your sources.
Otherwise, nothing you’ve said counts for anything.
I’ve plenty of complaints about how they’ve handled the Forsaken.
But so far this is nothing much to go on. For example can anyone offhand tell me what the current descriptions of the races say? I’m not sure if I ever read the things, and if I did they failed to leave an impact in my memory.
Some flavor text on a seldom read screen is not evidence enough to assume Blizz is going to essentially erase a faction that’s been popular since launch. This is hysterical speculation.
It’s just the Forsaken WoWpedia page, they’ve cited their sources. It’s from dev interviews and other sources be it in game or books.
So you’re basically too lazy to cite your specific sources the right way, and expect people to take them at face value. Got it.
Here, let me provide you with an example:
“When I clawed my way out of the grave, I thought my family would welcome me with open arms. Instead, they drove me out of the village, screaming in a language I could no longer understand.”
Dan Golthas, Apprentice Leatherworker of the Undercity
I’m not trust level 3, so I cannot link posts. It’s the Forsaken WoWpedia page under the free will section. They sited their sources as: Cdev interview, a twitter post, and chapter 12 of Before the Storm.
You specifically told me to go back and play those expansions though- not the neutered experience that we now have of them in live. Entire events and cutscenes were removed for the sake of stability!
…I mean, our entire existence is based on a pretty ridiculous lore happenstance in the first place. Can it get any worse?
I mean, I suppose the devs can always just say, “So you know uhh the void elves? They’re actually made out of poop.”
Agreed! Don’t like it, don’t support it!
I mean, Iva is pretty selfless. You know what she enjoys doing? Killing blood elves. Despite that, she traveled across Azeroth and beyond to help out random people with no ties to her whatsoever just because some pretty blonde boy asked her to. And she didn’t even get to kill any blood elves either.
THAT is sacrifice for the greater good!
Oh, I don’t enjoy it at all. I’m just glad the Forsaken are finally moving on and getting the bigger picture. If I had things my way, people would be able to play the way they wanted, with any alignment they wanted. Of course, there would be consequences for doing so… but that’s a discussion for another time.
Good on you! I too stopped playing back in ummm… well, whenever the last time Iva got a piece of gear I guess. I think it was shortly after the Hong Kong stuff.
I started playing a void elf due to the reason that they seemed to be so detached from the current story. Their lore right now basically seems to be “Do whatever it takes to get in the good graces of the Alliance”.
I feel ya! In my case, I moved on to FFXIV which I feel has a far, far superior story. Maybe there’s something better out there for you as well.
Me and some other of my friends actually feel the same way. So one of them actually created a D&D 5e module so that we could continue to roleplay in the Warcraft world without having to pay for the game and support the terrible design decisions made by Acti-Blizz.
I would encourage you to do something similar, perhaps in the vein of making art, music, fiction, anything of the sort that would allow you to continue doing what you like.
Of course, this is always an option too. To me, simply because the game is no longer fun and the lore is a trash heap… I still occasionally commission pieces of art of my former WoW characters, play as them in D&D, RP with others who I had done so with in the past, that sort of thing.
Jokes aside- yes. I’m interested to see what they do with the new starting experience. We are still lacking some critical information I feel.
I did not expect this reply from you.
Thank you for responding to me in earnest.
Why wouldn’t they just put “tirelessly strive to protect their new allies/family” ?
Less ambiguity.
Because as of Legion, diversity has been all but extinguished–every new player must help to save da world!
There I edited my post with the source section and took out the claim I believe you said contradiction itself. I also toned down the cult portion and just focused on the desolate council being executed for not following her orders of no items from your human life.
I honestly find this more funny than anything else. Blizz is infamous for bad or deceitful marketing. Still waiting for those aerial dogfights promised in WoLK’s advertising. Hell in the BFA blurb suggests the Horde is fighting for freedom which is a bold faced lie. Freedom from what? Having to look at Teldrassil?
One of the Forsaken’s goodbye voice comments is ‘Beware the living’. For this, as of now entirely hypothetical, rebranding to work they’d basically have to rework all Forsaken assets from the ground up.
And I very much doubt Blizz is going to commit that many resources to making a change no one playing the race wants. It’d be entirely unprecedented.
No what I think this illustrates is just Blizz not caring about the Forsaken. Of course they put in a blurb that makes no sense. They didn’t bother to notice how little sense BtS makes when put next to Forsaken quests, or in general.
Yeah let’s have Slyvanas endorse book burning that’s a thing scary regimes do. Let’s not think about that for one second, otherwise someone might notice how stupid it sounds to try to erase history books in a nation of functional immortals who can just remember said history. Also, books? The Forsaken are the only race with a built in eyeless option. I think the written word was always of dubious value to them.
When you consider that when they were first making World of Warcraft, Chris Metzen actually had to sit the devs down and explain why the Forsaken were not Scourge–because they hadn’t yet finished Warcraft III: The Frozen Throne–this explanation makes a lot of sense.
Two words:
Dance. Studio.
On a somewhat related note, I do think the game is overdue for new voices for the playable races. Or hell, even selectable voices for them all.
I heard Metzen was the only one on the team who wanted to keep the Orcs noble, but the rest of the team wanted blood thirsty savages.
I bet if Metzen was back we’d have a more consistent story.
Undoubtedly; this is the guy who actually gave us Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne.
As another commenter put it, it feels like Blizzard’s spent every expansion since Wrath of the Lich King summarily undoing every single thing in lore that Metzen put into the game.
Well, I said it in another thread.
They have 6 authors in their first ten books. They have too many folks in their writer room spitting out ideas.
This is why for Tyrande, she goes from extreme xenophobe toward humans orcs in WC3 to being this soft kind priestess in Knaak’s books.
I still find the Valkyr the most bizarre addition to the Forsaken. I figured if the reproduction question ever came up, which it just of well could have never population numbers are only ever randomly relevant, they could just do it like how all zombies, vampires and other corporeal undead do in almost every setting. By turning the living.
But the Forsaken cant do that naturally. They have to outsource it to a finite amount of flying swedish chicks. Bizarre choice.
Didn’t the Forsaken start off by not wanting the make more of them? I thought they hated their curse?
I could be confusing this for Before the Storm lore.
Also, just to follow my own little rule, and again, this says a lot about how Blizzard feels about the Forsaken:
The Forsaken almost didn’t make the cut as a playable race in World of Warcraft due to the designers’ animation workload and limited resources. There was talk of axing the undead during development, but the suggestion was so unpopular that the debate was postponed until the producers had a better idea of how much work could be handled. At the time, Warcraft III’s storyline hadn’t yet solidified, and Chris Metzen wasn’t sure what he wanted to do with the undead. According to Johnathan Staats, a lot of the designers simply wanted to be able to play as an evil, “badass monster”, rather than simply a misunderstood plagued human, but in the end the Forsaken ended up around the center of the spectrum. At the time, the team also referred to the undead as Scourge; since they hadn’t yet played through Warcraft III , they didn’t quite understand that the Scourge and Forsaken were separate factions.
WoWpedia, “Forsaken,” Trivia section
So yeah, Blizzard’s always had it out for the Forsaken from Day 1.
This patch looks terrible.