Things FFXIV does better WoW should learn from

It’s definitely not harder, unless you do those ‘expert crafts’ from the firmament, but since those have no real reward and even getting points is easier by just doing the lower level craft, it’s a real missed opportunity.

And I say gearing crafters is pointless because there’s just no reason to due to the crashed markets. You can legit just sell low level stuff and buy raid gear for 50k gil-which is nothing, and get it done much faster than all the effort it takes to make yourself. (Though maybe your data center is different, even on the highend of servers they tend to only cost 100k which is barely any better with how easy it is to make gil off of low level things.)

I’ve been someone who fully gears and omnicrafts since 2.0 and let me tell ya, crafting in FFXIV is in the worst state it’s ever been. Hopefully endwalker fixes it.

I can agree with that. But still, when it comes to crafting, FFXIV at its worst is still lightyears ahead of Blizzard.

4 Likes

This is true, crafting in WoW is very boring, too much useless stuff. I can at least be happy that low level stuff serves a purpose and does sell to make up for high level crafts being a waste of time-it’s unironically impressive.

I haven’t looked recently, but when 5.3 came out to get a full set of the top raid gear on my datacenter was pushing 15 - 20 mill

still doesn’t really fixes the issue. Male Viera exist but they’re exiles, and females are so few that they’re hidden (which means the Hrothgar would be functionally extinct unless they live in a reverse harem). Reason I bring this is that folks love to use FFXIV as “devs listening to the players” and the “Male Viera” is more or less a counter. If they did listen, the game would be having male/females of those gender locked races

Don’t get me started on the furniture market, either.

For such a “useless” feature, it is hilarious how much inventory I’m able to sell when compared to typical WoW crafting needs, like endgame gear and consumables.

1 Like

Better burn all the bridges and salt the earth too.

Don’t want all these whiners to come back huh?

1 Like

They do.

And they change colour if they lose their Queen, for some reason.

Those are day 1 prices which no one in their right mind would buy, on my server they dropped to 200k by day 2 and then quickly plummeted from there, to where we are now where raid gear is sadly a dime a dozen. In prior expansions you could always make a decent chunk from high level crafts, I really miss that, it was like a reward for putting in the time, but I digress.

I don’t hate FFXIV, I’m just really sad in the direction the game has gone, and seeing people say it has ‘meaningful currencies and solo content’ like this thread just confuses me to no end, unless they’re talking about the leveling story of course.

I was able to reliably sell stuff for 150k a pop for a good while… only recently have the bots driven down prices to ~40-50k. Still able to sell for 250+ every now and again when something gets bought out entirely, though!

A fool and his gil…

1 Like

Having 1 character be all classes whenever he feels like cheapens the lore of the game with characters who spend whole life times honing their craft or simply learning said magic to begin with.

Lorewise druidic magic is very difficult for example.

I can get on board with this, to a degree. I do think that FFXIV doesn’t really have any “class identity” because of how freely you can change. That being said… Thrall changed class. As did Anduin. Gul’dan. Turalyon. It would be nice to have a non-trivial method for swapping your class. I’m very much attached to my character, but I haven’t loved the class for over a decade. I merely tolerate it now.

The lore was created to explain a technical thing in game. They could have just not given a lore reason and said “this is the technical reason.” But Yoshi P had them come up with a lore reason to explain it in game.

I mean, you can complain about the way they did it, but to say they didn’t listen and completely ignore the technical reasons they gave for doing it the way they did is amusing really.

On my server they were still well over 5 mill for a full set more than 2 weeks later. And I’m not saying 5 mill for each piece, I’m saying the whole set.

I play on one of the RP servers where gear is bought for more than just it’s usefulness. So a lot of crafted glam items, tend to have high prices far longer than other servers.

That makes sense, I did notice there were far less crafters plaguing the markets when I played on Mateus for awhile, if it wasn’t for my medium house and friends I would have considered moving my main lol.

I mean, Mateus is notorious on the Crystal datacenter for having the highest prices for everything.

I would disagree. I think FFXIV characters have immense class identity due to how elaborate and distinct the animations are AND the fact that classes have very clear, defined roles.

3 Likes

I feel like the Warrior of Light. Rarely do I feel like a dragoon. And this became much more pronounced when they switched to role quests.

It’s not a bad thing. I feel like my character in FFXIV has much more of an identity than any character in WoW. But the “class fantasy” is waning. And honestly, it’s waning in WoW, too - they’ve just been coasting on the goodwill generated by Legion for years.

I think it goes back further than this. I think the goodwill comes from BC/Wrath. Everything after that pales, and this hardcore-end-game-or-die idea didn’t do well in WoD. No idea why they think it will work here.

The ability to literally go to other worlds on your server cluster and just, -exist- there seamlessly. I get that this is mostly something that only affects roleplayers, but it shouldn’t be as complicated as it is to go from one server to another.

I mean if it were theoretically added to WoW. I assume we would just level each class/spec up individually.