The Pace of content release should not be set by the 1%

If you somehow still haven’t gotten the message yet blizzard considers classic and retail the same game and you are very likely to hear news for either one at the same time.

Releasing content fast says losing player retention too quickly and need to do something…but wtf would I know shrugs

You, like many others in this forum, are intellectually dishonest. You’d rather lie to everyone here and yourself rather than have some backbone and just admit you want the catch up gear.

I’m not even 60 yet (59) because of school and real life stuff usually i am also a hard nerd but yet i don’t have anything against blizzard dire maul releasing sooner than expected.

It literally doesn’t change anything it’s just another Dungeon which drops gear equal to stratholme/scholo/lbrs/ubrs gear.

For example me as Warlock i’d never need to run Dire Maul unless I am doing the quest for the horse.

by the way going by the title EVERY succesful game should be set to the 1% of the playerbase so the rest will and can catchup to this level if they wanted to.

Blizzard set the timing when they announced the phased release schedule. Now, not yet two months into the game, they’re reversing their position on DM and releasing it earlier than they originally explained. They explained, in a blue post, that they were delaying DM’s release because gear progression would be impacted too drastically.

Their reversal on this position is due to pressure from the community. It’s not a subjective position that they altered their position from what they earlier explained and this is due to external pressure, it’s only a subjective position whether it’s good or bad.

No one is arguing that any particular percentage of the population should be calling the shots; the concern is that Blizzard is changing its publicly planned timeline in response to pressure from the community, which doesn’t bode well for the long-term health of the project.

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I think this needs to be analyzed. No one was level 60 in less than a week. No one. Classic is so far from vanilla that the 2 words in this context mean 2 entirely different things.

Just as modern wow is nothing more than a facsimile of the original versions of wow so is classic a poor facsimile of vanilla.

It boggles the mind that a company has a service that cam make it hundreds of millions of dollars but they are just to lazy to do the work it takes to produce it and instead being satisfied with only making millions instead of hundreds of millions.

There was no hard schedule every released, blizzard always has said wait and see.

Are those players somehow unable to run DM when they get to the appropriate level for it?

How does this actually hurt them in any tangible way?

What are you talking about? Blizzard wrote a blue post that specifically stated DM would release in phase 2 and the reason for that was because DM had catch-up gear that would disrupt gearing and MC.

Did you miss all that or are you merely being pedantic in that they didn’t say phase 2 would be on Oct. 15th or whatever?

DM obviates MC. At least, that’s what Blizzard claimed a few months ago.

Okay? So you would prefer that they release all of phase 2 now? That way they’ll be consistent with their already arbitrary decisions about phases right.

Sorry but blizzard always maintained that the phases would be dynamic and never had a fixed schedule. That they’re releasing 1 part of phase 2 early is hardly a major break.

I came here to post this exact thing.

They are treating classic like retail, pushing out content faster and faster is not what we want or should get.

Most of the players are not to this point, why rush it?

Horrible decision by Blizzard.

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Are you not going to run MC now?

No, it’s higher.

probably not

more importantly, this make it much less likely since people in front of the progression curve are not likely to want to go back and run it after they have gear better than what it drops

maybe if it was like retail and I could solo it that would be a sensible question. As it is, you simply ask it to be argumentative without raising any relevant points and especially ignoring Blizzard going back on what they originally proposed.

That seems like a personal choice. Some people like to run raids.

Some people will still run MC because they wanted Classic so that they could run the old raids at level.

I guess you won’t, though, and that’s fine.

As for the “people in front of the progression curve”, you weren’t going to be raiding w/ them anyway. You’re a casual and so am I.

Otherwise, we’d be 60.

I am at 60 if that means anything. It’s not relevant, but that’s the reality of the situation.

If this is the case, those players were never going to stick around long-term anyway. All they see is large numbers and purple. I used to lose my cool when big name top tier guilds poached our people. It irritated me. But when I realized all I had to do was cut the cord and let em do their own thing, I would just find the next in line who was ready to put in work.

For every person who wants to be carried to an easy endgame, there are two others who are willing to actually play and grind with a group they enjoy rather than the group that makes it easy mode.

If you’re 60 and still not running w/ those ahead of the curve, then… perhaps ask yourself why?

I don’t think the problem is Blizzard releasing DM.

I agree that its too soon for Dire Maul. I mean ive been booking 30 to 35 hours a week since launch and still havent hit 60 on my main. But at the same time I found a liitle solace in the implication that AQ wont be a year and a half away. I want to experience classic in its fullness, but im not interested in experiencing five month long simulated content draughts in between phases. I dont get these ppl that are all “a few years from now we can talk classic + or BC”. I fully expect classic to stay hopping for a good year, but lets face it, the vast majority of us arent going to be satisfied waiting 2+ years for all of the phases.