You are correct. Now, do you know on which on of that spectrum the number of reports required to trigger a squelch falls?
I do not.
Admitting that the number could be as low as 5 does not fit your agenda to see players given the ability to conspire to squelch any other player at any time for every little slight they think they had to suffer.
For the record, I would not be as opposed to a player imposed punishment IF the umber of reports required to trigger a squelch was 100.
In other words, you cannot substantiate this claim.
You have no proof of this claim and are speaking out of your posterior. Got it.
Hello. I would like to introduce you to something called “Mob Mentality.” If you would like to see how Mob Mentality works, please report to your local twitter page and find the latest controversy.
It goes like this.
Person 1 says something.
Person 2 doesn’t like what was said.
Person 2 says what Person 1 said was (insert ****ist here).
30 people agree with Person 2 and all report Person 1.
Person 1 is now squelched because Person 2 didn’t like what Person 1 said.
Also, I never thought anyone was ever out to get me. That implies that I ever thought I would say something that was going to get a host of people to report me. 95% of my interactions in WoW are always in private channels.
No. You just follow the Code of Conduct and you’re fine. GMs won’t sanction you until you give them a reason to. Quit fear mongering.
All of which is easier to clean up thanks to the right-click report system. And if enough accounts report a person, they’re squelched and a GM gets a priority ticket to review them.
Nope. But I do know this is about the eleventh time I have had to remind you that Blizzard has not and will NEVER disclose a number or even a range of numbers.
Funny thing is that this was NEVER an issue back when the system was implemented in Cataclysm. But suddenly it became an issue during Legion. The system never changed…
Why shouldn’t 20 people (or whatever mysterious number) have that power when your disruption is literally effecting every single person in that public channel? At least in a store you may not be nearby those out of control children. But when in a public channel, the children being disruptive are right there in front of you, or in the case of the rappers at Ruth’s Chris, on either side of the maître d’ podium while you are attempting to be seated or make reservations.
More people doesn’t make your opinions less subjective. Just because 50 people think it’s disruptive doesn’t mean 50 other people don’t. What makes the 50 who think it’s disruptive more right then the 50 who don’t?
Paranoia is an instinct or thought process believed to be heavily influenced by anxiety or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory, or beliefs of conspiracy concerning a perceived threat towards oneself (e.g. the American colloquial phrase, “Everyone is out to get me”).
Then petition Blizzard to add “Not Spam”, “Good Language”, “Good Name”, etc. to the report menu so those 50 imaginary people can vote in oyur favor that they are not offended.
Or just let the system work like it has for over a decade.
Yet you consistently try to paint the number of reports required to trigger a squelch as some huge number, when the truth is that it could be as few as 5 or less.
The system DID change with the legion pre-patch, though.
You also continue to ignore the two vastly different environments between Retail and Classic.
Things like cross realm, LFG, LFD, LFR, sharding, etc. have a huge impact on the effect of a squelch.
Classic will (hopefully) not have any of those and the effects of a squelch will be far more drastic.
Even though a squelch in retail is not as drastic as it will be in Classic, the auto squelch is still being abused in retail, though.
And we’re just supposed to believe that a system that is already being abused in retail where the effects of a squelch are almost meaningless will not be more extensively abused in an environment in which the effects of a squelch are almost game breaking?
10 people like you. 10 people dont.
the 10 that like you, dont want you squelched, but cant help you because the squelch was automated and they werent allowed to vote on it.
the 10 that don’t like you, want you squelched and achieve their goal, regardless of whether others like you or not.
A group of players should not be allowed to punish other players just because they don’t like something someone said.
Eventually … oh who am I kidding, I could beat you to death with this and it still wouldn’t be enough…
The system has not had an auto punish feature to it for a decade. If it was just “right-click>report>auto ignore” I’d have no issue with it. Your ignore doesn’t prevent other people for speaking just because you and a whole group of other people didn’t like what they said.