This has to be the worst Blizzard comment I've ever seen

I am not offended by a game creator saying only people who played the game created has a valid opinion on it.

It’s still a different system with different rules. Anything can be anything if they really wanted it to be. Doesn’t mean it is.

And their version of a deep dive dungeon crawler is to have a timer at later levels. And it does increase the difficulty quite a bit. I remember crashing all over the place in GTA and having to restart while trying to get a vehicle back in time. It puts that added pressure. And some things are meant to be that way. Just because other people want it to be laid back with the ability to go afk any time they please doesn’t mean that’s how it is.

I am an old opinionated man just like you.

But you fit EXACTLY what I said. Console RPGs.

I come more from D&D and text based games in the 80s. I haven’t played a “twitch” game since the early 90s.

Old, slow, hanging with friends and sharing the experience is my speed. MMORGPs can just be social games too. They started that way…

I have enough challenges IRL I don’t need artificial ones made extra hard in a video game.

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Thanks for the laugh, maybe read up on common abbreviations~

Maybe you are not as old as you claim to be…

A timer is not needed to increase difficulty.

And its just a dungeon, it really is. Its a rogue-like, but its just a dungeon.

Right now, in the LFG tool, for PvP, the brawl is Gravity Lapse, which just uses the Eye of the Storm battleground and applies different rules to it.

Its still just a battleground.

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I hope they put a timer on the timer, timing its time. I want a timer upon log in that times how many times I time the timing on each second. Then and only then can I appreciate the timing of it all.

Sesame Street is that way —>

Greko - While the forums usually are just a place for people to argue that are bored. It seems worse tonight.

Its like people are doing the what the definition of “is” is.

Same regular players saying Blizz can do no wrong, argued with many of them for years.

Its not worth Arguing. Blizzard has their opinion and its not gonna change.

People will like it and buy it or not. I haven’t paid for it yet and not sure I want to. Maybe wait for a $9.99 special 6 moths in.

You do know what your saying there is more punishing than what they are implementing, right? You are asking for a flat out jump in scaling instead of gradual scaling, which is what this is. And at the rates they are implementing you would have to sit around for an hour to have a negative effect.

Always fight for what you care about. You’ll hate yourself later, if you don’t.

Edit: I do thank you for your concern/thoughts though, truly.

It is pitifully I approve of this, because the alpha ones are unfortunately a minority that has hardly had a great experience in all of WoW and I only use it for its popularity and trend in the Streamer, like Asmolgold, which in the end only caused the DH to be omitted only for the Exploit, which would go a long way to avoid abuse of bugs when it arrives as a retail.

That is known, and this comment is not needed without it being true or not, it is already seen how the same company uses the PTR’s and the alphas and betas with the assumptions of testers that test the game before its final release.

The same thing happened with WoD and BfA and that they believe as a result at the beginning, a crap and as a tester that are in the alpha fail as a result it is only used for the popularity of their streams, there is something that is very wrong in the alpha and this is not the results are going to be known until the end of the retail thing that may cause problems if it does not take the attention of the entire public without choosing who is worthy, so that later it is a good and exact analysis for a better gameplay.

Don’t worry guys they will fix it in 9.1. Trust me I’m a doctor.

The scale of difficulty ramps up the further you progress. And it doesn’t end. So it’s actually not “just a dungeon” as they are currently. And there is a lot more than that.

By your logic, everything is just an RTS because they’re in the same genre. And you keep acting like nothing is a big deal and it’s just a video game and nothing special, so why are you so concerned about having rules and restrictions in place? It’s just a video game, who cares right? Play it another time. No big deal.

Did you stay in a Holiday Inn last night?

No, Chromie is my neighbor and she showed me the future.

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and after come the 9.2 and after the 9.3 We will be the same as the BfA, we must be careful in that, just in case the PTR continue even after the alphas and betas.

It was satire my friend, relax its not that deep.

Dungeons from all the way back to D&D on the kitchen table and back to recent days would scale harder the deeper you went (lower levels vs upper).

As far as why am I concerned, I need my player agency of being able to decide for myself when and where I need to go AFK. Especially for something that does not need to rush us, and where its closest cousins/twin (dungeons) doesn’t do that.

Just have the “Exhausion” debuff not go away until you are on the next floor, and you are done with the design overhaul.

Blizzard SAID there would be no timers to us. They should honor what they’ve said, especially these days where products like WoW are very needed and give more than just recreational time to many people.

I don’t know, “We’d rather you didn’t play demonology” and “It’s demo’s turn to suck now” are still my top contenders.