I disagree. I don’t think there’s a numerical threshold of founding individuals that must be reached before a race can be made playable.
Light blue hair!
Sorry, just pumped about some high elf hair colors.
I mean, the percentages you’re basing your math off of is just as old - if not older.
Then if population is not an issue at all, why can’t High Elves be playable?
anyways getting back on topic because this thread isn’t for the discussion of whether or not they should be playable but about how they would be as playable and what we want them to be,
I currently have plans for a paladin, hunter, and priest. What about you guys?
Because High Elves are meant to be a former people that barely exist today.
Saying they’ don’t act in a coordinated fashion is contradicted by the silver covenant.
It says they don’t act as a coordinated whole. Not that they don’t coordinate.
I’d race change this hunter to a High Elf for sure!
Not sure yet what I’d level for the Heritage armor; maybe Shaman if they were to get them.
If they were to get druid, I might race change my druid too.
It also says they don’t gather in significant numbers.
The silver covenant still basically contradicts that statement.
aye. From what we have seen of the silver covenant it has to consist of at least a couple battalions worth of soldiers.
It fields frontline troops, specialists, siege equipment, and even has a small navy.
How many Silver Covenant are even left? Pretty sure they got their butts kicked by the Legion in Suramar.
I can agree with that, though I’m not sure if I would consider that grounds to jump to the extreme of negating the rest of the lore.
Given that the Silver Covenant is relatively small.
As many as the plot requires. But at least enough to be an allied race, based on the other allied races.
Thinking they got slaughtered is wishful thinking on your end. Vereesa would have mentioned it I’m sure.
But it’s just impossible for them to outnumber the high elves.
It’s a simple matter: using the last canonical numbers known, the WoW Encyclopedia, of the surviving elves of Quel’thalas, 10% rejected Kael’thas’ path and remained high elves. So there’s something close to one high elf per nine blood elves. And notice that’s the conservative number, since the exact words of the Encyclopedia can be interpreted in other ways (do they count the elves that were not in Quel’thalas, and thus weren’t among the survivors of the Scourge?).
Anyway, let’s take this 9-to-1 proportion and roll with it.
Another canonical number: Kael’thas’ forces were comprised of 15% of the blood elves. So, the entire armies you fought in TBC, ignoring defectors like the Scryers, were just a little more numerous than all remaining high elves.
FOr the void elves to have greater numbers than high elves, it would mean Umbric’s group had more than 11% of the blood elf population. His followers, mostly scholars, would need to be an army comparable to Kael’s.
I mean, if there’s 50,000 blood elves remaining (hypothetical number), then there would be 5,555 high elves living in Dalaran, Stormwind, Terokkar, Quel’danil… And you’d need to have 5,555 Umbric followers living in a barren rock in space (which would decrease the blood elf numbers by the same amount, BTW).
An army living in a rock in space, without food, water, farms or any supplying routes. There’s no shelter in Telogrus, just some tents. Do you think it’s feasible? Do you really think 11% of Silvermoon would leave to study dark magic?
In-game, the number of void elves currently in Telogrus number less than high elves in just Allerian Stronghold.
To consider that there would be more void elves than high elves is pure madness.
by that logic how many orcs are left? how many draenei are left? Tauren?, trolls?
All of those races have small numbers and have taken significant losses. Orcs are the only one of those races that would of had a generation grow up since the events of warcraft 3.
Goblins originally were small in number to but it is said they breed like rabbits and we know from quest dialogue that many of the goblins after joining the horde were hired by the bilgewater cartel from other places.
and those numbers are not even accurate to what is known. We don’t have 100% accurate numbers but from what we know kael’thas army was over 10,000 strong probably over 20 thousand
Well, firstly, this statement was written by a CM and not an actual developer – and more importantly, it was written 3+ years before the Silver Covenant made their entrance into World of Warcraft.
It’s fairly evident that, at some point leading into WotLK, the decision was made to present High Elves as being predominantly unified under a singular flag: that of the Silver Covenant.
The Void Elves are described as a “crack squad”. In military terminology, a squad typically refers to between 9-13 individuals. This is acceptable, but hundreds of High Elves is not?
That rationale is suspect.
Also, adding to what Alamara stated, after the population split 10% HE and 90% BE (and after, even, 15% of that number joined Kael’thas in Outland) there was basically the early stages a civil conflict brewing at which point in time Lor’themar feared his nation would be split… and so he exiled an unspecified number of his own citizens (who then began calling themselves High Elves again, but whom are all dead now).
It’s entirely possible that the number of those exiles was substantial.
We can clearly see in game there are more then 13 Void Elves, and that isn’t even taking player characters into account.
If the Silver Covenant gather all the High Elves around the game world, they can easily outnumber Void Elves by 10 to 1.
Not to mention that the Silver Covenant alone can also outnumber easily the crack elite SQUAD of Void Elves.
Saying that High Elves cannot be playable because of their numbers, forgetting about all Allied Races that are just a bunch of people like the Mag’har Orcs, Lightforged Draenei and Void Elves is the worst excuse and the weakest argument anyone can come with.
High Elves are only few in number compared to Core Races. Like Orcs, Humans, etc.