Not if there is a weak tank or no tank with mobs going all over the place but hey its still possible to kill things like that , might get too many wipes, leavers and several hours wasted that way with lot of stress but hey it is still possible,
You clearly donât know what tanking felt like in Season 1 of SL. This 10% will be nothing.
Are we still continuing? Okay.
Youâre right. I donât. I havenât tanked that season. But the 10% will already affect BM Monks, which isnât needed.
Then you have no idea what you are talking about. Even for BM the 10% wonât be anything like SL S1.
Myth: Tanks are rare because theyâre underpowered.
Reality: Tanks are rare because people like the OP make tanks miserable to play, regardless of how powerful they are.
why not ? you are still here , right ?
Iâm happy for them.
Well, when I spot an AoE, I blink out of there. Even if there is a rune of power. My healers get miffed if the tank decides to completely rush the dungeon, causing deaths. And then get called on.
Iâm glad for it.
Tanks should not be able to survive pulling 5 groups at a time and running away so far that the healer is literally chasing them.
I literally had a tank last night grab all the trash between the third and fourth boss of uldaman, the trash that spams damage to ALL party members, and run ahead to grab even more trash while Iâm trying to keep the rest of the group healed. Thereâs so much damage going out from the trash I get killed.
Tank then PULLS MORE MOBS while Iâm dead.
I am 100% for any changes that nips this GOGOGOGOGO fest in the bud. I donât want tanks to just stand around and take their time, but when theyâre pulling the entire dungeon at once and getting everyone else killed in the process, itâs too much.
Broke: Tanks are rare because people are mean to them.
Woke: Tanks are rare because thereâs 100 DPS to every other role since DPS is considered the âdefaultâ role and people donât like to step out of their comfort zone and play new roles.
Well⌠I donât like to consider myself a ânormieâ.
What?
How dare you confuse ânormal view of realityâ with âwokeâ
Actual reality: Tanks arenât rare at all. Thereâs a tank glut in all forms of content in this game, with the exception of 5-man pugs.
Man, I have no clue the backstory to all of this, but I feel Iâm actually one of the few that fit the myth?! I love the fantasy of tanks in games like this. I really enjoy the tanking role, mechanics, and challenges. I donât mind that the queues are shorter, sure, but Iâve always found myself in some tank/support role in games with my friends. Maybe it started long ago because one of us had to fill the role and my friends more fervently wanted DPS etc, but I do enjoy the âfantasy RPâ side of being the damage sponge and helping other people through content.
Ah, SL S1.
The weird juxtaposition of DHâs being the best Tanks but also getting instantly deleted by any pack if they didnât perfectly roll their defensives.
Good times.
A normie. Someone who thinks DPS is the âdefaultâ role. âDefaultâ being a synonym to ânormalâ or âcommonâ.
⌠Let me check the dictionary to make sure. KEKW
EDIT: Well, ânormalâ and âcommonâ are synonyms. I might be wrong here.
Thatâs not what I was replying to
Whoops. Sorry about that then.
The main problem I see with BRM is that the dungeons are around ~60% magic damage now, yea they can stagger the first hard magic smack but what about after that? Even at 15 keys it looks like BRM were getting floored being played by the best tanks in the world.
i donât think brm is horrible, iâm just confused why blizz thought that BRM needed any changes except for positive ones.
I had a slightly converse experience with Uldaman. The tank initially was going slow pulling one pack at a time and healing was a joke . Then after the first boss he said " Heals is 3 rd dps o_0?" .
Then he started the GO GO Power rangers theme song. Where I actually had to heal and it was no longer a joke .
I believe this is more of an attitude problem as you need to gauge the group effectiveness . Its nothing to do with the class in general.