The forsaken lost more than the night elves in BfA

Dont forget that most horde want to replace horde buildings with undead or belf ones

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I certainly like the Orcish aesthetic but they kinda lack interesting places to loiter. Their taverns are boring frankly but the Belves are wayyy too posh for my taste.

I’d absolutely be up for more examples of Forsaken architecture. As it stands we’ve the Manor type - consisting of a small room, a staircase and a bedroom. The Inn which is a basement with coffins, a blank floor and two staircases with a small room upstairs. Then the alchemical lab structure which while interesting is also very cramped and functional.

To a point I kinda like the Forsaken buildings being almost clinical in design. But surely they live somewhere. Forsaken are shown lounging at bars and restaurants in allied cities so surely there’s demand for chairs if nothing else. If we do get anything more I’d be delighted to see more types of Forsaken buildings.

Belves could have more stuff too. They actually have very little architectural reputation outside BC and Wrath content zones. So far though the Zandalari take home the gold in aesthetic. All their stuff looks lived in but spruced up enough for guests and comfortable, frankly.

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I prefer both Classic Forsaken buildings (They’re human buildings but run down and poor lookin) and Orgrimmar, which is this idyllic desert city, prior to the big iron spikes and everything Garrosh put in.

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I kinda like the iron spikey bits a bit more. The wooden everything just seemed ever so susceptible to fire attacks - an exceedingly common thing in this universe even compared to our reality.

And I don’t know. Orcs like their spikes I guess. I’d just like to see more effort put into the city. Don’t they have a cultural center? Nothing much has come of that arena. Sure there’s fights I’m sure but what does Orcish theater look like? They’ve story tellers I’m sure the concept wouldn’t be lost on them. And the Goblins straight up have ponography so they certainly understand the merit of for profit entertainment.

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It’s a fantasy universe though so that only happens cause whoever writes it makes it happen lol.

C’mon man go to the valley of honor on Classic and tell me that places is not cool as heck lookin’ with that like, shallow pool of water surrounded by palm trees. I could fish there all day. Like imagine just relaxing and chillin’ there drinking something cold and getting a tan. It almost reminds me of like GTA san andreas too ? Cause of the graphics on classic I guess.

The modern orgrimmar is just soooo ugly with the spikes and like, half finished construction? It just looks ugly and too modern and polluted compared to old org IMO. There’s also the way when you enter the drag in Classic it actually gets dark, which is cool. Idk classic org is one of the best cities in wow imo, despite it being kind of confusing to navigate.

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Hate what they did with Forsaken Architecture
 Too much Purple.

Totally read that as “Pornography”


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It doesn’t matter if the Forsaken have ‘lost’ more, because that’s all that happened to them, they ‘lost’ things. Night Elves had everything TAKEN or STOLEN from them.

Hell the Horde whines that they are getting alliance characters, that’s a funny way of saying they are stealing even more from the Alliance after all the Elves they killed being resurrected as Undead.

If one of my friends lost his home because he bet everything gambling and another friend lost his car because he got robbed, I’d feel more sorry for the latter because the first one would be completely at fault.

The main point is the Undead completely styled on the Night Elves and beat them. Night Elves didn’t get revenge, they were just allowed front row seats as the Undead defeated themselves.

It’s pathetic, imagine if in Legion we lose against the Burning Legion horribly and they curb stomp us almost into extinction, but because of internal schisms they pretty much annihilate themselves and we get to learn about it in a novel or cutscene, because that’s what BFA is like to the Alliance.

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I would say losing Delaryn was a net gain but unfortunately some trace is still around. Gilneans have talented alchemists too. I recommend hydrofluoric acid. No more half measures.

They have that too. Ever seen their pinup calendars?

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disappointment dikt* measuring contest

that’s all I got, folks, a dumb pun

You mean literal nobodies that have countless alternatives.

The fact that the Night Elves have enough characters that you can kill half a dozen “named” characters and it still isn’t even a drop in the bucket since there’s half a dozen more backups for each role shows the narrative difference between them and the Forsaken.

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TBH 
 I just find it fascinating that NE fans can imply that the deaths of Sira and Summermoon were some great, tragic loss. One was a dime a dozen Warden that only gained notoriety because she was a WC giver; and deserved to suffer for all those raptors she had me kill. The other was a discount Feathermoon that Blizz made to kill off because they didn’t want to kill off actual Feathermoon. Both are still “alive” btw, they aren’t even “dead”.

When I can state the most valuable character the Alliance lost in BfA was Blademaster Talaamon, that is saying something; considering he can accurately be described as “Sword Draenei”.

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I’m betting Sira and Delaryn rejoin the Night Elves any way to unlock Undead Night Elf customization options.

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I’m actually wondering about that. Presumably the Belves could get the Dark Ranger look as well.

But would this apply to all classes? Seems like it’d only make sense with Hunter and maybe Rogue. I mean we’ve LForged Shadow Priests so, probably, but I’m going to be in a mood if Belves somehow get Undead Paladins before the Undead do.

I suppose it depends on what Blizzard plans to do. Everyone is assuming they’re going to make the undead nelves and belves playable when they might not be planning that at all. Maybe the best we’ll get is the Belves and/or Forsaken getting red eyes.

I think Forsaken high elves would work for other classes besides hunter and rogue. I agree paladins might be strange but I think mage, priest, warrior, and warlock make sense.

The Scourge killed and presumably raised a large portion of the high elf population, so there should be a large amount of undead high elves. The Scourge probably wouldn’t have discriminated in which ones they raised. It took until BfA to see male dark rangers for the first time. So the lack of corporeal Forsaken high elves that aren’t dark rangers could just be a limitation on what we see in game. There are also Forsaken banshees shown to be mages and priests.

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Dark Rangers are a specific type of undead though I thought. Banshee’s inhabiting their own corpse who were Rangers. Granted I guess that concept could be applied to a lot of skill sets.

The male DRs I imagine hint at it being a playable skin or at least the vague plan to do so. I actually liked that it was a strictly female Banshee thing and Nathanos and the regular Forsaken Hunters were very much doing their own thing.

I’m ultimately pretty game for more customization options in general but I would love more specific race / class stuff. Worgen using claw animations for Warrior, Belf Locks being able to spawn a Phoenix instead of an infernal, Nelf Priests getting more azure Elune light magic, Forsaken hunters being able to tame animals listed as undead like the zombie t-rexs. Stuff like that would shut me up about my gripes about WoW for awhile at least.

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Oh yeah I’d love specific race/class customizations too! Silver/white light spell effects for night elf priests, water spell effects for Kul Tiran priests, a balance druid form for Darkspear that fits them better than moonkin. I wish Darkspear and Zandalari priests had spell effects that made them seem more like loa priests than priests of The Holy Light. Maybe void spells effects for mag’har holy priest spells so they could be shadowmenders.

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Or Light spell effects for LForged Spriests. Seriously one of the coolest things about Classic was seeing unique Priest racial spells. I mained a Rogue back then so I never noticed.

But I can see how that adds one more hurdle to the impossible balancing act. So why not just make things strictly cosmetic? And at that - optional. You could create classes that’ve been in demand for awhile by just bolting on different looks to exisiting ones.

Necromancers for example are always wanted but I don’t think they’d fit anywhere. They all use variations of Lock, DK and Priest stuff. But why not give say Human and Forsaken locks the ability to skin their demons as undead minions? Demonology in particular seems perfect for that. Treat it as like a heritage glyph.

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Loss is subjective, so there’s really definitive answer here.

That said, they didn’t lose her, she chose to leave.