Is the disparity power between 213 and 220 really that big?
You are the problem with the community in the game. Go ahead and have a tantrum and claim that everybody but you is “mad” and “sucks”. You’re making it look like you’re the one who is emotionally immature enough to consider clear insults constructive criticism. No doubt you’re a joy to play with, whining constantly and blaming everybody else but yourself.
PVP gearing would work if it made sense. No point trying to upgrade a starter set (eg honor gear).
There should only be two sets of gear of honor and conquest an no upgrade ranks.
I won’t point out the irony of this statement. I’m not mad, your counter to me suggesting that getting to rival isn’t that hard is to assume I must of been carried. Maybe try constructing your own opinions. I love when people throw out the first insults and then call the retort immature and try and make me look like the bad guy.
The system is fine. Just because you lack the ability to obtain the goal doesn’t mean anything is wrong with it. You just aren’t good enough to get it. Stay mad, friend.
Anybody who calls others “mad” is projecting. Period. You must be a joy to PvP with, no doubt always whining about other players and calling them “morons”.
If you can’t act civilly in a forum, you should expect to be called on acting like a 6 year old and calling people childish names. If you can’t handle that, there’s always the opportunity for self-control. But I know you’re above that. Other people deserve to be bullied, and it’s your moral obligation to do that.
When did I call you a moron? A lot of the people I play with enjoy me and re invite me to their discord servers. I play for fun. I didn’t even care about 1800, I was only doing it due to lack of content and I liked the mount.
You are delusional and it’s quite funny. All I said was that you should trying getting good. Never said anything else that would be considered an insult. You got triggered, I apologize.
No it wasn’t. Even the mop/wod gearing system was a barrier to pvp that is largely unnecessary.
Templates only flaw was no secondary slider and thats really only a flaw to a few people.
no they are not really addressing it, it is a half difficulty drop in pve and a half difficulty boost in pvp from what is now
peeps will still have EXACTLY the same power gaps or larger in 9.1 in pvp
pve only players will be motivated to chase pvp carried gear slightly less as it will be the 220 gear of 9.1 instead of 226, but obviously there is still a ton of motivation to chase it
in pvp the system wasn’t fixed in any way, still powah4rating and nobody under 1800 will have any motivation to pvp very much except possibly at the very beginning of 9.1
I did it quite easy. People just don’t want to admit they are playing in the rating they deserve to play in. Get better and improve instead of blaming the system.
Good for you. I wonder about the timing of this – it’s gotten dramatically harder as the season has gone on. In general, though, I agree that people end up at the rating where they belong. Pretty much everyone settles into an equilibrium where they’re winning half their games.
The problem is that gear advancement is gated by rating – if your equilibrium settles at any point below 2100, your character’s progress stops entirely.
2100 rating in 2v2 is >98th percentile. There are very few people actually achieving gear levels that are – over the course of a season – relatively easy to achieve in PVE if you put the time in.
Which is why people are buying carries.
One 226 per week plus 220s from Valor point upgrades. Even the 210s that drop like candy from 15s are dramatically better than what the majority of players are capable of getting from PVP.
I have four characters decked out in mostly 226 gear just from looting a vault each week. One of my characters raids, but the rest of them are just doing a 1-4 keys a week. It’s extremely easy to gear through PVE. It’ll take a while unless you’re actively working on it, but one of my characters does nothing other than one 14/15 per week, and is sitting at 220.
Sure 55% cannot get past 1400, or is it that a good percentage of the playing base has stopped at 1400 because this is where the mount used to be before the change to 1000 rating? I got to 1400 in arena on my druid and gave up at one point with arena because all I wanted was to get my mount.
55% is the number of people who are below 1400, not the people who can’t get past it.
Yes some people want to get high rating, but also some people are just simply not good enough.
Of course. Everyone tops out at some point. My opinion is that some sort of gear progression should be available to them anyway. Currently, the only way to progress your gear in PVP is to be able to consistently beat people who outgear you, which means you have to be better than your rating would indicate.
Rated noob question: If you have some good days and raise your rating, is there any benefit to just stopping so you don’t go down? I already learned the hard way that once you claw your way to 1400 you gotta stay there, I got clobbered back down to 1300 and was scratching my head wondering why I couldnt upgrade and I had only upgraded one piece of gear.
My question is- do end of season rewards work the same way? Is there a point where you should just stop and not risk going lower?
Ive got my RBG begging hotkey ready to go: “No no don’t leave NOW!!! We are winning!!”
I wish people would understand that a few hours in the right group is everything. I don’t even play if all I have time for is one group.
edit- oh and is there a website I could look at to figure things out? Like maybe I will see it and say "Hmm ok if I can just win 4 more RBGs, then I can get [well, at least you tried] achievement or whatever it happens to be?
This, this is why templates worked best of all systems Blizzard tried to throw into PvP. Only issue with Legion templates was that people couldnt alter their own secondary stats.
PvP should NOT require gear. Plain and simple.
Give it a million rewards. Mounts, pets, gold (this could be THE gold source if they wanted), and it could even give gear… but you shouldn’t NEED gear to participate.
PvP needs less barriers of entry and needs to be about skill, not about whomever has grinded the longest.
Legion templates were the way to go. Too bad the “but mah RPG!” crowd broke it.
Than you are super lucky, my main isn’t even 226 geared because I keep getting duplicates from the cache and nothing from raiding. I ended up getting a 226 weapon three weeks running such is the luck I have.
I ended up giving up on M+ about a month ago, it was not worth the effort to run 10 dungeons a week and get nothing new every time.
Template is good but Legion template? Suck to the max
I want blizzard to know, I mainly, only want to BG. And I expect a path to success from doing that.
Oh. I guess you never did PvP in wod. I don’t know what counterstrike is. Is that some game you are assuming wod PvP was like?
I just went to Ashran and ran in. We waited with the other players until our queue popped. It never felt like a “lobby”.
I guess you think the game is entirely disabled now. Why are you here to argue about a game that in your opinion is dead and hasn’t existed in 8 years or more? Why don’t you find a game you want to play instead of paying to do forum PvP about a game you have no experience with?
Trying to go for Duelist wasn’t really on my list. Nor was even getting Rival. I just wanted the seasonal mount and was bored since there is no content. I do think that two Glad geared Guardian druids/Paladins can essentially carry a whole group and destroy a fully geared rival group is pretty broken. I agree that the system itself is bad, but it’s really not super hard to get at least 1600-1800 rating with enough practice and improvement.
I never PVP, this is the most I’ve done in likely my entire WoW career (Started at the end of Vanilla). I grinded out the gear, took the L’s and learned strategies and how to counter my enemy. I mostly jest at people who seem like they just want the 226 gear, but just want it handed to them.
I think it should be as viable of a gearing path as M+. Unless you’re a top-tier player, it’s not.
Actually, this makes PvP more like the mythic+ by drastically reducing the value of a PvP boost.
For PvP, boosting was a 1 time buy then an entire season of reaping the rewards since you could boost 1 bracket and then putz around in the 1000 rating of a different bracket and still keep getting items based on your boosted bracket despite never playing it again.
In mythic+, by having a valor cap and all upgrades cost the same, the value of a 1 time buy of KSM is less because you can’t then go farm +2 keys and pump them all to 220 from KSM because you’ll run out of valor after 1-2 items. You need to keep doing higher keys, 207-210, to be able to upgrade them to 220 from KSM.
PvP boosting had an insane value as a 1 shot deal. Now having to win a game in the bracket every week makes it not worth it as much. It’s not like buying KSM then buying a few +15 clears every single week which nobody does because it would be prohibitively expensive.
It’s the versatility difference that’s the issue, given that’s literally what makes PvP gear PvP gear. Vers let’s you survive hits by being tanky, and then turns you into a blast cannon by amping your damage up in turn to it all. Like I couldn’t push into 1800 when it became late in the tier. Given we were being put up against high geared players, I.E. 226 players in about the 1750-1800 area, and they simply weren’t that skilled. They just were damage sponges that just outlasted our healers mana and then picked people off when healers were out of mana.
It’s a bad system overall, and it needs to go back to a template or scaled format honestly. As the desparites this system creates only serves the ones that love to ROFL stomp in lower brackets when they literally drop their CR on purpose to fall out of their bracket.