The day Classic + turned into retail -

Honestly a good question that I was also wondering… was trying to find a good addon that’s only Retail specific.

https://www.curseforge.com/wow/addons/deadly-boss-mods/files/all?page=1&pageSize=20&sortBy=dateCreated&sortOrder=desc

We can also use this to get an idea of the raiding population between game versions. At least somewhat.

https://www.curseforge.com/wow/addons/big-wigs/files/all?page=1&pageSize=20
You’d want to add bigwigs and dbm together for a more accurate number.

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Interesting.

Retail seems pretty solid with 750k downloads, then they get to 10.2.21 on feb 3, and only 400k downloads, what happened to the last 350k players lol…

Maybe 10.2.20 doesn’t give an alert to update so they are lagging on it.

DBM is definitely version specific. Look on the right and scroll down, there are different release versions for each iteration of wow.
https://www.curseforge.com/wow/addons/deadly-boss-mods
https://www.curseforge.com/wow/addons/deadly-boss-mods/files/5129892
453k downloads since the 23rd.

So if you add bigwigs, littlewigs, and any other similar type addon, you should get an accurate number.

I generally dont update my addons daily. I usually check once a week or every 2 weeks.

I think it’s just multiple releases happening in succession and players not updating their addons frequently. There’s probably also fewer players raiding as the tier goes on, etc. Cyclical content, yada yada.

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I tend to only update when something fully breaks - like I am in a raid and all of sudden I am not gettind DBM notifications :joy:

Yeah 10.2.20 was released only a few days before

This. Most people are pushing keys and pvping this late in the raid tier, or playing other versions of WoW while they wait for season 4.

I think, either way, probably represents a larger population for retail than you were expecting…? Not even considering casuals, mount farmers, purists, etc. People who don’t use the addon.

My estimates were:

So I am maybe a little bit lowball but not too far off, it is less than 2x off my max estimate and def under 1 mil prob.

So we can assume 750k retail, 200k wrath, 200k sod, 15k Era - which is a total population of 1.2 mil active users, it’s not too bad.

But I do think if we give retail 750k we can prob give wrath / sod an extra 50-100k each and era like 5k more from players that don’t raid. so amost 1.5 mil total players in wow universe

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Good. Now stop policing other people and their “journeys” and we’ll be alright you and me. :wink:

I’m going to go pretend to sleep for 2 hours.

Haha I still think the exp boost is harmful to the journey of toons :stuck_out_tongue: but we can agree to disagree.

Enjoy your nap xD

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They have confirmed multiple times that our characters will not be temporary. And just recently confirmed there will be a post season home for them with SOD features.

Amazingly, your suggestion would work.

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I have to admit, I lost a ton of interest in this at phase 2 launch and lost a lot more with these retail carebear alterations. I don’t and won’t play other wow versions.

The devs are recreating old experiences via Classic. That’s the entire point. It isn’t “modernize the hell out of old experiences”.

This is exactly it. If you’re going to add a 100% boost to xp gains, you may as well just make the boost an instant button click.

When you boost it by double it makes leveling a chore. It makes it some unimportant thing you’re meant to rush through by design so you can put in some modicum of effort before end game, rather than being a part of the game you’re meant to engage with.

Wrath is the worst WoW expansion I’ve ever played. TBC was the beginning of the end, and Wrath was unsalvageable.

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