The benefits of RDF FAR outweigh any potential social deficits

So that is 3 of the anti-rdf army right there.

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A lot wrath players do not touch retail, that was a weak comparison when the devs said it and even weaker when anti rdf ers say it. Wrath had it in the original version and a lot of us have been waiting for the wrath experience, again.

They are afraid the that half or more would leave severs to go to rdf servers. It is that popular
At this point, the gatekeepers got their head start on gear and rdf should come out with icc. It is the FAIR thing to do.

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Whats wrong you dont want the option to run old content to help a friend level without tanking their exp?

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Life is not fair.

This is the big one that dood is either willfully ignoring, or he’s still living in 2004.

We have a LOT more options for socialization, options we didn’t have back in the day, options that are free (not counting internet cost, but you still need internet for WoW anyway so…) we aren’t living in 2004 anymore where you met people in WoW, socialized because you were playing an MMO, people play to play the game, maybe with friends they already have.

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You are wrong.

The benefits of not giving tools that encourage treating others as disposable FAR OUTWEIGHT YOUR QUICK LOOT.

Forcing people to interact and look for others creates a WAY BETTER GAME EXPERIENCE.

You know why I stopped? Game turned into garbage where no one considered others as anything but tools.
You want to know why I decided to stay after trying classic? Friendly enviroment where PEOPLE work together. (not safe-spaces, don’t bring that stuff here please)

You are wrong, not even a perspective thing, its a fact, you are just wrong, your worldview is wrong.

“Play my way because I know how to have fun and I know what is required in order to socialize you, and if you disagree, Your worldview is wrong.”

LOL, what a joke. Try being friendly and nice to other people in general instead of hoping the game design makes you nice and makes other people nice to you. Take control of your life, you don’t have to be a victim to force your views on others.

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You might as well be saying “this community is awful and we’re not mature enough to have nice things”.

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He’s provided some peer reviewed research studies, so I can’t dismiss him completely. Socialization is important. I get that. However, I think we’re past the point in the culture of the internet when people play games like that specifically for that. That was a thing back in the early and mid 2000s because talking to people on the internet was still something new, and, lets face it, this game was the only socialization a lot of players had because they were socially awkward IRL.

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If you want to jump into philosophy, yes, hedonism is destroying society via encouragement with tools like RDF, from hobbies to everything else.

RDF was done with good intentions, no doubt, but intentions alone do not build anything great.

Wishful thinking. It’s not enough.

Reality is people treat others as disposables only when they can do so.

The wild man thinks twice before leaving a good tribe when he knows it’s rough out there. The wild man knows the value of a good tribe because he knows it’s rough out there.

Silver plates create manchilds that do not respect anyone. You must take away the silver plate from a society full of kids growing into manchilds.

Are you min-maxing anti-hedonism in a video game, like while playing a videogame?

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Are you trying to equate having videogames as a hobby as the same as being hedonistic?

Lame attempt to defend your point, that is long gone btw.

About the first part, people will have a tendency to be more talkative in a small city compared to peope in a big city. You can apply that analogy to RDF vs no-RDF; in my experience, people talk more now in dungeons than what they did back in Legion, when I stopped playing WoW.

The second part, some people are having a better game experience. That premise depends on every individual: more sociable people will have a better game experience with no-RDF, while anti-social may experience higher levels of anxiety when interacting with others. If I were you, I would add a conditional clause to those statements: “doing x enhances your game experience if you are sociable.”

Let me share an experience I had last night, I was invited to a Ramparts group by a stranger. There was a guildmate I didn’t recruit in the group; we intereacted more in that run than what we do in guild chat. This guildmate was geared, they dealt more damage as a tank (prot warrior) than anybody else… at level 58. They did that without RDF. My point is they run plenty of dungeons and get to be more sociable this way. I can say wihtout a shadow of doubt I prefer how things are, but that’s because I’m social.

Well, it all depends on the server anyone’s on and social skills; some people form groups faster without RDF. Keep in mind that if you have social skills, four more people will benefit from that. The time-saving part of RDF may be based on people’s perception.

Some of those claims are subjective: I saw plenty of socialization when PSO2 was released (2020). People in my guild have very limited time to play and they tell me they are enjoying themselves. People in my server tend to be helpful and forgiving (I’m tanking heroics in questing gear, and end-game is not my forte). According to some websites that keep track of servers activity, only 43% are level 80 in my server; there are more people leveling than end-game. “Skip to the fun part” is rather subjective as well.

If you ask communicologists, they will tell you how tools and systems influence how we interact and do certain things. It isn’t as simple as ‘how people use the tools.’

Oh, but systems have created problems indeed. And I’ve seen an improvement in WoW community, and some people that play both, retail and classic are saying that they prefer how things are in classic. There’s a thread somewhere in the forums that are discussing why guilds feel better in classic, or something like that.

This is the experience that I remember, and the main reason as to why I came back. You should see our daily interactions in the guild. We’re having a blast!

I see you practice what you preach and I also understand why you would struggle finding friendly interactions in RDF.
I have no further questions.

He has not. Did you actually check out his links? I checked out his links to articles and they were nonsense.

Nope, all you see is whatever it is in your bubble.

The tool is the silver plate
The tool is RDF (and similars)
Why? Because it makes it irrelevant to maintain a good standard of behavior, you have endless others to fill the numbers. This is literally a widespread business strategy, quality doesnt matter as long as you can fool new buyers.

I can see since your first post that you are quite the manchild, really mad about people catching on how bad it is for the game experience, so please, do not try to act like you are not.

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Again, not surprised why you struggle to find friendly interactions.
Hilarious how out of touch your personality is with your personal standards of behavior.

Just because you cant understand them due to your lack of intelligence, doesnt mean they were nonsense. Ironic considering how you are constabtly insulting other peoples intelligence.

They were boring and simplistic. Like Time Life books his links were written at 10 to 12th grade level. Did you actually look at them? I’d bet you didn’t. I’d bet I’m one of the few people who take the time to check out the links people post here.

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