Eh… 423 isn’t really that close to 430… Takes quite a bit to get past that point. It also looks like you’ve been 120 on him for almost all of July, slightly more than 2 weeks. Also you’ve been doing normal and heroic raiding on him already! I guarantee you most wqs people don’t have that much.
I assure you it was more than that. A couple farmable bosses doesn’t catch up a friend or alt.
I do agree that the current catch up is a little powerful but to pretend that previous systems didn’t have issues.
There’s no need for all races to be consistent. The only reason you or anyone else is complaining is that this one requires more time/effort/work/take your pick.
Hey, I’m complaining about the extra effort that it takes because the actual quest the Tauren get isn’t actually a Tauren Heritage quest, it sounds like it’s more that Blizz decided that it would be easier to put in some foreshadowing for future plots into my heritage armor quest instead of actually writing actual Tauren heritage.
There’s no reason for all the races to -not- be consistent.
Especially since it’s all for the exact same reward. The heritage armor for the specific race in general.
Which should have the same requirements as all the other races, reach X level with said race, have your faction in question at exalted, complete a short quest chain, receive the heritage armor.
The way blizzard advertised the Heritage armors from the start.
If there was only 3 sets of heritage armor, and one was different than the other three, you could prehaps have a point.
But that’s not the case. All other Heritage armors requirements are the same, and even the heritage armor that came out side-by-side to the Tauren one (The gnomeish heritage armor) had the same requirements as all the other Heritage armors.
The Tauren one is the only one that has arbitrary things tacked onto it, that have nothing to actually do with Tauren heritage.
So, no, these armor sets need to be consistent. Just like every other single heritage armor, and just like blizzard advertised them to be.
I think that is definitely a part of their problem. A manifestation of a collective elitist group ego thing, not dissimilar to having a bunch of americans together in one room.
What content does raiding remove? Raiding adds content to the game, saying that it removes content from something else is reverse logic. If it wouldn’t be there you just wouldn’t get that content, there wouldn’t be “more” content.
Sure they do. Some, not all, want to remove Mythic+, World Quests and LFR. Removing all alternative gearing progression. They would like leveling through questing and dungeons. Heroic dungeons at max level and then gear progression only through raiding. Basically, raid or die.
Gear isn’t content, it’s incentive to do that content. If gear didn’t exist there wouldn’t be “less content”, there would be less reasons to do content.
I’m currently on standby to swap in if needed for a secondary heroic raid that’s currently about half applicants and casuals, had completely open invites, and will drop literally nothing for me if I’m called. You’re sitting here screaming that people who do content you don’t like are evil or something and thus that content should be removed entirely.
It’s not like you guys are only doing one faction. You’re going to get all the armors on both factions because this game has turned into a collection game.
You haven’t come up with a reason they should. It’s a cosmetic reward. It’s something for fun that has no impact on the game. Why should every one of them be the same?