I don’t get it….
Can you elaborate why is that OK?
Genuine question, as it’s the point that has been made for almost the entire of this thread, and it’s been peppered with adjectives such as “problematic” and “racist” for the most of it.
If I’ve interpreted it correctly, Smallioz approach leans on having these noble houses
acting as the remnants/representatives of the “lost kingdoms” (those that were destroyed, etc.).
A way to give their people voice in the factions affairs, now that they’ve become all Stormwind citizens.
And he’s suggested having some of these houses be made up of PoC or people with a particular set of features. Which in essence circles to the idea of these features being naturally associated with the descendants of a particular kingdom.
I picture it something like this:
Which would be like elaborating on the characters that make up the Executive Power structure in Stormwind, while highlighting the fact that it includes a spokesperson from each relevant collective that makes up the current main human hub. And yes, acknowledge while not acting in a segregating way, the distinctiveness of those that involved.
I personally like the idea and feel it’s an interesting way to both elaborate on human lore, and acknowledge the features implemented ingame without “othering” anyone involved.
But I was under the impression others did not.
I’m……conflicted.
While I understand the point you are trying to make here, about reducing the spotlight of the recurrent and one-dimensional heroes, while giving more attention to other “shadier” characters, so as to highlight the fact that not all human protagonist are shiny impeccable paragons….I don’t think the solution is to shift focus from a hero centric story, to a villain centric one.
Don’t know if you understand what i mean.
I think that in order to further the human lore, it would be better if the plot focuses more on themes, culture and societal aspects of the race.
And not as much on a particular set of characters.
I’d even go a step further.
I would make each character a far more notable member of their factions, and make a fully developed plot out of their rivalry and claims.
For starters, make them part of the ruling or executive bodies of each faction by acknowledging their noble status.
And then, for instance, have Alexi demand the Forsaken back up his claim over his portion of the land, using his wealth and resources to influence the Desolate Council to help him out (maybe even try to bribe some of them).
And have Weldon do similarly in Stormwind.
Have pockets of faction conflict out of “realpolitik” instead of hyperbolic and exaggerated acts of war.