The Real Problem With The Maw, And The Solution

Maybe I’m just bad. :joy::heart:

The WQs will give out like 2 things of 35 each for example.

500 in one go is a nice boon.

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It’s 4 world quests. A week. Even the most casual player shouldn’t have any issue taking 20 minutes of their game time in an entire week to do 4 extra world quests

It’s not just you, other day I spent so much time trying to cap it out and I cleared the world quests and everything and I only had 650/1000 I was so annoyed I logged off. Lol.

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They took the quest away from you and you’re unable to get this 500 anima bonus that you’re downplaying? Or is the quest still there?

Perhaps if you find the world quests with 35x4, but not every world quests offers that.

Even then, there usually isn’t four world quests per zone that offer that kind of reward, making lots of travel necessary.

And then we have to consider how long world quests take in SL.

500 anima seems like a pretty hefty reward for me early in the expansion. :woman_shrugging:t2:

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Did they? Tbh I hadn’t even noticed. I don’t even participate in the first place because world PvP isn’t fun

No they didn’t that was my point.

It’s still there like the 30% bonus they just like to act like they don’t have an advantage we don’t because then they couldn’t scream Horde bias.

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I don’t PVP but since the last round of connected rounds even in PVE everywhere I go is saturated with about 4X more alliance than horde. Pretty annoying to try and complete a WQ only to have most of the enemies grayed out.

Instead of fixing the balance problem they just shifted it too far to the other side this time around.

Same actually. Though I think that’s a sharding issue being on a RP server.

You’re missing the qualifier “a week”. Not a day, a week

Then I don’t understand what point you’re trying to make

I’m not missing the qualifier. 500 anima for one quest versus 500 anima for 4-5 quests (including travel) indicates that 500 anima for AOO isn’t necessarily even, or equitable imo.

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Then I feel sorry for your apparent garbage RNG with world quests

What makes it worse is some of the upgrades are like 1000, 5000, 10000, 15000 anima and we need it for missions and other stuff, so having a bonus would be super nice.

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I’m saying you still have the quest and it sounds like you’re going on about it like it’s been taken away from you as things sit. Which isn’t true all that’s been done is you can’t camp the maw entrance / exit… you know the unique new zone with mechanics that forces you out so Blizzard needs to guarantee you can get out.

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:woman_shrugging:t2: I’m not looking for your pity. I’m pointing out that 500 anima is not “piss in the wind” for a lot of players.

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I’m not trying to take away from the Alliance, to be clear. Just give Horde equitable options as well to gain massive chunks of anima in a quest. Maybe even provide more pathways for anima.

Turn war mode off. Also you can hearth out easily from the refuge