The only thing I wish they would change is the Re-speccing mechanic

What you’re describing as the problem was the entire point. You’re SUPPOSED to commit to a certain spec, and NOT be able to change at the flip of a hat. Also, like everyone else asking for something to be made cheaper, you’ve offered no replacement gold sink for the one you’re carelessly hoping to rip out. Gold sinks are here for a reason, and they’re important. If you’re going to rip one out, a new one needs to take its place. If anything, there were never enough in the game. Long term raiders will have thousands of gold rotting in the bank. They can respec every single day if they want to.

2 Likes

I thought the respec/bad class balance was stupid during vanilla and I still feel the same way now, nothing to do with retail perspective.

And like I said keep the going to a trainer part of respeccing, you know the actual RP part of it.

I’m sure you did. And I’m sure you would change a plethora of things. And your history as an anti-Vanilla Wall of No poster is well documented. What’s your point?

3 Likes

I’ve never pretended vanilla was a perfect game with no room for improvement.

So yeah, i think the way specs/class balance was handled was bad and not even intentional just a result of throwing random stuff at the wall. Which in the case of class balance was so bad in vanilla they had to do massive rebalancing.

I dont really see how thats a problem. the rich get richer and the poor are still poor. all theyre doing is potentially deleting 50 gold from players that have too much and demanding 50 gold from people that dont have anything.

1 Like

sorry but it needs to stay as is. and i myself back in classic up through cata had moments of respeccing when i realized OH SHEEiT i put that point in the wrong spot but its already set in stone… well i guess here goes anotehr _____ amount of gold down the drain. it makes you wisen up and learn to spend your gold AND points wisely.

2 Likes

But you’re pretending that’s the point of Classic, when it clearly is not. The devs are committed to an authentic recreation.

I’ve never said Vanilla was perfect. But for all its flaws it was a vastly superior game to what came later. It’s almost like imperfections actually add to the experience, give the game character and flavor. Give choices meaning and impact. Inconveniences like lack of lfr or lfd meant players had to take responsibility for things, interact with one another, and actually built a community.

I could go on and on, but it’s pointless. Classic is something you never wanted. You openly mocked those of us who did. But I don’t want to make this about you. It’s about the principles of Classic, and the devs have never wavered about that. Vanilla means Vanilla. Deal with it.

4 Likes

/shrug I’ve always said I would play on classic servers if they happened. I never said I wouldn’t point out their faults just like I did in vanilla.

Actually asking for changes is one of the most vanilla things you can do, pretending vanilla is perfect and shouldn’t be changed is actually quite contrary to what happened in vanilla :stuck_out_tongue:

Your electric bill is the same, regardless of how much money you make. It’s up to you to make more money, not ask for discounts. The rich players didn’t get that way by asking for handouts. They got that way by putting in the work. While you’re asking for a handout, they are farming furbolgs every day.

2 Likes

And the rich are the ones that are doing content that will require respecs more often. The rich will spend far more than the poor on respecs.

I find it funny you’re arguing against zero penalties in games and using vanilla as the argument.

Like seriously zero penalties in vanilla anyways. Some armor loss, some time and some gold. Oh god no!!! How will I ever live?!?!

1 Like

I was using leveling as the most common example; however, as others have stated, you can do quite a lot when off-specced.

My personal opinion is probably somewhere in the middle - I don’t think respeccing should so costly, but I also think it should be inconvenient (travel time or perhaps a cooldown).

You said 0 penalties in one sentence and then listed 3 penalties in the next. Well done.

1 Like

Cause those are some steep penalties…

Try some gold, items, time, experience, stats, and more as penalties and you’ll understand why I said zero penalties in WoW.

I mean sure… but this is WoW, not Everquest. These penalties, while small in comparison to some MMOs, are large in comparison to the laugh fest of BFA.

Even Everquest only had steep penalties when you were higher level. Only steep because of the time investment lost.

There were/are mmo’s that had/have steep penalties for even new players on death…

Point being it’s humorous to use WoW as the argument against zero penalties as it basically has zero penalties to begin with.

He’ll even going with the diablo reference used earlier… 50g or a complete reroll based on a quick misclick. I know which one I’d prefer.

It, like every other so called “QoL” improvement to the game has negative consequences.

1 Like

I view gold sinks as things that remove gold from the economy.

1 Like

So mounts and respecs

Cloth rep turn ins

AQ event

Argent dawn commissions?

Except they’re just poorly implemented, the devs clearly wanted respecs to be a thing but thought that they had to stick cost to it.