Its not efficient if I have plenty of them not being used and I have items I could upgrade.
We will be getting a lot of crests, a silly ammount of them by new drop ammounts and upgrading from previous crests.
Its not efficient if I have plenty of them not being used and I have items I could upgrade.
We will be getting a lot of crests, a silly ammount of them by new drop ammounts and upgrading from previous crests.
At 412, you can grind for hero track drops at 610. That is possible because delves have undertuned damage output and no throughput checks. That simply wouldn’t happen in heroic raiding or +7s. Delve tuning is extraordinarily easy.
Nope.
He was only remarking that there are very few gear checks in delves. And because of that, it makes them easy.
Delvers won’t though is the point, and by the time delvers have access to them they will have a lot of sparks either in their bags or already used on heroic crafted items.
Because in order for Delvers to get gilded crests, they need to outgrow runed crests, which takes time.
Why does anyone care if is or not? If you don’t want the easier gear, don’t play it, just play through mythics?
BECAUSE IT’S NOT FAIR!
The foundation of WoW is the risk vs reward system. Progression in gameplay. Harder content, better gear. There must always be balance.
I am not even calling for delve gear to be nerfed.
You may want to rip out a core feature of WoW. Others want it preserved.
Yes, plenty of people including Blizzard have stated rewards should be proportionate to the difficulty of the content.
Yeah its pretty lame to want to destroy a core aspect of the game that has existed for 20 years.
The idea is that people are unfairly compelled to run delves because they give decent gear.
In other words “We can’t ever get nice new things because I will always feel forced to do them for gear.”
That’s not even the same argument.
Except it is preserved, because better gear comes out of mythic raiding and mythic +7 dungeons, Delvers hit a wall. The entire complaint seems to be that delvers are using delves to skip mythic +0 up to +7 and then get bit when they try to enter actual hard content.
By this logic we should get rid of crafting, since you can get better CRAFTED gear, and people who are good at the market place can pretty much just skip the grind outright by paying for better crafted gear, right?
The delve gear is fairly static, mostly stuffed with vers, and (to my knowledge) there are no (or very few) BiS pieces from delves. Plus, higher end crests are extremely slow to farm in delves.
Delves are a great way for people to start gearing up / fill in holes on pieces they might be missing to take the plunge into M+. So yes, you get heroic gear from delves/vault, but it is not the best gear and crests are extremely slow to get to upgrade that gear.
I think it is a good balance between delves and M+, from a gearing perspective.
Harder content gets you better gear and faster upgrade path, easier content get you decent gear but much much slower upgrade path.
+7 dungeons are literally the point at which dropped items are equivalent to T8 delves. A +7 key is orders of magnitude harder to do than a T8 delve, however.
Nothing to do with anything I said.
Did you respond to the right person?
The real argument is that M+ grinders and middle tier raiders are being forced to do delves and they don’t want to.
AND, that the lessers are getting potentially good gear. And that’s not fair.
They’re not forced unless their guilds force them to do the delves, they choose to take that path because its the easier option. They can absolutely go through the mythic path instead, but they don’t want too.
This is what it comes down to.
“Delvers will have a better time if they only get champion track” is some weird faux empathy gaslighting.
No one is forced to do anything.
False on both counts. There are multiple versions of each slot for each armour type with various stat combos. Rings and next come in at least 5 varieties, and several trinkets were they to scale up beyond 626 would blow mythic raid and m+ trinkets out of the water. There is nothing wrong at all with the itemization or item design of delve loot.