The terrible maths of the M+ loot nerfs

Gearing to pass a dps check is not the same as crutching out and benching anyone slightly under performing.

If you have to treat people like interchangeable parts that work past exhaustion and burnout to get things done. If you have to min-max and get every possible advantage at all times no matter what. Frankly, you suck at leadership and the game.

Mythic raiding encourages people to treat people like trash. It makes the entire game and humanity worse.

Blizzard never should have caved to the beggar players that don’t even like MMORPGs to begin with. Now we have to see this constant drivel about the game requiring time to play.

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lol nice post

oh yeah i quit immediately when they announced domination gems for shadowlands season 2.

i didn’t come back until mid-season three when they had made zereth mortis and tier sets in the catalysts - wow was really well done in shadowlands season 3 and 4.

dragonflight did improve upon that even more - now they are going backwards again towards shadowlands lol

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Why would you taken the person underperforming over the person who isn’t because they didn’t extra stuff?

You’re commenting on content you don’t have any idea on.

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I think there is something to be said about irony in the way you presented your argument.

Raid teams have a little bit of competition in doing what is best for the team to succeed because the raids are a bit too difficult for the average Mythic Raider to be able to carry a floor POV dps, especially when a single player making a mistake can easily wipe the entire raid and if the mistake is never fixed, the team will never succeed. That isn’t to be cruel or insulting, that is simply the standard of expectations. When someone views themself as Irreplaceable on a team and uses that as a means to drag the entire team down, that is toxic. Everyone must put their best foot forward and do what they can so the team succeeds and that is true for every team game or project that has ever existed, the only change is how high the minimum bar is set. A good leader will not let a problem player drag down their entire team and those situations usually are bound to fail, even more so if the leader is the one underperforming.

From the most part it sounds like you were burned or had bad experiences with a team, but that is not a universal constant. There is an acceptable range where players don’t need to be anywhere near perfect but they can still succeed, even in Mythic difficulty. Where the minimum bar is set varies from Team to team because I could say I have seen teams that had a minimum item level requirements and a minimum parse requirement that flopped hard but to say that Mythic raiding is bad because there are bad teams is a foolish statement to make.

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That isn’t leadership or mentoring. All you’ve proven with your drivel is you belong no-where near a leadership role. The thing you’ve described isn’t a team at all, one day you’ll come to see that.
A leader sees the potential of people and helps them achieve it.

The only person you help is yourself.

Any fool can brute force a puzzle. You do it with people, which is disgusting.

You realize I successfully helped a lot of people improve at this game, yes? I coached and helped a few people even get the know how and inspiration to push into mythic raiding and over 3.5k M+, pushing even farther than I have.

The difference is there are people capable and willing to improve, those people you keep because their desire to improve and succeed aligns with the team goal to succeed. The ones who do not want to improve or perform to the group’s minimum expectation you cut because they will drag down and frustrate the 19 other players. As a good leader, you look for potential as you said, when a player’s potential just isn’t there, only a bad leader would tear down their team to find something that doesn’t exist.

And no, you can’t brute force Mythic raids when they are current content with gear alone, so that is an objectively false statement.

Said every fool. The ends do not justify the means. Did you not study history?
Argumentum Ad Hitlerum indeed. Good golly.

You aren’t leading. You’ve made a machine, and you are switching out pieces. Disgusting.
You can try to justify it to yourself any which way you like. If that helps you sleep better at night.

You’ll learn, in time.

Okay. Raiding isn’t for you. A team with no standards, no penalty for wiping the raid 20 times in a row, refusing to show up on time but expecting to recieve every piece of gear despite hoovering up everything then changing mains every two weeks isn’t a raid team. It is a dysfunctional daycare.

I woke the sleeper kiddo. The first time.

A good leader has standards.

A good leader knows when it’s time to get someone new, and when to give people more time to learn.

Bad leaders end up with instability because either the failure is never replaced or people are replaced at the drop of a hat.

People have lives, but how many leave for greener pastures? And how many people are replaced for a slightly better one.

This was me. Where I am now compared to where I was when I first joined my guild is night and day.

They put the time in to improve me.

If you have to drop someone, you failed them. Not the other way around.
It’s your fault as the leader.

This is a game. Played for fun. Not full time employment.

You have very strong opinions for someone that has clearly never led a Mythic raid team.

There are 18+ other people in the raid for the leader to think about. They’re not gonna stand around and hope the sandbag suddenly turns it around and becomes good at the game.

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No, content might be too difficult for someone. And it’s on a race against time to kill everything.

The tricky thing is determining when to replace and why?

Someone might be bad on boss X, good on boss Z, but if you replace them for boss X, they leave the guild and join another one for Boss Z.

It’s guild politics too.

These are all excuses and failures of leadership. You are skirting accountability for your own failures and weaknesses. Leaderships isn’t calling the shots. It’s about building people up, molding them and shaping disparate individuals into a team.

You’ll learn. Every complete trash leader starts out thinking how you do.

Ah, there it is. You’re trying to apply the No Child Left Behind policy to a video game where success is entirely dependent upon a personal motivation and drive to do something, situational awareness, memory, and reflex.

But consider this, Mythic raids are not a classroom, they are not even the entry level no experience required job, you have to be self-motivated and you have to want to do well, no one can force you to want those things but knowing that, if you aren’t motivated or driven to do something, they have no reason to take you over someone who is.

Nah. I can see that your attitude and blaming everything else but your personal accountability is why you can’t find a guild.

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