Found a video that goes over some features of the Ogre Kingdoms army in Total War: Warhammer 3 as we currently know it, along with some neat pieces of artwork shown throughout the video:
Looking at the Ogre Kingdoms makes me imagine if the WoW Ogres got their savage side fleshed out a bit more.
Usually when the WoW Ogres are savage, it’s from enemy Ogre clans. This often results in a bit of the extreme in actions that are deemed not very nice, usually shown in the WoD Ogres. It’s not exactly what I would expect from Horde Ogres, and there is a better direction I feel like they could go to complement what is already there as opposed to completely revamping them.
Now, most Ogres we run into, they’re of the dumb “me smash!” variety. There is nothing wrong with this at all, and it gives them character. Not to mention the occasion humor in quests and the like. However, when you consider Ogres have had empires, built ships, and can be quite vicious in combat, I feel like some of that needs to be shown.
It’s not really easy for me to translate what I envision in my head to text on a computer screen, and I’ve attempted this post a couple times as a draft before restarting entirely, but I’ll give it a go. The theme of savagery can be shown through various means with the WoW Ogres. This could be shown with armor, battle tactics, personality, mounts they ride, and general actions. You have these big, hulking beings who are extremely strong, and you want to see them out there clobbering enemies, often in humorous manners.
I’ll be clear in saying that the “big and dumb” personality of Ogres should be a thing and stay. It’s how I view my own Ogre character. What I want to see in addition to that is just Ogre culture being shown off, often with a bit of a savage theme. Orcs have a theme of savagery, but they lean more towards honor. Ogres on the other hand would have a more brutish flair in their battle tactics. An Orc might fight honorably one-on-one while an Ogre might punt that Gnome Mage casting a fireball into a crowd, causing a fiery explosion from a failed fire spell cast.
As I said, I have a bit of a hard time trying to explain my view of a savage theme while also trying to keep a balance of the “big and dumb” type of Ogre, which again I love and want that to be part of the Horde Ogres personality. It’s a reason I link Ogre Kingdoms stuff from Warhammer, not as a definitive example of what Ogres should be, but showing off what you could do with Ogres as a whole to inspire some ideas.
Ideally for Horde Ogres, we’d see a good mixture in it. Big and dumb from the MU Horde Ogre Clans (Stonemaul and Dunemaul for reference) with some Draenor themed things (armor, buildings, etc) coming from the AU Stonemaul Clan. Thus, you have a variety people can choose how to play their Ogre, and you can mix it up a bit to create something that enemies would be extremely fearful of seeing charging towards their general direction.
I do want to hear opinions on this, as I feel like it’s an important topic to show off ideas. Horde Ogres would likely get some fleshing out if brought back to the current timeline, especially if they were playable. I view them being fairly unique and want to show off what makes a WoW Ogre an Ogre through various means.
I feel like I haven’t been able to explain my opinion very well and that I mostly rambled aimlessly, but hopefully I’ll be able to better give an example of what I mean. Maybe I need to look at Ogres in other MMO’s and media to properly explain what I’d like to see as a mix of dumb and savage.
Dream big, Ogre fans!