The M+ nerf is good and raiding should always offer the best gear

I see you picked out the part of my quote where I said mythic + is more challenging than raiding,… and the second part where I said raiding should be made harder

Yes, I stated that in the post (which you left out of the reply for some reason), but the point is at the same point that we could crush the 1st few bosses easily, we could also crush 15s as easily.

The argument of which is harder is semantics and opinion. 15s should not reward mythic raid gear. 22s, I’d agree.

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PvP gear should be acquired through PvP, with a PvP stat on it

Should be able to buy previous seasons gear with honor

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Many of us won’t raid regardless of the loot thrown at us - raiding makes me fall asleep. I fight the boredom.

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Mythic + is dumpster fire. It doesn’t make sense having random modifiers shooting all over the dungeon. It feels so lazy. Just buff the damage that the adds and bosses do, and increase their health pools, if we are going to continue to do this. Most of these modifiers are just annoying if not just flat out boring and uninspired.

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Agreed, just make a pvp stat and a m+ stat and be done with it

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M+ as it is, is by far the fastest and easiest way to gear. It needed to be toned down.

Again, you’re failling at comparing them against each other. Two things can both be easy, yet one of those things can still be harder than the other.

It’s not really a hard concept to grasp.

You do raids once a week. Mythic+ can be spammed for gear. Limited access content should offer more exclusive rewards.

I also don’t like them throwing away raids based on patch pre patch basis but thats for another thread,

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What really gets me is that so many people on this forum (including some of the people who are railing against this change) could previously be seen saying “You should have to do the hardest content to get the best gear.”

So Blizzard changes the way loot is rewarded for M+ to make it so that mythic raiding offers the best gear, as it is the hardest content and now those same players are whinging because now they can’t get the best gear by not doing the hardest content.

You realise Mythic+ increases the damage the adds and bosses do and increases their health pools right ?

That’s just not true. Take Kel’thuzard in Naxx vanilla for example. One mistake. ONE mistake from one person and MANA BOMB raid is dead. Everyone. KT was more punishing than most raids today. So much more. C’thun and omg laser beam. Yeah nah raids haven’t changed much at all over the years. The only difference is that it’s all accessible by everyone now. Did you know that only 17 guilds killed KT in vanilla? True story. That’s 40 x 17… scary. I think a lot of today’s players would hissy fit over that kind of thing.

It’s the fastest gearing path to 465, sure, but 465 isn’t the best gear in the game. If you’re talking about 475 it’s absurdly horrible trying to rely on that weekly lottery chest. It’s a bit of a meme. I’ve had friends get the same item 4-5 weeks in a row.

I’m okay with them reducing item drop output, them dropping item level as well was not necessary.

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I’m really not, that’s your OPINION.

It’s really not a hard concept to grasp.

Raiding is still pve, which is boring asf. PvP should offer better gear.

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If raiding gear were the best gear I would raid, but it’s not. I can PvP, do visions, and m+ and get comparable gear so for that reason I see no reason to raid. I’m more than happy for this change.

And even then, that only works if you literally do it 24/7 and get extremely lucky, because of the RNG involved in Mythic+ to begin with.

The best way to gear is to first clear the raid. Then spam Mythic+.

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No, friendo. A bigger group does not automatically make it more difficult. Keys above +20 are definitely harder than at least the first half of mythic Ny’alotha.

Nice. So do folks running mythic + at anything higher than +15.

The nerf isn’t even that big of a deal but people strutting around acting like raiding is so difficult and should be the only source of gear when they haven’t even cleared heroic is silly.

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Correct me if I’m wrong but this is before tuning has happened and I’ve heard all kinds of tales of weird socket interactions and the bfa cloak being bis for a bit along with keystones without affixes, or dumb things like using the covenant dungeon buffs to delete a boss or two. I know that keystones are now “natural” in that they have to be gotten the old fashioned way instead of the vendor and I have no doubts that 15s and 20s are already being done, but I do question whether its a good time to say they are doable or not based on where we are currently at in beta.

Note I’m mostly debating to say that m15s are on par with early mythic and definitely heroic and should have similar loot rewards, I agree completely that if it goes further then that it should go into 20, though that might force some class balance things into m+ since it becomes punish nonmeta classes land after a certain point particularly for healers.

People were already upset about the bad gearing tracks and this just got them talking about it, yes.