I think cross-faction grouping should be a thing only in expansions we work together, for an example, it would be amazing in Legion but of course not in the first half of BFA, in the Eternal Palace it could also work.
If they made an intelligent system that follows the theme of the expansions - working together or at war - I could see a system like this being good.
All the expac-culminating raids, plus a couple more per expac canonically involve both factions participating together, and largely not fighting each other during the conduct of the raid. Trial of the Crusader and Icecrown Citadel stand out as large exceptions where the participants still fought each other at some point.
There is a very big precedent that horde and alliance heroes could group up, knock out an instance together, then rejoin the war as soon as they leave the dungeon.
It’s just ‘Go go go go" clear it as fast as you can like your life depends on it, dont’ talk to anyone, ignore everything else, and just finish it asap then leave and never talk again.
Faction merge is a terrible idea that destroys a core philosophy of the game. With that said blizzard is terrible at managing things now so I am sure it will come to pass.
I hate the horde and never want to play with them.
I largely lost immersion with regards to the faction war a long time ago. Nothing about the ongoing conflict is believable anymore.
That said, to do things like that is immensely believable. Medieval European Knights would fight against each other one day, go on a Crusade together another, capture one another the next, dine and train together quite cordially while waiting for a ransom payment to be arranged, marry each other’s relatives, then go to war again.
Arab culture is largely this way even now. The biggest enemies will become great friends at a moment’s notice to deal with a mutual enemy, then go back to being enemies.
It seems strange to you because you don’t do any of this, but I assure you it’s not all that strange.
The entire idea is a downside because it kills the soul of the franchise. Its just asnine both gameplay and lore(look at my daughters killer whom is proud to cut her head we must band together!), there are several ways to improve alliance population. Not even blizzard wants it its just people hallucination going on because thye dont like the game. If you want no faction play ESO im gonna quit before doing dgs with a random orc.
There is no gameplay or mechanical reason to now allow cross-faction play at this point, outside of PvP. And with something like War Mode even that can be addressed.
Example:
Faction Divide dropped. Players of all factions can now play together in Dungeon Finder, LFR, out in the world, ect. This way, we don’t have to deal with issues like the Mythic Raiding race being dominated by one faction or having to deal with one faction having OP pvp racials.
Players who still hold the fires of war in their hearts can turn on War Mode and make the enemy faction hostile. Doing so will also limit your random queues to only pull members of your faction.
Would this be easy to implement? Don’t know I’m not a programmer. But that’s the general idea.
It’s just being suggested that allowing cross-faction grouping for PvE reasons has no significant downside, and would only help the player base as a whole.
That isn’t abolishing the faction (Though I’m still not against that, as I personally have grown to detest the stupid faction war, and how much it gets in the way of real issues).