It is about elitism. I’ve been in many games and many guilds that worked towards high end progression and we LOVED carrying friends and family and just having fun with pleasant people. Did it hurt our progression? Probably. Definitely.
It’s about personality and a moral decision of whether you’re willing to tread on people and look down on them or whether you’re willing to lift people up to stand beside you.
The only thing that is disrespectful is deciding whether other people are worth your time in a video game.
I did hardcore raiding in WotLK. The stuff you describe was very much alive in that version of the game.
I remember needing to log into my Paladin a few times to show ICC pug leaders that I knew what I was doing on my alts. Alts that were rocking a lot of ICC 10/25 gear, I might add.
and most ICC pugs would only kill the same 5 normal mode bosses and 1 hard mode boss(because lootship was a joke).
Granted if they had Classic WotLK I would play it again in a heartbeat if only to raid Ulduar again and play what I consider to be peak Paladin in this game.
but elitism was certainly around a lot back then too at the highest end of content.
Solo queue won’t exist because this is a multiplayer game. You want a single player game. There are PLENTY of those already out there. Go try one and see what you think.
“The most progressive tax system” … that rich people can effectively never have to pay into or participate in, leaving the burden on the lowest 30% of the population.
It’s mostly right wing, but there are left wing co-conspiring insurrectionists as well.
But yeah, if Bezos or Musk paid even 1% of their total combined wealth as taxes, we wouldn’t be having this conversation and I wouldn’t hold resentment toward them for that.
Emblems were a good system but they only filled in a couple of slots. To note you can also get some stuff in Shadowlands like your legendary without ever touching group content.
If you wanted to be decked out in full 264 or higher gear in WotLK, you needed to run raids. That meant dealing with the elitist pugs.
I.e., all these players playing in the same online world. MOSTLY doing solo content, albeit in the same world together.
You keep mistaking MMO for co-op. Until you acknowledge the difference, there’s really no point to mentiong “multiplayer” over and over. You’ve listed single player games as if solo play in WoW is identical; but it’s not. A player doing quests in Azeroth, with hundreds or thousands of players online doing the same solo content at the same time in the same online world, is not identical to doing a single player game.