This is so stupid it hurts

A Trueshot rework in the lines of : " Store 30% of all Aimshot damage done during Trueshot and adds it to your next Bursting Shot". It sounds kinda fun.

I don’t really think they can nerf it more. Don’t worry.

I feel like those could be some famous last words lol…

I main BM atm. Have since the Legion rework. I care about how the hunter class overall is doing more than any one of our specs.

People were saying the same thing in reverse about BM / MM in BFA. There will always be people who tell you to roll whatever is performing best instead.

I would seriously take such posts with a grain salt rather than let them sour your perception of other players.

Perhaps. I’d like if they increased the cone radius or something, and I would prefer if this were a talented option. MM being encouraged to go up close for a big burst of damage via bursting shot after trueshot seems counter intuitive to me.

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I really want to understand the reasoning behind the bug fix without compensation. We were not even at the top, to begin with. I wanted to push high keys with my friends and improve my IO (currently 1.4k). But kinda lost motivation since the patch.

Took me 3 months to get to 222 ilvl… It’s not a nice feeling, the nerf costs us a lot of ilvls.

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I would not wish what they did on Survival to anyone.

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This PLEASE!!! Butchery is the button i always want to press but it’s a talent overshadowed by Gorilla tactics. Id say replace it’s talent spot with a bleed called lacerate. This way it’s a quick and reliable way to stack Bloodseeker.

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I’m astounded to see people with that attitude in an MMO, but sadly it is there. I think boomkins are stupid OP but I don’t want them nerfed into oblivion, just brought down to a more normal level, and us brought up so there isn’t such a huge disparity in the classes. EVERYONE should want balance, not “well it’s this class’s turn in the sun”

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Did you gloss over the entire BFA where MM was viable for like a start of Uldir raid and then a little bit during The Eternal Palace? It was BM all the way through, especially with idiotic crit corruption scaling.

Not yet at least the button 3 isn’t MM BM and SV. Now if that’s the case it will suck coz it means it is worse than DH at least HDH will out dps a hunter lol.

Sure, but let’s be for real, it’s most likely that hunters won’t get anything significant in the way of buffs until 10.0

You’d be wrong. It would just be more obvious.

No, by some miracle MM and BM are beating Arms and Sub, but that can change. I wouldn’t be surprised in a month seeing buffs to Arms and Sub.

try to post ideas here im updating the 1st post with ideas provided

I get it. You’re upset. MM went from being in the top ten to close to the bottom, down 14 spots, and that really sucks. BM went from being #1 at the end of last expansion to pretty much dead last in all content, so I get it. But you don’t have to live in denial because of that. This was something that was happening unintentionally, and Blizzard fixed the ability so that it is now working as intended. If you don’t want to call that a bug fix, you don’t have to, but it really was. Maybe they didn’t word it as a bug fix, but you have look at the bigger picture. If something was working in an unintended state, then logic dictates that changing it is fixing something. Ergo, it’s a bug fix. This is not the first time it has happened as Kaedys pointed out. Stomp was triggering twice, and Blizzard fixed that quick. And if we looked through a ton of previous patches we could probably find other cases where they changed an unintended mechanic to its intended state.

This is a bug fix, and you can call it whatever you want to call it, but it’s still a bug fix.

No actually it’s a direct nerf.

Best to call it what it really is.

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I like people like this guy over here keeps saying “BUG FIX”

Fixed an issue where Spirit Wolf (Talent) would break invisibility potion effects.
Fixed an issue where Aspect of the Cheetah would break invisibility potion effects.

THESE are bug fixes. It says “FIXED”.

I suppose some people choose to live in a bubble where only they get to dictate what is what.

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I don’t think people realize how quick a top spec can become a bottom spec. Everyone crying about mages and Boomkins don’t grasp that all it literally takes is Blizzard to make ONE change like they did to MM, just 1 change, 1 nerf and it takes a spec from top 3 to bottom 4.

Give it a time, the next tier isn’t out yet. I’ve seen one trinket take classes like warriors from bottom to top. MM might see the light of day again, some classes might still get nerfed. I do think it’s funny though how badly they demolished the spec/class.
I could be wrong, but I think hunter MM/BM are the only specs who’s best Covenant ability does under 5% of their damage now.

Tbh it’s just the usual crap that we have to deal with, the same old same old devs being completely disconnected from the playerbase - did they even look at the numbers before doing this? Did they know how much of an impact this would have? All signs point to no.

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If that were the case, pet Basic Attacks would proc it, as they are “damaging abilities” that your pet is using on a target in the area. Tooltips have never been a 1:1 with reality. Adrenaline Rush for Outlaw still makes no mention at all in the tooltip that it reduces the rogue’s GCD from 1.0s to 0.7s for the duration.

That said, the ability does still suggest what they appear to be going for. “Each damaging ability you use […]”. In this case, you’re not using Serpent Sting, it’s merely occurring passively in the background. That’s why I’m saying 1:1 ability casts to procs is rather clearly their intent, and they’ve made active effort towards that.

And a specific counter-example in this case is that Blizzard did make a change shortly after Wild Spirits was revamped to make Double Tap not trigger a second proc. If the second Aimed Shot from Double Tap clearly is not intended to count, why on earth would a second shot due to a legendary?

Still, it doesn’t freakin’ matter if it was a bugfix or not. They fixed a bug with Wild Spirits double-dipping on MM’s mastery, and they compensated it by buffing Wild Spirits damage by 25% specifically for MM, because MM was tuned around it. When they nerfed Deep Wounds to rein-in Arms AoE in BfA, they compensated with a substantial increase to their spec aura and thus their direct damage.

So whether they considered this to be fixing a bug or a targeted nerf to an overperforming legendary/covenant combination, doesn’t matter in the slightest. They clearly acknowledge that bugfixes and targeted nerfs both require compensation if the class is tuned around that combination and is in a good place on damage. That leaves only a few options:

  1. Their tools/damage sources show hunters doing much better than the sims and logs do, and they trust their tools over actual game results.
  2. They think MM was overperforming even in single target, and intended to knock it down by ~3% on single target DPS.
  3. They are completely negligent and terrible at their jobs and simply haven’t noticed that all 3 hunter specs are now literally garbage-tier.
  4. Ion actually bona-fide hates hunters and enjoys punishing us and making us suffer because he got one-shot by a hunter one time back in WotLK or something.

Honestly, I’m really not sure anymore which of those is more likely. I used to think that Blizzard being incompetent or the devs hating us were just player cynicism coming to life, but honestly, these days, I’m not sure I believe that anymore. Warlocks are literally the second best spec in the game, and their targeted nerf was reverted within 24 freakin’ hours on the PTR.

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Clearly you didn’t read my reasoning, and therefore, I won’t accept your ranting as anything more than mindless squawking. Please keep yourself confined to the mage forums.

Additonally, Kaedys’ post explains more than I ever could why this is a bug even if the patch notes don’t specify it as such This is so stupid it hurts - #78 by Kaedys-thrall

What’s even more hilarious was that the warlock nerf would have been more justified as they were #1/#2 DPS spec in raids. MM was above average and we got the bat.

I mean, right but it was triggering twice via animal companion. From my understanding Barbed Shot triggers WS and Stomp triggers WS. So basically they made it so BM wasn’t getting 3 procs of WS per single ability and only 2 procs of WS per single ability.

Also,

This is a bold assumption considering it’s not worded or even slightly implied the was SST/WS were interacting was not intentional.

Don’t tell me what I am. Or why I am what I am. It makes sound like a patronizing jerk.

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