The Future of Classic

I can’t wait to get my hands on Cata, I like wrath but to me Cata was better hands down. It just felt better to play.

1 Like

Removing abilities and neutering a spec isn’t keeping anything fresh. If anything, this oversimplification only reinforced cookie cutter specs more. Speaking from the fire mage perspective, cata ruined us. They removed nearly all of our defenses, and a large chunk of our damage through the loss of these talents.

  • Burning Determination, gone.
  • Fiery Payback, gone.
  • Molten shields no longer has a spell reflect chance.
  • Burnout, gone. Truckloads of damage lost
  • Blast Wave no longer knocks people back. Seriously? That’s the whole point of the spell

These losses were catastrophic for us, and that’s not even counting the reduction in damage for our spells. There are plenty of other specs that took a hit as they were relegated being “The PvE Spec”. All specs should be a viable option, and this idea of freshening them up is actually quite deceptive. This move was motivated by sheer, utter laziness and cutting corners.

I posted an entire thread years ago about how numerous specs were being butchered after Wrath, and I’d really rather not see a repeat of history’s mistakes. They can keep specs fresh by adding new spells and additional talents to further enhance original ones. Not reducing Scorch to negligible damage then pretending it’s an upgrade.

No one is saying we don’t want the other expansions. It’s the opposite. I want further expansions because I enjoyed all their stories, just not the frustration of having multiple specs butchered. I want to play those expansions using Wrath talents that extend into future talents, not pretending it’s fresher to !@# up my spec. Cookie cutter specs only became a bigger problem with this expansion.

Like copper bars or ore? Nope. :slight_smile:

Future of classic? I mean it’s already been decided… The reasons you lost why cata failed is not why it failed. You will see why if they actually do a real 100% port. Can not wait to laugh at the crying.

Clearly you never had the burrito brown rice double chicken black beans corn piqo and cheese then. Cuz that IS gods gift.

I get the first part but I have no clue what you’re talking about for the rest of it.

There’s a reason why people wanted Classic in the first place is because of the gradual degradation of the game leading up to its current garbage incarnation. It became brainless, oversimplified, and boring as hell. This was the start of it. Well technically heirlooms and flying mounts started it, but this made things worse. We’ve reached the point where Classic fans were their happiest in terms of mechanics and overall gameplay experience. I’m saying let’s keep that going instead of repeating the failures of the past. Talent trees and cookie cutter specs were a HUGE problem.

PS: They also need to return underwater breathing times to the Classic standard. The ridiculous amount of time we have underwater negates the usefulness of all the cool survival tricks we used to stay alive underwater. I liked making potions or using spells for that. I still carry a Hydrocane to this day just in case. Not that I’ll need it…

I agree that it would be great if we could keep the game the way it was back during WotLK. Cataclysm cured my WoW addiction when it was released.

However, there’s an incessant demand for class balancing and players are overly zealous about following metas. I identified this as being an issue that will force even more retail-like changes before they happened in retail:

1 Like

So is the general consensus here y’all want two sets of devs working on two different versions of WoW, each with their own new content, abilities, etc. And you want this instead of just playing retail and learning how to appreciate things for what they are vs hating everything for what it’s not?

Have y’all considered just, like, not being entitled and whiny for once? Is that an option? Have you considered being introspective and realizing the problem is you?
Some people are just never happy unless they’re unhappy.
That’s y’all.

You got your WoW classic that y’all were banging on about, and yet again, you’re … unhappy. And want more.

You’re never gonna be happy bc complaining feels so much better to you than just enjoying what you have. The devs can’t fix that.

1 Like

Have you ever considered “The Customer is Always Right “ ?

Consumers should have the right to voice their opinion about a service they pay for. Plain and simple.

It’s up to the company itself to decide if they want to retain customers by listening to them.

Have you ever considered that a handful of customers incessantly whining online doesn’t represent the entirety of the playerbase?

Are you so self-centric that you haven’t bothered to consider your opinion isn’t an axiomatic fact, and that it isn’t shared by every other single person?

Have you at all considered that not making a change YOU want doesn’t mean they’re not listening to their “customers” — it just means they’re not listening to YOU.

How old are you? Lol. I think your emotional and mental age has been retarded. Go outside

This post by the way has 0 affirmative Likes.

And it’s comprised of the same like 10 ppl having a circle jerk echo chamber.

Yes. Blizz needs to listen to “the customers.” :roll_eyes:

Why would I go play dragonflight if I want to play Cataclysm?
Why don’t you take your own advice and go play on Era servers then? Those are still around.

You seem to be under the impression that “classic” means only 3 xpacs…says who? you? lmao

Not sure why you’re in this thread.

The devs are already working on different versions of WoW. There are three versions of WoW in the launcher. Right now. So you’re pretty late to be making that comment. Also, this is the Wrath Classic forum.

Most of the discussion in this thread is pretty mild. The forums have always been full of complaining. If this bothers you it’s probably best to not come here.

I remember getting BFA, paying for 6 months “because it was WoW”, getting bored after three weeks, and quitting because my time was more valuable than “learning to enjoy” something that I just didn’t. No, I didn’t complain back then, I just canceled my sub so it wouldn’t rebill and left.

You can make posts about your opinion but it’s basically nothing other than complaining about complaining.

This sounds moronic. The game gets dumbed down and easier? Please explain. If anything blizzard actually learned how to correctly balance a raid tier in cata and beyond. It sounds like you meant to say I only like wrath. I’m which you should probably just stop playing rather then sh*tpost on the forums

Legendaries in WOW are such a joke anyway, they’re useless by next expansion.

If someone seriously wanted to fix Legendaries, they should at least be the same strength as your best matching weapon (with the same abilities it has as the legendary) or ideally, 5 item levels higher than your best matching weapon.

Medievh’s staff is weaker than anything found in Naxx 25? KT should have been the Guardian if that’s the case.

Lol. So random.

If you’re listing out the 50 things wrong with retail heirlooms doesn’t make the list.

Also guy complaining the game got too easy. I mean if you’re entire game play is leveling in the barrens then sure. However, end game is a billion times harder in later versions of wow.

So which one is it. Personally idc how hard the game is at level 20. Warriors with miss miss dodge parry miss dodge isn’t hard. It’s rng and it’s lame.

Yeah, this is almost certainly wrong. Retail didn’t dumb the game down.

That said, it did change it. Classes became more homogenized. The average player character became way stronger than the average mob. It’s like they took all the difficulty from the world and put it in the raids. Great if you like raiding, but not so good if you like other stuff.

I would disagree. Because Wrath talents aren’t a bland tasteless imitation of something real, like Chipotle is. It’s just taqueria food with most of the flavor removed.

Also, future wow devs are well aware there aren’t massive amounts of people in leveling zones to even have people for group quests. Open world is easier since chance of 3 mans for quests is real small.

Its leveling is easier since you are solo leveling alot. And it designs for that.

Chromie time with war mode even spices that up lol.

Chromie time is the first divider. For examples sake…1000 levelers.

If only 40 of them chose MoP…you only see that 40. Maybe.

As Warmode adds the second divider. if only 10 of the MoP levelers have that turned on, you see only those 10 of 40.

Where have you been for the past 15 years? Do you play WoW? Anyone who played the original classic wow back in the day knows how much this game has been dumbed down. The leveling is super fast, super easy. You don’t need professions, you don’t need any strategy in most content because you can gather 50 mobs and spam them all down with ease… etc. You couldn’t get away with that kind of stupidity back then. You had to use crowd control and strategy to win.

And what’s with the attitude, anyway? Get therapy.

As I explained, heirlooms were the start of WoW’s problems, because they made leveling too brainless and easy. It’s far worse in Retail now because you can level your character in a day even without them.

There’s a zillion things wrong with retail, but if you think it’s hard then you clearly didn’t play the game when it started. Did you even do any classic raids back then??

Granted, these days the devs rely on players making add-ons to make raids playable. I still refuse to use those.

Indeed. Endgame content is probably the least fun part of the game. Skipping the adventure to get to the mindless grind at the end isn’t exactly a great strategy. I don’t find raids particularly hard, rather I find them incompetently made. They’re only hard because they lack visual and auditory queues. Usually you’re just dying from some unknown invisible force or condition. It doesn’t help that WoW uses outdated auto aim mechanics when it should play more like Horizon Dawn.