The Unofficial High Elf Discussion Megathread

10/15/2018 08:03 AMPosted by Lorithyn
@Althenar

High Elf druids/shamans could make sense of Blizz decided to write it like that, there's been countless suggestions for this implementation that would make sense. Its essentially all head canon for now though

I think Alliance High Elf DK's probably wouldn't be playable, as they would likely be slain High Elves who died defending Quel'thalas when Arthas sacked it, and we know for a fact that those DK's joined the Horde. Then again, Wargen are able to be DK's, so anything is possible. They could be drawn from Silver Covenant members who were slain during Wotlk

The only high elf death knight in the horde that we know of is koltira. Like you said, blizzard could write it like that so they are playable.
10/15/2018 12:24 PMPosted by Althenar
10/15/2018 08:03 AMPosted by Lorithyn
@Althenar

High Elf druids/shamans could make sense of Blizz decided to write it like that, there's been countless suggestions for this implementation that would make sense. Its essentially all head canon for now though

I think Alliance High Elf DK's probably wouldn't be playable, as they would likely be slain High Elves who died defending Quel'thalas when Arthas sacked it, and we know for a fact that those DK's joined the Horde. Then again, Wargen are able to be DK's, so anything is possible. They could be drawn from Silver Covenant members who were slain during Wotlk

The only high elf death knight in the horde that we know of is koltira. Like you said, blizzard could write it like that so they are playable.


Lorewise, HE DK's are not an impossibility, but they would be escarce enough that maybe they wouldn't be playable -similar to how paladins and warlocks can be seen as individuals, whether they are part of a larger trend or just outliers just depends of the context of the hypothetically playable HE group.

As for HE DK, they would have to come from the same source this hypothetically playable HE faction, and if we put the SC in that place it is certainly plausible that a considerable number of SC fell during the first incursions into Northrend, or even more "Neutral" Kirin Tor High Elves in the same way that would have gravitated to the alliance having to pick a side.

Like timeline wise they are probable, but again, the issue is if their numbers would be enough to be a playable race. If we look at things from a Silver Covenant perspective, classes linked to both their mage and ranger branches make sense:

Hunter, Rogue and Warrior as sections of the more Farstrider inspired military. We see ranger types everywhere, but we also see warriors and rogues as Silver Covenant Tropes on Isle of Thunder and the Purge of Dalaran

https://wow.gamepedia.com/Silver_Covenant_Enforcer
https://wow.gamepedia.com/Silver_Covenant_Vanquisher
https://wow.gamepedia.com/Silver_Covenant_Captain
https://wow.gamepedia.com/Silver_Covenant_Assassin
https://wow.gamepedia.com/Silver_Covenant_Agent

We also have the spellbow, which seems to be the perfect blend of their Farstrider and Arcanist background.

https://wow.gamepedia.com/Silver_Covenant_Spellbow

As for their Mages, we also have them as very commonplace, as much as their rangers (Warmages, Battle mages, Guardians, Sentinels, Arcanists)

I would add Priest making this "baseline" cut, since they are one of the iconic War3 units, the need for a healing spec, the fact that those War3 mages has been codified as "Mage-Priests" which makes them part of the mage branch as well, yet I have to say the Silver Covenant itself doesn't seem very light focused at all, so in a way, Priests could be on that same "outlier" field than paladins and warlocks are -based on the SC trainers in Dalaran BTW) the difference is that they have a lot more of history.

Warrior, Rogue, Hunter, Mage and Priest -with the last edging on that last place- I think it's what the Silver Covenant gives us as a group, so I would call these the very likely options.

Paladin and Warlock both have members on the Silver Covenant, but merely one of each. Personally I would put Paladin as a bit more likely lorewise since there are more High Elven Paladins out there, just not affiliated with the Silver Covenant, where as Warlocks truly seem to be a one man thing -cause we are not counting warlocks in decidedly evil factions like the Burning Blade or the Scourge-

So Paladin could be seen as possible given that they exist as at least a handful of NPC's, but not as part of the SC, so it's a matter of expanding of that.

But beyond this, every other class would be an "out there" choice, meaning that it would need a very specific justification as to why they are now part of the SC, let alone as a group by themselves.

Getting them out of the way first, we can give Monk a possible rank since their education is commonplace, and we have seen HE monk NPC's. Monks are the only class that makes sense everywhere, since all it requires is new people willing learn the discipline.

Back to Warlock and Death Knight, I would have to mark them as "unlikely." The former might very well just be an outlier and DK's are plausible, but unseen.

Now, Druid and Shaman are the two classes that would be completely out of the left field, with nothing going for them. So that would be a No. Yet we can't dismiss these are the two classes that would give HE their own flavor and unique choice pool, so from a design perspective, they could be the most interesting. Again, there is no lore to speculate about these classes, but that's not the same there are no possibilities. We can't dismiss that High Elves come from Night Elves, who are a very druidic race, and that Ranger's themselves can be so connected with nature as to have some druidic powers and affinities. And as for shaman, we have the Highvale as an enclave of elves that work very closely with shamans, and as the most nature leaning group of High Elves, it is certainly not unconceivable.

Note this breakdown is from a SC perspective, but while they are not the only group of High Elves left even if they are indeed the most notorious. The Highvale themselves are rather unique on their both naturistic and light based faith, and as a basis they have a lot of potential, but they are indeed very un-explored. We also have the Allerian Elves, which while hey would have a very similar make up to the Silver Covenant in militaristic terms, they wouldn't seem to have much in the way of magic branch, since the Alliance Mage HE would have ended on Kirin Var. And while SC elves manage to live within a more combined human/elven context to the point the SC itself is a predominantly elven, the Allerian elves certainly live on a far more human dominated one, so we would have a more soldier like, outdorsman and human inclined group in them. Also probably a bunch of 18+ Half Elves.
10/14/2018 07:19 PMPosted by Grabmytotem
10/14/2018 07:13 PMPosted by Xyaa
...

No, Horde players would not be the target market for High Elves. The Alliance would be - that's the faction they'd be going on.

It's odd saying Horde players are the target market for High Elves, considering you won't be playing High Elves anyway. You'll be fighting them. Hell, you won't be seeing many around unless you PvP or are playing on the Alliance.

I don't see how the Horde is the target market for High Elves at all. If it were the case, can you explain how the Alliance is the target market for Mag'har Orcs?


As i went on to say Horde players opinions matter. Again, just typical dismissal of anyones thoughts but your own. It doesn't matter to you how Horde feels. And what about players who play both but side with antis in this argument?


I think the point being made is not that the Horde player opinion doesn't matter, but that High Elves are not intended for Blood Elf players.

Like I understand why Horde players could feel stepped on by having to share their model with the alliance, so I think the HE model aesthetic should be made sufficiently different cause that's the only solution that would satisfy both sides of the argument.

Alliance players want to play High Elves, not the model per se, and the Horde wants to preserve the faction identity of the Belves. There is a middle ground here, most HE players are at least willing to consider that, but if you keep framing the HE argument as simply taking something away from the Horde, it is definitely you the one who is completely dismissive of the reasons we want High Elves and only care about your wishes and needs.

And to be fair, the option that allows more players more choice will always feels more valid than the option that only seeks to restrict access.
10/15/2018 01:19 PMPosted by Talendrion
10/15/2018 12:24 PMPosted by Althenar
...
The only high elf death knight in the horde that we know of is koltira. Like you said, blizzard could write it like that so they are playable.


Lorewise, HE DK's are not an impossibility, but they would be escarce enough that maybe they wouldn't be playable -similar to how paladins and warlocks can be seen as individuals, whether they are part of a larger trend or just outliers just depends of the context of the hypothetically playable HE group.

As for HE DK, they would have to come from the same source this hypothetically playable HE faction, and if we put the SC in that place it is certainly plausible that a considerable number of SC fell during the first incursions into Northrend, or even more "Neutral" Kirin Tor High Elves in the same way that would have gravitated to the alliance having to pick a side.

Like timeline wise they are probable, but again, the issue is if their numbers would be enough to be a playable race. If we look at things from a Silver Covenant perspective, classes linked to both their mage and ranger branches make sense:

Hunter, Rogue and Warrior as sections of the more Farstrider inspired military. We see ranger types everywhere, but we also see warriors and rogues as Silver Covenant Tropes on Isle of Thunder and the Purge of Dalaran

https://wow.gamepedia.com/Silver_Covenant_Enforcer
https://wow.gamepedia.com/Silver_Covenant_Vanquisher
https://wow.gamepedia.com/Silver_Covenant_Captain
https://wow.gamepedia.com/Silver_Covenant_Assassin
https://wow.gamepedia.com/Silver_Covenant_Agent

We also have the spellbow, which seems to be the perfect blend of their Farstrider and Arcanist background.

https://wow.gamepedia.com/Silver_Covenant_Spellbow

As for their Mages, we also have them as very commonplace, as much as their rangers (Warmages, Battle mages, Guardians, Sentinels, Arcanists)

I would add Priest making this "baseline" cut, since they are one of the iconic War3 units, the need for a healing spec, the fact that those War3 mages has been codified as "Mage-Priests" which makes them part of the mage branch as well, yet I have to say the Silver Covenant itself doesn't seem very light focused at all, so in a way, Priests could be on that same "outlier" field than paladins and warlocks are -based on the SC trainers in Dalaran BTW) the difference is that they have a lot more of history.

Warrior, Rogue, Hunter, Mage and Priest -with the last edging on that last place- I think it's what the Silver Covenant gives us as a group, so I would call these the very likely options.

Paladin and Warlock both have members on the Silver Covenant, but merely one of each. Personally I would put Paladin as a bit more likely lorewise since there are more High Elven Paladins out there, just not affiliated with the Silver Covenant, where as Warlocks truly seem to be a one man thing -cause we are not counting warlocks in decidedly evil factions like the Burning Blade or the Scourge-

So Paladin could be seen as possible given that they exist as at least a handful of NPC's, but not as part of the SC, so it's a matter of expanding of that.

But beyond this, every other class would be an "out there" choice, meaning that it would need a very specific justification as to why they are now part of the SC, let alone as a group by themselves.

Getting them out of the way first, we can give Monk a possible rank since their education is commonplace, and we have seen HE monk NPC's. Monks are the only class that makes sense everywhere, since all it requires is new people willing learn the discipline.

Back to Warlock and Death Knight, I would have to mark them as "unlikely." The former might very well just be an outlier and DK's are plausible, but unseen.

Now, Druid and Shaman are the two classes that would be completely out of the left field, with nothing going for them. So that would be a No. Yet we can't dismiss these are the two classes that would give HE their own flavor and unique choice pool, so from a design perspective, they could be the most interesting. Again, there is no lore to speculate about these classes, but that's not the same there are no possibilities. We can't dismiss that High Elves come from Night Elves, who are a very druidic race, and that Ranger's themselves can be so connected with nature as to have some druidic powers and affinities. And as for shaman, we have the Highvale as an enclave of elves that work very closely with shamans, and as the most nature leaning group of High Elves, it is certainly not unconceivable.

Note this breakdown is from a SC perspective, but while they are not the only group of High Elves left even if they are indeed the most notorious. The Highvale themselves are rather unique on their both naturistic and light based faith, and as a basis they have a lot of potential, but they are indeed very un-explored. We also have the Allerian Elves, which while hey would have a very similar make up to the Silver Covenant in militaristic terms, they wouldn't seem to have much in the way of magic branch, since the Alliance Mage HE would have ended on Kirin Var. And while SC elves manage to live within a more combined human/elven context to the point the SC itself is a predominantly elven, the Allerian elves certainly live on a far more human dominated one, so we would have a more soldier like, outdorsman and human inclined group in them. Also probably a bunch of 18+ Half Elves.

I get the point you're making and I kind of agree with it. Though I do believe that high elf shamans could be possible since some of them are allies with wild hammer dwarves, but that's only possible if we get ALL high elf factions. I agree death knights do seem unlikely since we haven't seen any high elf death knight npcs in the alliance, but that's up to blizzard. We have seen a lot of high elf paladins so they aren't that unlikely.
10/15/2018 01:36 PMPosted by Talendrion
10/14/2018 07:19 PMPosted by Grabmytotem
...

As i went on to say Horde players opinions matter. Again, just typical dismissal of anyones thoughts but your own. It doesn't matter to you how Horde feels. And what about players who play both but side with antis in this argument?


I think the point being made is not that the Horde player opinion doesn't matter, but that High Elves are not intended for Blood Elf players.

Like I understand why Horde players could feel stepped on by having to share their model with the alliance, so I think the HE model aesthetic should be made sufficiently different cause that's the only solution that would satisfy both sides of the argument.

Alliance players want to play High Elves, not the model per se, and the Horde wants to preserve the faction identity of the Belves. There is a middle ground here, most HE players are at least willing to consider that, but if you keep framing the HE argument as simply taking something away from the Horde, it is definitely you the one who is completely dismissive of the reasons we want High Elves and only care about your wishes and needs.

And to be fair, the option that allows more players more choice will always feels more valid than the option that only seeks to restrict access.


I'm restricting access and giving alternatives. New ideas, new races. This is how its framed for me.

Alliance want Helves

They share a model with Belfs

They are the same race, the only thing that differs are eyes and politics/culture

In order to change the model enough where im sure a lot of us would be satisfied the end result ceases to be a high elf because for Horde the playable High Elf is indeed a Blood Elf. So for the visages to be so different and with Blood Elves being the cannonically accepted High Elf model playable in game, i feel thats a snag.

Say blood elves went Alliance at the start. We go down our current timeline and then players want High Elves ala tauren and highmountain scenario. That would be just fine. Because it sticks to the same faction.

Can you really say Void Elves are truly the same as Blood Elves now? Or Lightforged? I think not, they both underwent physical biological changes.

I mean if you breed a moose with a deer (ignore that it might not acually be possible) any offspring is no longer either. It's a new species.

Tattoos and jewelry are not enough. I mean Blood Elves should naturally be having tattoos anyways, jewelry as well. Since they shared the same culture for so long.
https://www.strawpoll.me/16653267 A poll for where you believe the high elven allied race hub should be. Personally I like the idea of a new elven district for stormwind because it would guarantee open access to all races instead of just high elves.
10/15/2018 01:51 PMPosted by Althenar

I get the point you're making and I kind of agree with it. Though I do believe that high elf shamans could be possible since some of them are allies with wild hammer dwarves, but that's only possible if we get ALL high elf factions. I agree death knights do seem unlikely since we haven't seen any high elf death knight npcs in the alliance, but that's up to blizzard. We have seen a lot of high elf paladins so they aren't that unlikely.


High Elf shamans would be so cool. Just think of it like in LotR how some of the elves can use rings of power to control the elements. Basically, a much more refined approach to elemental use.
1 Like
10/15/2018 02:41 PMPosted by Gulrum
10/15/2018 01:51 PMPosted by Althenar

I get the point you're making and I kind of agree with it. Though I do believe that high elf shamans could be possible since some of them are allies with wild hammer dwarves, but that's only possible if we get ALL high elf factions. I agree death knights do seem unlikely since we haven't seen any high elf death knight npcs in the alliance, but that's up to blizzard. We have seen a lot of high elf paladins so they aren't that unlikely.


High Elf shamans would be so cool. Just think of it like in LotR how some of the elves can use rings of power to control the elements. Basically, a much more refined approach to elemental use.


I agree. I support high elf shamans and to a lesser extent druids
1 Like
10/15/2018 01:51 PMPosted by Althenar

I get the point you're making and I kind of agree with it. Though I do believe that high elf shamans could be possible since some of them are allies with wild hammer dwarves, but that's only possible if we get ALL high elf factions. I agree death knights do seem unlikely since we haven't seen any high elf death knight npcs in the alliance, but that's up to blizzard. We have seen a lot of high elf paladins so they aren't that unlikely.


I mean yeah! I talked about it later on the breakdown with the Highvale. In terms of possible everything kinda is, specially if the impetus is to differentiate them enough/give them something unique.

But yeah, if we are talking about SC specifically, I do believe we have those 5 classes.

Now personally a "High Elf" unification would feel like the best idea in terms of health for them as a playable faction, and that would indeed add for more possibilities to give HE a unique class kit to differentiate them from the other elf races.
Wow you guys are nuts! Last time I looked at this thread was like two days ago. Seems like it isnt a "minority" wanting High Elves.

P.S. High Elf Shaman sounds like a lot of fun.
1 Like
10/15/2018 01:52 PMPosted by Grabmytotem
<span class="truncated">...</span>

I think the point being made is not that the Horde player opinion doesn't matter, but that High Elves are not intended for Blood Elf players.

Like I understand why Horde players could feel stepped on by having to share their model with the alliance, so I think the HE model aesthetic should be made sufficiently different cause that's the only solution that would satisfy both sides of the argument.

Alliance players want to play High Elves, not the model per se, and the Horde wants to preserve the faction identity of the Belves. There is a middle ground here, most HE players are at least willing to consider that, but if you keep framing the HE argument as simply taking something away from the Horde, it is definitely you the one who is completely dismissive of the reasons we want High Elves and only care about your wishes and needs.

And to be fair, the option that allows more players more choice will always feels more valid than the option that only seeks to restrict access.


I'm restricting access and giving alternatives. New ideas, new races. This is how its framed for me.

Alliance want Helves

They share a model with Belfs

They are the same race, the only thing that differs are eyes and politics/culture

In order to change the model enough where im sure a lot of us would be satisfied the end result ceases to be a high elf because for Horde the playable High Elf is indeed a Blood Elf. So for the visages to be so different and with Blood Elves being the cannonically accepted High Elf model playable in game, i feel thats a snag.


I mean here's the part where it is indeed important you are not the target market for High Elves, cause the point for you where it "ceases to be a High Elf" is not the same for the people that actually want High Elves. Aesthetic differentiation does not need to be diegetic, for example, the Nightborne Idle stance; they share most other animations with NE, it's only their stance what makes them unique. Stance it is not biological, and it already differentiates the NE from NB a lot.

The argument here is that cultural habits and lifestyle can be enough to be translated on a different aesthetic and model presentation, which is a necessity of the point is to show that both groups are becoming diverging from each other.

Much has been made of HE mingling with lesser races, which would make them Less of a True Elf in the eyes of the Blood Elves. Would that be true? potentially. HE have been stripped of much of their cultural signifiers, they have changed culturally and ideologically and politically and lifestyle-wise. To show that differentiation through an aesthetically different model would be something I would assume both sides would actually appreciate.

So where's the snag here? If the goal is to exacerbate differentiation between the two groups so they can both remain more unique, why be against it? For blood elf perepective, a different model would be proof of how HE are just a bastardized group of human loving elves moving each day farther and farther of their heritage. From a HE perspective, it would be about creating something new mixing what they hold as the true values of their people, with what they have learned from their friends and allies.

And again, I think it's not controvesial to say that a different idle posture, which is something non biological and has to do completely with demeanor and behavior, specially if HE strive to actually appear less haughty- already does away with the silhouette argument. Then enter all the arguments made for body mass, hairstyles and the like, and you can keep adding on differentiation based on divergences which are not genetic*

Which still can even be incorporated, if we introduce the idea that for example, light blue-ish hair is mostly a High Elf thing because it's precedence is Southern Quel'thalas, which given they were the ones that suffered most during the second war, would make them far more keen to the alliance cause -and in the same manner, we could have other differences justified in this manner- Or even that some HE groups have some human blood-like Dalaran and Allerian Stronghold- which could already be causing some differentiation on the genetic level.

Say blood elves went Alliance at the start. We go down our current timeline and then players want High Elves ala tauren and highmountain scenario. That would be just fine. Because it sticks to the same faction.


Sure, but this is irrelevant to the point being made about High Elves, because the issue here is definitely that they are part of the alliance, hence why the whole discussion in the first place. If BE had gone alliance, would there even be HE? It's pointless to dwell in this scenario because it has no incidence in the problem at hand.

Can you really say Void Elves are truly the same as Blood Elves now? Or Lightforged? I think not, they both underwent physical biological changes.


Some physical and biological changes that some find less meaningful than completely different ideology. There's a certain disconnect of hard-lining biology as means of grouping when the whole point of modern Warcraft is about political factions against each other, not a race war. This is the exact problem that created the HE/BE issue, as the same race has been on both factions, and currently, is.

Is truly a folly to try to group biologically what is an ideological and political and cultural differentiation.

I mean if you breed a moose with a deer (ignore that it might not acually be possible) any offspring is no longer either. It's a new species.


The issue here is that we cannot treat WoW species as we treat real life species, because in WoW we have races that can breed with each other and remain fertile.

If a High Elf breeds with a Human, we get a Half Elf, right?

But if that Half Elf takes on the HE side, and then breeds with another HE, and has offspring, offspring that can either take on an almost full HE visage, or have some telltale human ancestry signs. Are those all Half Elves? Even if they do not share all the features, even if in universe it's hard to differentiate? Does Arator look like an elf because there's no better model, or because he indeed just looks more like a HE?

That's the issue, you cannot group biologically what is cultural identity either. What if Half Elves are, have been, raised within a culture that sees no difference? Would species be any relevant for a group of people intermingling through generations? We already have evidence of this with Kul'tirans, where it is practically confirmed that the big humans have Drust blood in them, yet they are simply considered humans, part of a human culture and identity.

Tattoos and jewelry are not enough. I mean Blood Elves should naturally be having tattoos anyways, jewelry as well. Since they shared the same culture for so long


No, but they would help with cultural differentiation, and since Blood Elves aren't using tattoos, there would be a reason behind that. We can see BE moving away from Ranger themes as a whole, their focus as a race far more linked to the light and the arcane. Even if the reason is unknown, Ranger themes are indeed not in the forefront of BE culture, and that might well be the reason why tattoos has been phased out.
The reason, like most other races, us that they can only devote so much development to a particular race.

Gnomes are master summoners but we mostly see them in engineer aesthetic. Draenei have arcanomancy and shamanism but we usually just see the Light explored. etc..

Allied Races are an opportunity to both expand existing themes, like Lightforged Draenei, and elaborate on ignored ones.

The latter is best represented by Nightborne who took the underutilized Night Elf Highborne mage aesthetic and dialed it to 11.

Void elves unfortunately took nothing from the known thalassian culture. High elves are a chance to do that.

And I think any Thalassian enthusiast would appreciate a focus on the woodland ranger theme that id almost nonexistent.
I'm all for high elves but I find the idea of having high elf druids or shamans repulsive.
Despite being close to wildhammers or night elves. You could apply that logic to any race to be honest.

I mean if they were able to be those 2 classes I would be ecstatic nonetheless because more options=yay but the idea of it is really silly imo.
10/15/2018 05:01 PMPosted by Pronyra
I'm all for high elves but I find the idea of having high elf druids or shamans repulsive.
Very much agreed. It seems like a hamfisted effort to make them "different enough" from Blood Elves by throwing them some of the lesser-seen classes when those concepts don't work at all with the lore. And that's honestly the core reason why Alliance should be able to make High Elves: because it's supported fully by Warcraft's storyline.
10/15/2018 05:01 PMPosted by Pronyra
I'm all for high elves but I find the idea of having high elf druids or shamans repulsive.
Despite being close to wildhammers or night elves. You could apply that logic to any race to be honest.

I mean if they were able to be those 2 classes I would be ecstatic nonetheless because more options=yay but the idea of it is really silly imo.


10/15/2018 05:04 PMPosted by Joyeuse
Very much agreed. It seems like a hamfisted effort to make them "different enough" from Blood Elves by throwing them some of the lesser-seen classes when those concepts don't work at all with the lore. And that's honestly the core reason why Alliance should be able to make High Elves: because it's supported fully by Warcraft's storyline.


The point being made is that is the issue is to "preserve faction identity" then giving HE an unique class kit further separates them from Blood Elves, and let's not kid ourselves about the integrity of the lore, both Shaman and Druids make more sense for High Elves than the entire existence of Void Elves as an AR, yet here we are.

Like the developers point blank said that the problem is that HE are BE, that they are too similar, so it's actually a good idea to try to prove High Elves can be made aesthetically, ideologically and gameplay wise different enough from Blood Elves.

So it's not about should, but could and given that according to Blizz, HE are just too similar to BE, then maybe we should ask "then how can they be made different enough"

Or we can just hope they change their opinion someday, truth be told both options could be as likely to happen, however you wanna read that.
10/15/2018 05:06 PMPosted by Nixnil
Wow you guys are nuts! Last time I looked at this thread was like two days ago. Seems like it isnt a "minority" wanting High Elves.

P.S. High Elf Shaman sounds like a lot of fun.


LMAO!
It is when the same 5 or 6 people respond lol.

https://us.battle.net/forums/en/wow/topic/20762127620?page=8#post-147 yep. Only 5 people want this race...
I would really like to see High Elves becoming Druids myself. I feel it has a way of bringing them another way of showing they are trying to carve a path for themselves in this ever changing world. They would certainly need a means to adapt, and thrive among the people they now live with.

I could see them getting back in tune with nature and establishing a grove of their own. I could see them sympathizing with the Night Elves whom recently lost their home and looking at ways to survive with eachother. In a way, I don't feel it is too farfetched, but I would not be upset if they came and Druids were not available. I would be satisfied that we had at least got High Elves.
C'mon Blizz, you know you want my money!

*dangles race change carrot*
1 Like
As long as they can be paladins, I'll be happy. DKs would also be awesome, but they would probably come later on. Also, shaman and druids seem unlikely, but the more choices the better imo. I'd race change my Nelf druid to a Helf druid in a heartbeat!
10/15/2018 02:20 PMPosted by Fliktarg
https://www.strawpoll.me/16653267 A poll for where you believe the high elven allied race hub should be. Personally I like the idea of a new elven district for stormwind because it would guarantee open access to all races instead of just high elves.


I'm sad that Crystalsong is the least popular choice. Such an underused beautiful zone. It's a magic forest with a High Elven camp already there. Just boot the Sunreavers out :P