smacks with newspaper bad!!
Not wrong. But if that does happen, it would require a lot of particle work and renamingâŠwhich would just open the door for Paladins for really anything.
Water paladin though. Tides blessings, upon you friend.
Since blizzard couldnât tought a way to make them look different enough from blood elves, iâve been thinking about a idea of arcane forging, at first this looks extremely silly (the name is stupid but i couldnât think something better), but this could be a path that some of them took to sate the arcane thirst after the Sunwell destruction, and it could open the book for some customization options such as unnatural hair colors, arcane markings and intense glowing eyes.
Harder plz <3 I want to be tied up with void tentacles :) !
Storm elves. Where are those old concept art?
Im talking about arcane stuff not storm stuff. Edit: Maybe this idea isnât anything new then.
Blood Elves these days grumble grumble
The general idea was messing with the magic from Isle of Thunder after Jainas staff got lightning powers.
I liked that concept thoughâŠ
Did they change the names and icons when velf shadow priest go holy?
Adding heavy armor changes nothing, all the light requires is faith and determination
I mean they dont do them for Forsaken. Itâs just gameplay mechanics, because you cant limit a race to a single spec.
You know though, it might be cool if they did.
If they did decided to pursue the unlikely scenario of Void Paladins, maybe weâd see other race specific changes to spells/skills. Like Night Elf holy priest spells being the more soft blue-white light of Elune rather than the typically yellow holy light, for example.
It was one of my three concepts about how high elves could be changed in ways that make sense.
Iâm not sure if anyone made fanart of it, but Iâm no artist.
In short, The idea was that the high elves would use the Storm Stave of Antonidas as a power source, since that storyline never went anywhere. To control their new power, theyâd rely on their wildhammer allies and get shamans as a way to further cement their own niche apart from blood elves and night elves.
About void paladins, thereâs some trouble beyond changing effects and skill names: the sets. Most paladin sets wouldnât fit a void-based paladin.
Meh, thatâs what transmog is for!
And surprisingly, there are quite a few Paladin sets that would look quite nice for a void themed Paladin.
Sets that work for void themed pallyâs include:
Soulforge,
Lightâs Vanguard (normal mode color),
Radiant Lightbringer (raid finder color),
Cruel Gladiatorâs Scaled Armor,
Primal Combatantâs Scaled Armor,
Reinforced Sapphirium Battleplate (normal mode color),
Eternal Curatorâs Protectorate (heroic mode color),
Sanctified Lightsworn Plate (25 man heroic color)
Deadly Gladiatorâs Scaled Armor
Hateful Gladiatorâs Scaled Armor
Brutal Gladiatorâs Scaled Armor
Crystalforge Armor
Gladiatorâs Scaled Armor
Thatâs a fairly impressive list of pally specific sets that would work if you ask me. And that doensnât even touch on non-set armor. Thereâs even a purple recolor of the Judgement set!
Purple recolor T2
IMO the base problem is that the Paladin Archetype is waaaay too limited to light centric lore, so adding even things like Sunwalkers and Prelates create opposition, even when they are using light, just another source of it.
As long as Paladins arenât more encompassing as an archetype (I.E. something more akin to a âHoly Warriorâ where the source of the power can be anything considered âholyâ itâs hard to see them deviating from what they are.
Itâs the same issue with Monks, their fantasy is just too based on one concept rather than being a more generic archetype like, letâs say, Priest or Hunter are.
OT: love your xmog!
Is this where we start blaming Legion class hall campaigns?
Agreed. Honestly, Death Knight would be closer to what one would expect of a Void Elf, âPaladin,â than anything else, and thatâs partly due to the nature of how Death Knights were introduced to us. They were Paladins who fell from grace and embraced the power of darkness/shadow/undeath and became these powerful forces of destruction.
Of course not all Death Knights were created from Paladins, but when Arthas was the one we saw as the first Death Knight, that idea really resonated with players in general. To think that Void Elf Blood Knights would instead become Void Knights (using Death Knight as a class), hardly seems far-fetched. Arguably the powers of undeath and blood magic would be derived from other topics of research the Magistry was not keen upon, and which Umbric allowed.
Or they could just have been Death Knights with Umbricâs group. Either way allows for some interesting interpretations by players.
Could you provide a source to this information that states this officially?