And thats completly fair. But my point remains.
Incorrect. Dying Curse. Illustration. Etc.
Actually Uld will see nerfs for next phase, so it will be a cakewalk.
Also, you call other peopleâs arguments âstrawmanâ but every single response by you is a strawman. That there is some good irony.
Classic+, the imaginary expansion to vanilla would likely just be affixes on mobs.
No new raids, no new bg, no new talents, just affixes.
What do you think is coming after ICC is over, new content?
Itâs going to be MC+ with some Vanilla H+ setups.
Itâs mind boggling that anyone after seeing how much blizzard has messed up wrath classic thinks that classic+ would be anything other than retail.
Exactly! Pad engagement numbers is exactly what they do. I wouldnât be surprised if they added the vault soon.
Blizzard has a very hard time thinking outside the box and spending the money they take for WotLK on the players of WotLK. They have learned that the sheep will run the same content over and over again if there are new shinny pixels at the end. Not to mention they are deaf to player suggestions and lack any real customer service.
Thatâs on the PTR, each H, H+ and H++ has itâs own categories.
Letting it fester without categories for this long though has done a LOT of damage, so Iâm not sure itâs recoverable at this point.
Weâd be running heroic for the exact same reason we run h+/h++.
Badges.
I have seen some classes still preferring those, but itâs elemental shaman or healers so yes youâre right and I generalized a bit. I would still be curious how well they perform as scales and flare just have higher budget for dps. Anyway, this only helps further my point that T7.5 would be good enough as an upgrade if some people would still want these.
That doesnât change anything much of what Iâve said.
Youâre free to point them if you believe in that and want to have a discussion about it. If youâre just here to interject thatâs also fine.
Only because of the bag over doubling the amount of emblems you got. 1 week of H+ is 2 weeks of regular heroics as they were or 2 weeks of RDF.
Its going to make ToGC and ICC fly by cutting the weeks in half from what they were in Wrath proper.
RDF and H+ can exist. People saying no to it are doing it out of spite at this point in time.
I agree that H+ should have never been introduced and this isnt Wrath Classic.
I donât see why they donât just add m+ since its a system they allready have. Id rather run WOTLK dungeons as m+ than deal with the goofy h+ system. Also this would be more friendly for fresh lvl 80âs as they could get into lower m+ easier than h+.
Adding proper M+ would be a lot more work, just like adding RDF would be or adding the real retail LFG Tool would be.
Adding proper M+ would require scaling gear, rotating affixes, keystones etc⌠just sticking a generic and static affix and reusing raid gear is much simpler.
Because a proper m+ system would involve scaling loot as well as scaling modifiers so it was never, ever going to happen for WotLK.
So instead we get this half-baked crap system of shifting loot around.
It tripled it if you did double dailies. You could do the daily heroic and get your 2 emblems from the quest and 3 from the bag. Then at midnight server time (or 3 hours before the daily lockout resets after they hotfixed it), the daily dungeon would change, you could run that dungeon and get another +3 emblem bag.
That only applied once they were all one 24 hour timers, just different timers.
At least that got fixed at some point, even if it was, as usual, much too late.
Itâs mind boggling that anyone after seeing how much blizzard has messed up wrath classic thinks that classic+ would be anything other than retail.
Agreed. Their changes to Wotlk classic have been very, very retail.
Again, does anyone, anywhere, enjoy H+ AN? Is that âfunâ?
Weâd be running heroic for the exact same reason we run h+/h++.
Badges.
Exactly. Back in OG wotlk queuing for RDF while knocking out some dailies was chill content outside of raids. Now, from start to finish (finding group, going to stone, doing dungeon) itâs around 1 hourâŚfor 5 man content.
I donât see why they donât just add m+ since its a system they allready have. Id rather run WOTLK dungeons as m+ than deal with the goofy h+ system. Also this would be more friendly for fresh lvl 80âs as they could get into lower m+ easier than h+.
This is exactly my point. H+/H++/H+++++ are essentially âMythic+ Liteâ. Which isnât classic, itâs retail design creeping in.
lol,
AN H+ IS a wipe fest with pugs. at least with the last boss
yes, they are fun in the beginning but get really hard bc a lot of fresh 80s WITH 2.6K players are trying to do H+