The harsh truth; the "Dracthyr" were a mistake for Warcraft

When they came out the technology was not there to do them but they could do them now with Animation Capture, CGI and now AI.

Warner Brothers has the rights and word is with their Tolkien material running out this could be their next franchise.

True, but the reason it didn’t happen was because the CW wanted to overly “sexify” the tv series (that was their big thing back then), and McCaffrey balked at that (which ironically did have some sexifyness in them already).

Well, there are mating flights that could get rather steamy.

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The implied after-hours orgies too in the warrens.

How in the heck did Horizons (now just called Istaria) do dragons wrong? It is literally the only MMO out there that lets you play a full on dragon.

I have a sub there. Small game, but fun game. Still being added to. I just like to fly around and build my lair (think housing but as an extensive cave system).

Edit: Spelling.

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If you like dragon books, can I suggest a series called Age of Fire? It is by E.E Knight, and deals with a group of dragon siblings who are growing up and trying to navigate the world through both human civilisation and dragon civilisation.

Pit Dragon Chronicles by Jane Yolen is also fun. Starts off as a person who wants to raise his own hatchling to improve his lot, but gets much more interesting.

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I’m wondering if Hellasha would even know about Istaria if it wasn’t talked about in this very thread, earlier on.

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You’re about 2 years too late on this.

Au ra aren’t related to dragons at all though.

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“Truth.”

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I don’t think that Blizzard will remove a class where many people already have a considerable amount of /played time on their Evokers.

It would violate the promise that Blizzard never deletes characters, and the community would lose trust into Blizzard. So they will never do it.

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Tauren are also supposed to be huge but they got resized to be playable, so there’s already precedent. Drakkonids could have received the same treatment.

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I like them a lot an always wanted to play a humanoid dragon. I wish they were more buff and didn’t have a visage form but eh . Imo expand racial buffs attacks cds ect… t

To me, the most organic story would’ve been that after Deathwing’s demise, with the “Heart of the Aspects” appeared and flew off into the distance, that should’ve been the catalyst that awoke a “Prismatic dragonflight” unhatched clutch of eggs, Neltharion’s very first experiments.

Deathwing was obsessed with merging all of the dragonflights; wouldn’t it have been tragically ironic if the playable dragons were Neltharion’s first real failure, which gave way to the very obsession the Old Gods were able to exploit and drive him to madness?

In any way, Heart of the Aspects senses the unhatched eggs, finds them, and pours its essence into them. Since Cataclysm is now some years in the past (also justifying the time-skip), it would explain why you’ve had some time to mature beyond just being plain ol’ whelps, but not enough time to become full-sized dragons.

Hell, you could even keep the name “Dracthyr”, maybe just saying “that the draconic word for a teenager so to speak, more than a whelp, but not yet a full adult”.

In all honesty, very little of the actual story would’ve changed. It would’ve fit beautifully into the themes of “Dragonflight” as an expansion, with the new playable dragons being part of a “Prismatic dragonflight” seeking to forge their own identity and place in the world.

And like I said, by using the Dragonriding models, you essentially leverage art you were already adding, as a benefit to all player characters. Unlocking new customizations for your mount, but for Dragon players, you’d be unlocking more customizations for their true dragon form as well. And the “full transformations” could essentially be the stand-in for “Tier-sets” for them.

…but that’s what could’ve been.

As for where we go from here…

I think the most obvious problem is the lack of armor. That needs to change ASAP. There is simply no excuse. Remove the existing “Body” option if you must to make it work, but it’s absolutely ridiculous they are limited to less than a handful of barbershop-armor options, and I think totally unacceptable given Blizzard’s normally high standard.

Second, I would add a real “Gender/Body type” option. Something much more stylized. I think most players want something bulkier, like the final boss of Aberrus. I would also accept the opposite, with something way more lanky, like those dragonkin that use the Worgen model. Just something with some personality. I think their Head options could translate pretty seamlessly, mostly just giving a running animation with less of a “prance”.

Ultimately, there were some really cool ideas that could’ve come from a “playable dragon”. The Dracthyr managed to avoid implementing almost any of them. I think they reflect extremely poorly on Blizzard, being very obviously incomplete. And by extension, they reflect poorly on WoW as a whole.

I would love to see Blizzard right this wrong and make them a real, full-fledged race.

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In case no one has ever told you before, Chen Stormstout has existed longer than Po bud.

Warcraft did kung fu pandas before kung fu panda.

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It certainly didn’t.

They had it right with the drakonid, but they screw the pot with this androgynous looking geecko who look like a giraffe

They could have added a more robust body type, but that would mean they admit defeat in their design, and that can’t happen

Can’t see the difference between that and a visage dracthyr form, its as bad

those lives were necessary sacrifices for the greater good. :dracthyr_tea:

and Dracthyr’s only real dragon issue is, i CANT FIGHT IN MELEE.

its a Dragon.

Why is it a paper Cannon?

why do i have Claws?

what are these teeth for?

shoot… i have to build and play the class wrong just to kinda feel like im using the claws as a melee attack. :dracthyr_sweat:

We used to be strong enough to swing 2h swords like they were 1hs. Then they gave us 2h animations to make way for Warriors and Hunters.

Still, Dracthyr Warrior.

It is a shame that Blizzard does not plan to allow Drakthyr monks.

As monk weapons are usually hidden it would look that the Drakthyr melee attacks mobs directly. The brewmaster keg smash and fire could be adapted as well to look more dragon like.

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Au’ra aren’t dragons.

They went from ‘playable dragon’ to ‘My Scalie OC.’

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