Did you even bother to read my initial post? At worse, I would go with making Alliance racial OP for abit to even out the guild numbers abit then nerf all racials/just make all racials equal/have an equivalent for both faction with different flavors.
Yes, how DARE Blizzard not arbitrarily force people to choose one faction over the other.
Ah, so you support the ol “bait and switch” approach.
Can’t say thats much better either.
The racials could be copied exactly from Horde to Alliance and that is not going to change the world first race.
The alternative of always having an unbalanced meta is worse as far as I’m concerned. Besides, its not like Blizzard has never overshot balance before(hence why we are in this situation)
Not exactly https://www.polygon.com/2019/1/24/18194982/battle-for-azeroth-limit-faction-transfer-dazar-alor
If racials were balanced, then world first would be balanced around the pvp bonus which ultimately balance player pop. Hell, actually we don’t even need unbalanced racials now that I think about it. The War mode bonus will balance it out.
Right. I just want the issue fixed. I don’t want more sleazy methods by Blizzard to hide the issue.
Bait and Switch is sleazy.
Intentionally making something unbalanced is sleazy.
The issue is about a specific section of a very small player population. Over all population numbers (from all evidence I can find) are pretty similar. The issue is that the Alliance is not participating.
I am not sure what you are trying to reference to support your point in that article.
Limit didn’t transfer to the Alliance due to racials. They transfered to take advantage of the free Alliance gear from warmode quest, then transfered back to Horde for the race.
It didn’t before when it was OP. Why would it balance out guilds after its been nerfed?
I need a link to this QnA.
I’ve had plenty of Horde that I knew. They never had a problem.
So you’re trying to say that the Rank 1s dictated everyones chances at pushing rating?
I changed my statement now that I think about. Just make racials equal, the war mode balance will equal the player raid population out.
I’m not gonna dig throug every Q&A because you choose not to pay attention to the game’s development and want to pretend your opinion is fact.
No, I’m saying that having 3 trinket slots vs the 2 every other race gets dictates chances of pushing rating, especially once you start getting into the higher ratings.
There is no evidence that would happen.
Crucible of Storms is still 100 (H) to 42 (A). And the 100th Alliance guild in Battle of Dazar’alor was about a month after the 100th Horde guild.
The very article I mentioned cited that the world first guild limit transferred just for that bonus. Ceteris paribus, if the racials no longer had a factor in the world first, the bonus gear from War Mode will then become a major one.
Then you don’t have anything factual on that point. So I guess we’ll move on from it. Also I’ve not said anything I’ve posted is factual. You’re the one trying to push your narrative as a fact.
I’m not arguing about which was superior. I’m arguing that Horde still pushed rating too. Rated PvP wasn’t Alliance or die.
Yes. They took a brief stay to take advantage of the bonus, then went back to Horde. Not for racials. But because thats where the playerbase is.
Oh I know. I once was arguing one about lore and they said they refuse to accept Blizzard’s own writing from their books because It’s not real and that they knew more about lore than most Blizzard employees.
I like discussing, arguing, bantering, etc. but even I at that point had to just laugh and walk away.
Pretty much. They yell “Nerf horde this, nerf horde that!” instead of just saying “Could we buff X racial on the alliance to be on parr with the horde?” they always just come off as huge whiners imo…and then they wonder why nobody takes them seriously.
I do. You’re choosing to remain ignorant on factual information because you’re too lazy to find it. That’s fine, doesn’t matter to me. Myself and everyone else who pays attention to this game’s developments can just laugh at your wrong opinions.
You also state “horde vastly outnumbers the alliance” yet provided NO factual information on that at all, so you’re just straight wrong.
It was if you were mid to high end. I AM arguing one was superior over the other. Having 3 trinkets > having 2 trinkets, simple as that.
Easy enough to fix in and of itself. I recall(don’t know if it still the case) you are not eligible for Server first if your guild just transfered to it. Considering the guild/world first are deterimined in less then a week(two at most) a restriction like that will prevent people from bailing and return ever patch.
And again, the raiding population is there because the unbalanced racials in Legion lead to it.
Ok. So now they just won’t transfer to the Alliance for a no longer available OP war mode bonus.
If Blizzard gives a long enough warning time(more than a month before release of a raid) it will be enough time for people to prepare and switch over to make full use of said bonus.
But the bonus, as it is, is not worth transferring over for.
The bonus was originally brokenly OP. That is why they transfered to take advantage of it.
Then increase the bribe…er bonus for people to switch other. Sooner or later the population will equalize to the point there wont be a bonus needed.
To recap, equalize the racials and keep throwing gear at people and a good chunk of players will switch over. The path of least resistance is usually something raiders in general will take.
All kidding aside, people are missing what the real problem is, which is the drying up of the raider playerbase (and the playerbase in general) and people are fleeing to the last remaining oases.
We saw this before with servers. A few years ago, when the playerbase really started dropping like a stone, people started transferring to certain servers, turning large servers into mega-servers. That’s when Sargeras, Illidan, Area 52, etc. really blossomed in popultation. They were always large, but when people started fleeing their dead servers, the large servers became gigantic servers.
The same thing is happening with raiding, now. As Blizzard has continually disincentivized raiding, while increasing the chores and work required to raid effectively, the raiding playerbase has dwindled to the point where WoW can no longer support a healthy raiding playerbase in both factions.
And so people are fleeing to Horde, just as people fled to the larger servers. And so a larger Horde presence in raiding becomes a much more slanted Horde presence in raiding.