Oh, sure, if you had really looked at my post history, you might have seen I have posted ideas that would sell the pet less spec for me, but since you prefer to try and degrade the thoughts of others, here:
Personally, I would go full tilt into the pet less MM spec if the following changes were added:
New talent: debilitating shots-your Arcane, aimed and steady shots have x chance to provide a debuff that hinders the target from getting to you
Arcane shot: has a 30% chance of exploading in the targets face, blinding them for x seconds or until damaged by a source not the hunter
Aimed shot has a 15% chance to hit the arget in the leg slowing them by x% for y seconds
steady shot has a 5% chance of extending the other 2 effects by x seconds
New spell: Aspect of the ferocious-provides access to a lust ability, default being hunter’s horn, and passive leech
New choice talent: aspect of the tenacious/aspect of the cunning
Aspect of the tenacious: improved health and defensives
Aspect of the cunning: improved CC, CC CD reduction
New glyphs:
glyph of the eagle, more or less apply the visuals and such as they are listed
glyph of the stable, your active aspect provides a random pet of the type to serve as a non-combat ally that will remain by your side and will fetch loot on your command, no attack, no utility aside from keeping you out of the thick of mob heavy areas to get loot, nothing but the “classic duck hunters hound” in effect.
So sure, claim we are going to kill the rework, maybe if you had asked what it would take to make the changes acceptable to us, we would actually have discussions