The Unofficial High Elf Discussion Megathread

How would you guys feel if Blizzard added to Void Elves:

  • Multiple High Elf skin tones
  • Added Paladins
  • Added more non-voidy hairstyles
  • Changed their racial to opt-out of the void visual

I know this would dilute Void Elves quite a bit but I’m wondering what you guys would think. Basically two elves in one just like the Mag’har orc treatment.

3 Likes

I wouldn’t care since they technically are high elves.

I feel like if all of those were added it would be a pretty nice compromise but that’s just me lol

Deal, Selema Ashalanore for both side

Assuming there was actual story that provided a plausible explanation as to how new void elves are being made and why the current high elves all suddenly feel becoming void elves is a good idea, and an explanation about how Void Knights (Void Elf Paladins) are able to do what they do, I wouldn’t mind it.

But that’s a lot of work and some serious lore gymnastics that I don’t think Blizzard is willing to go through. I think at most, IF they add any sort of High Elf customization (and honestly I don’t think it will actually happen), it’ll be one or two skin tones, a couple hair colors, and they might proliferate some hair styles from other Alliance races, probably as part of a patch that adds more options for all the initial allied races cause they all really need them.

But honestly? I’ll believe it when I see it. I just can’t get enthusiastic about a comment that essentially amounts to “anything is possible, just be nice about it when you ask for it”. It was basically a non-answer and isn’t something that actually indicates anything is going to happen.

Yeah, I was just trying to think of something that could hopefully benefit everyone. Or maybe they could just add High Elves as an allied race

It was just an idea, really. :sweat_smile:

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Honestly? I just don’t see High Elves actually happening. Don’t get me wrong I want them to happen but Blizzard can be stubborn and especially after the kerfuffle this whole High Elf thing has generated, they probably don’t want to look like they “caved to the whiners”.

I do believe they’d want to capitalize on the desire for them though. In this regard I can see Blizzard giving the Alliance Half-Elves with a unique model (unique in the sense that Kultirans are unique) to carry on the Quel’Dorei legacy. It works with the lore, it doesn’t step on Blood Elf toes, and if Blizzard wants there to be parity with the Horde, they can pair them with the Mok’Nathal (also a hybrid race), as an answer to Horde requests for Ogres.

I can see them throwing us a bone in some shape or form but probably not in a way we expect. Only time will tell. :frowning:

Half-Elves really are the “easy out”. Blizzard could honestly claim they didn’t “cave to the whiners”, but still give the people who want High Elves something that reasonably fulfills the High Elf fantasy, but doesn’t conflict with lore in any way, and also doesn’t just plop “Blood Elves with blue eyes” on the Alliance side.

Hell if they wanted to be really lazy they could even have them start in Northshire with the Humans. There’d be no need to make a specific hub for them. The same for Mok’Nathal starting in Durotar with Orcs.

Pretty much the unrest on the case’ve been globalized, lore loving players in CN are suspecting current Bilzzard Dev. team as “playing horde since they were normal players and since they’ve been keep ganking from Alliance side, the whole BFA is an revenge from dev’s old age hatred” lol

I don’t comment on that, as a matter of fact faction imbalance is a globalized problem, and lore/game-play community in CN drown in endless rage either, and till now we don’t know if they are creating circumstance on propose, but some behaviors would only strengthen the suspect.

3 Likes

To be fair, it’s more that the Devs have a bias then actually trying to sabotage the Alliance.

They just enjoy working on the Horde Themes more.

I personally thinking if they only is more working on horde side lore/gameplay but just give Ally what they keep asking for so long(even very rough) without properly placed lore/setting that would called a bias, but by actively reject the idea from one side and clearly chosen a side, (Ion’s argument is almost fully one side down stand on these die-hard No-HE faction before the interview) I doubt they really are putting personal emotions into the game design, which is not appropriate attitude for the dev team of a worldwide level MMO game.

If a writer is writing a book, then he can alter the story as he like because he owns the world under his pan, and if readers don’t like it they can stop buying the book.

But for World of Warcraft, a game endure almost 13 years and 16 if counting into WC3, the players of the game is sample not the audiences that only understand how to hand-clap, years by years players tirelessly putting effort into artifacts, fan-story, painting, putting massive amount of funds to paved a road for WOW to become one of greatest MMO in all time.

And when they claiming the world for their own, and keep stating: “No you can’t touch our world, it is our right to decide.” “you guys’re way too stubborn, just look how we successfully avoid all the things you want and gave the thing we think you want to you”

And when a player click “Unsub” button and decide won’t return, the move actually gave up all the effort and love that been put into the world, and it would lost him/her more than just ‘stop buying a book’, but why would people willing to use it as a last method of boycott? have they really ever thought about that.

These word are from my deep, I just hope Blizzard could heard about the voice.

6 Likes

They should just add them as an allied race. Why should the opinions of people that don’t want someone else to get something and not offer any alternatives be taken into consideration?

1 Like

I think all opinions should be respected as long as they come from a logical place.

As an example, if there were, say, a massive wave of players asking for Charr from GW2 to be made a playable race in WoW, I don’t think I could really support that. Charr aren’t from this franchise, and any knock-off we got would always feel like a knock-off. Arguably GW2’s Charr would fit in well with the Horde in terms of mentality, culture, and history, but that doesn’t mean they’d make for a logical inclusion to World of Warcraft’s roster of playable races.

There are races within World of Warcraft I would argue wouldn’t make much sense as playable, either. Take murlocs for example. There are players who would love to play Murlocs, but they aren’t likely to be interested for any reason of immersion or lore, and more because they just like Murlocs and think it’d be hilarious to make a Murloc Guild and just swarm the opposite faction in battlegrounds with macro’d, “MRGRGLRGRGLRGL,” in /yell.

High Elves are a tricky subject. Their additional arguably ruins the immersion of Horde players, though to what degree is questionable. The conflict between Blood Elves and High Elves has featured through many expansions now. Really the biggest issue is how, right now, High Elves and Blood Elves are identical, and concerns over how High Elves could be made visually distinct from Blood Elves as to avoid ruining immersion.

It can be done, of course, but no matter how different they are, some players will feel like their immersion has been ruined. Granted that’s how some Alliance players currently feel, not having been able to play an staple race in the Alliance faction for so long.

It falls to Blizzard to find a way to add High Elves with enough differences to prevent ruined Horde immersion, while providing the Alliance with the race they’ve been lacking for the game’s living history. It’s also up to Blizzard to take up that challenge or not, though if not, I think they need to provide a thorough, well reasoned explanation that doesn’t devolve into meme status like the, “The Horde is waiting for you,” comment did.

2 Likes

You are right about that. but I do believe murlocs can have a place as an actual race in one of the factions. They just need to gain more intelligence on a wider scale. They have been shown to have capabilities to be intelligent and some can even speak common.

I also fail to see how adding high elves ruins immersion for anyone. They don’t take away any themes from any currently existing race. They are already unique in what they bring to the table. The only thing it can add in relation to blood elves is improve their themes and progress their story further. it will not take anything from them.

If a blood elf players feels like they must now switch to a high elf well then were they ever really a blood elf?

4 Likes

To be honest, I see it a little bit. High Elves are different simply by how they’ve gotten by all these years. Their relationship with the Alliance is far stronger than, say, the Blood Elves with the Horde. That said the High Elves do still have a lot of the same history and organizations.

Blood Elves have Rangers.
High Elves have Rangers.

Blood Elves have Magisters.
High Elves have Magisters.

Providing something different for High Elves (Shamans and Druids have been suggested), does help to set them apart, but there will be Horde players of Blood Elves wondering, “If the High Elves can do it, why can’t my Blood Elf? We’re the same race!” The same would go for customization options. Why couldn’t a Blood Elf have tattoos? Why couldn’t a Blood Elf have hairstyles High Elves would have? Reasons can be invented but in the minds of some Horde players, everything High Elves get could’ve been given to Blood Elves instead to make Blood Elves better.

So the issue isn’t so much that they’re identical but that human nature would demand keeping them identical.

and those players don’t understand the lore involved. It would be like asking why can’t mag’har be death knights since they are just orcs?

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Very true, but Gameplay has always come before Lore in World of Warcraft’s Development.

which it shouldn’t. they should be treated as equals. This is something blizzard needs to learn.

1 Like