The faction imbalance is going to strangle this game

The Horde only became “cooler” than the alliance when they received Blood elves as a gift from Blizzard.

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That’s literally the dumbest thing I’ve read. Fortunately your sentence was debunked multiple times.

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I moved my alliance toons to Emerald Dream and can say that alliance is healthy there. Easy to get mythics done. I have more fun there than on more horde toons. But that isn’t the case for most realms that rely on cross realm play.

Not necessarily.

There’s nothing that says we can’t have guilds, dungeons, raids along with any other PvE content in the game be cross faction when War Mode is disabled, and everything essentially be the same as it is now with War Mode being enabled save for you not being hostile with players outside your guild or group to preserve the ability to do world pvp with players in your guild on the opposite faction.

There are some fairly easy ways to ensure this doesn’t get rid of world pvp; at current moment 95% of your world pvp experiences are cross realm players anyway, it would just mean more servers would have to be included in the linked lists.

This change would breath new life into this game, and would stop this feeling of dread that a huge percentage of Alliance players feel. Personally I’m not so beaten down that I’m not willing to just transfer to Horde/Level my Horde characters up as I have done so I can still play this game, but I know many players have either stepped back from raiding, playing the game period, or quit altogether.

Don’t touch the racials, don’t change anything about either faction, and it obviously goes without saying, but for some reason some in this thread have posited paranoid notions that Horde players should be “forced to go Alliance” (whatever that means), don’t force anyone to change factions.

This totally solves this problem, it gives the entire raiding population a huge inflow of new blood. Groups of players that would never have gotten to play together will be given that chance, many guilds with uncommon schedules would have a massive increase in recruitment opportunities, and overall we would have a much stronger much larger community.

As I’ve said WoW is an old game, it’s an old type of game, you don’t see the explosions of MMO’s that were slated to compete with wow being created anymore because it just isn’t that popular of a game style anymore. We need to be careful with the player base we still have, the game has had enough problems in the past 6 years save for Legion, and currently BfA is in a rough place, in part due to the fact that Alliance is empty now.

Since switching back to Horde this has been my experience as well. Many people have posted here with anecdotal evidence or worse, realmpop data which shows nothing at all. For anyone who’s playing both factions and does any end game content, the issue is clear.

I can’t think of another way.

Even if you could get players to switch Horde to Alliance, why would you want to? That’s just going to result in a lower, weaker population on both factions, I would much rather just transfer to Horde and be part of that larger community that fracture it and “save” Alliance. The fact of the matter is this game does not have the end game content community that it used to, it’s sad but this game is able to function with the end game community it has because everyone is on Horde, not in spite of it. If you were to evenly split the end game community across the 2 factions it would be a disaster.

Mythic plus is all cross server, the group finder is identical on every server unless you are referring to mythic raiding. Individual server populations are only relevenat for mythic raiding and the economy

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Do you even know what biased means?
You accuse me of not acknowledging rhe issue, an inherently dallacious statement given I offered a solution, and now what is it that leads you to believe su h?

The solution i propose is because the issue is partixipation.
Removing racials hurts the alliance because currently, they have the superior racials.
Buffing them further makes them overpowered.
Two of your suggestions are simply not healthy.

The only one that may be is cross faction, but that still does nothing for the alliance faction in itself.

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You misunderstand me I meant that the faction imbalance will eventually kill off WPVP I mean Blizzard already has to bribe alliance players to turn warmode on and even that was not really successful.

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(according to all census data metrics)
TOTAL GAME POPULATION - There are more alliance players then horde
THE PVP POPULATION - There are more horde players that flag for pvp then alliance.

The issue is not on blizzard to fix the issue. When the problem is the actual players of the alliance themselves. They have gone soft, or they have always been soft and just refuse to pvp.

The Alliance outnumbers the Horde as a whole since the start of the game even through vanilla the Alliance has outnumbered the Horde according to all census data and game metrics. However, the Horde mentality heavily promotes PVP through its edginess, the lore, and it’s player mentality. Thus more horde are more likely to PVP because of it, so much that even being the games minority “the horde” our PVPers of the horde outnumber the PVPers of the alliance even though “the alliance” holds the majority of the games population.

Again, the problem is not blizzard’s alone. The problem is the mentality of the players who choose to play alliance. The underlying problem is the perception of the alliance itself. Viewing oneself as “good or lawful good” this type of person is less likely to venture into WPVP and start fights with other players as they see that kind of activity as “bad/evil”.

Depending on content, there have always been imbalances, if it hasn’t strangled this game to this day, it won’t strangle it going forward.

So the choice is between spending hours training new players to do high end content or just moving to where the players are.

Why in the world wouldn’t I just move?

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Long term benefit vs short term.

It would be Blizzard’s fault. They have the data, they can see the trends, it’s up to them to do something about endgame progression minded individuals jumping ship to the Horde. It’s not up to players who have little interest in endgame progression to drum up support for endgame progression.

When everyone who wants to “raid to some extent” swaps to Horde… and the only people left on the Alliance are the “incompetent and/or unwilling to put in the work” because the rest faction swapped, that is not the fault of those who stayed behind, but rather Blizzard’s fault for not doing something to address the issue and incentivize those people who want to “work for that money” to go Alliance.

Both sides have a segment of their populations that are “incompetent and/or unwilling to put in the work” when it comes to endgame progression content. But when a steady stream of those who do want to engage in endgame progression content continue to switch to Horde, then it is up to Blizzard to figure out why, and do something to incentivize the endgame progression minded to stay/go Alliance, at least until things balance out.

You’re essentially blaming the Alliance players who don’t care to engage in endgame progression for not doing something about those who are leaving. The ones who don’t engage in endgame progression aren’t the ones complaining, don’t care about the issue, and frankly have no obligation or incentive to.

Those still on the Alliance who are interested in endgame progression content do care but they have no power to incentivize their former brethren who swapped to Horde to return, and as more and more people swap, the more difficult it becomes for those holdouts not to follow suit as it becomes harder and harder to find others like themselves who want to pursue endgame progression content.

This is Blizzard’s issue to fix, not the players.

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I switched to Horde recently and have been leveling up alts with AV Classic. Not worth the hassle of being alliance anymore.

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Please show me where eyou get your plenty of servers number. And how accurate it is.

You can see the discrepancy in numbers just by looking at the korraks revenge queue timers.

Alliance 1-2 minute queue

Horde 12-15 minute queues.

That’s a pretty large gap there bud, and the WM buff is back up to 25% for alliance.

more proof that people move to horde to get everything handed to them.

Yes…because that is an accurate measurement.

Sorry…no…
You have nothing to support such a correlation as queue times is unrelated to population.
Thats like saying WoD was dominated by alliance raiding because horde queue times were short, even though most of the firsts were held by Horde.

Stupid argument.

You dont accept math, but you accept a singular individual speaking for themselves as proof.

Anyone ever consider its this victim complex thats been perpetuated since…cata?
I wouldnt raid with whiny players either.

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According to this data, I don’t exist :frowning:

(but realistically, I realize I don’t really matter to the issue of faction pop because I spend most of my time alone)

AKA Realmpop, irrelevant data that tells us total characters, not players.

This statement isn’t true even if we used skewed, empty Realmpop numbers. Even by their own data, Horde outnumber Alliance slightly in terms of total characters.

It’s irrelevant whose fault the problem is. Yes, we can say this trend started years ago due to a slight imbalance in racials, but the fact is this would have eventually happened anyway. The only thing that matters is that we are now in a situation where one of the factions available in the game is slowly being pushed to a point where they will no longer be able to viably take part in the end game content this game has to offer. The content that blizzard spends 80% of their development time on, the content that overall has significantly more hours poured into it than anything else; this will eventually be something you cannot take part in as an Alliance player, and it is pure nonsense to describe that as anything other than a failure on Blizzards part.

You can say it is individual players decisions, and you would be right, it is impossible for it to be anything other than individual players choices, but that is irrelevant to whether something needs to be done to remedy it.

We have reached the expiry date of the viability of the faction split. We do not live in 2005 with 2005 internet communities and 2005 fansites. We know everything now, we do not organize in game anymore, the small communities that servers used to be are dead; you are much less a player on Tichondrius, or Sargeras, or Illidan, you are a player on US realms, the only relevance of your server being guilds, mythic raids and the economy.

In this climate like minded players will congregate, no matter the state of racials or anything else. Eventually we will end up with all the end game players on one side because it benefits them to be in the same pool as one another, and the casual players on the other side because it is irrelevant to them where they are for anything other than aesthetic purposes. I do think there is some validity to the notion that more casual players will play Alliance and so I feel it more likely they will end up there, but that is a ridiculous point to state if the end goal of your statement is to say that it is reasonable that the content Blizzard spends so much time shaping this game around should just be unavailable to them.

In the end it doesn’t matter how we got here, the only thing that matters is that like it or not, were here and this is a very toxic and unhealthy place for the game to be in.

This is doesn’t concern me as an Alliance player, as I’ve said I don’t feel the issue will be resolved quickly enough for me to spend my time hoping the game becomes playable, I’ve switched Horde. This concerns me as a Horde player, worried that the situation on Alliance is going to fester to a point where it gets so bad that we see a trend of players quitting instead of transferring, and that’s bad for all of us.

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I’m done arguing with your alt army fam

I got chat restricted because I made the mistake of arguing with sperg anti-helfers who get salty in losing arguments and mass flag on GD

Not worth constantly going even though you lost. Disagreeing is one thing, but getting people chat banned is a new level of being a neckbeard. Not even people on the classic or wpvp forums do that.

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Yes Blizzard themselves have commented numerous times on the fact that the PvP queue times are directly related to the number of players queuing, something Alliance is sorrowfully lacking. It is the reason merc mode was implemented in the first place, and has been a hallmark of the difference between Horde and Alliance for a long time.

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