Thank God Blizzard doesn't listen to this Community

That wasn’t a change, it was returning honor gains back to the original value.

Not according to all the videos posted. They also got the range for honor gains wrong because you used to be able to sit at blacksmith in ab and get credit for all kills.

Those videos weren’t from Vanilla.

Again, that’s completely wrong. LFD frees up the players to go out and be active in the world.

Secondly, what you’re describing is literally what happens right now in TBCC without dungeon finder.

So I’ll assume you’re either trolling or one of the boosters afraid of dungeon finder stealing your business.

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lol I dont talk to fools now to start with that are not in my guild, Gimmie LFD and I still wont… Dont give me LFD… and I still wont.

Sorry vitriolic,

All were thoroughly debunked.

This is just… sad.

Didnt say it encouraged nor opportunity, I said conduit or pathway if you choose. Yall have proven and even bragged about how toxic and anti social a large group of players are. So to be metaphoric it would be like holding the door to the henhouse open for the fox to feast.

And on the other hand, having LFD allows players to be less beholden to said, “toxic and anti-social” players and also opens up an avenue for a slightly more anonymous existence in a group with a larger pool of players.

Thank you for illustrating that LFD doesn’t make the game less social.

Less beholden? Lemme guess, cant find a group argument? Cause that would only make you more reliant on trusting fate to not group you into a potentially toxic scenario. Its like being forced to play russian roullett,

Toxicity has existed since the internet’s inception. Online gaming has only broadened the scope in which people may experience the toxicity - even children’s games such as Roblox or Neopets has varying levels of toxicity in it. Take a second to consider when Xbox Live was introduced - that allowed players to actively call people names, make fun of their mothers (to this day, I don’t understand that one)

World of Warcraft is no exception to this rule - there are players that are positive, and there are players that are negative. That’s not news, it’s been this way since it was released in 2004.

Are players anti-social now? Absolutely. You, yourself, have stated:

Yall have proven and even bragged about how toxic and anti social a large group of players are.

Which means we’ve already proven it.

Your metaphor literally implies that LFD/RDF encourages and/or provides players the opportunity to create toxictiy, while not having the Dungeon Finder in the game would present zero opportunity for the same thing.

Do you vet every player you are considering inviting to your group? Do you only run with players that you know well? Because if not, you’re always at the mercy of the universe as to whether or not you receive a toxic party member.

The problem with your claims here is that you’re wrong. So while you like the changes, that doesn’t mean they’re good.

Can you honestly say that Modern Blizzard is any good at this? Because the evidence so far shows the answer is a resounding “No”.

While you dislike the changes, that doesn’t mean they’re bad.

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Sure, but the statement is wrong.

People didn’t AFK in Dalaran. It didn’t kill off communities in Wrath. LFD in Wrath was an improvement that everyone enjoyed.

It wasn’t until Cataclysm and the more difficult Heroics, that the toxic behaviour from TBC PuG Heroics, returned. And the community remained until mid MoP when LFR started having an effect, giving people a reason not to care about others in raiding too.

Id say go read the social contract and try practicing what it preaches. A code of ethics might be a foreign concept to those indoctrinated into the narcissistic self indulgent click culter of mainstream social media were they are coddled by algorythims into thinking they are the center of truth and all those that question their beliefs are ignorant and “just dont understand” . You though, dont seem to be one of those poor soles so I do uderstand why an individual can benifit from the tool , but through experience, thought and correlation ive decided its a better game overall without, I dont dismiss your argument but its off point in respect that toxic players are who you should be mad at, all 15 years worth of them. Hate the player who exploits not the game

Blizzard not including a race/faction change in WotLK is good.

Blizzard not including LFD in WotLK is bad for low pop servers and leveling alts.

Blizzard isn’t changing dual spec in any way which is good because any limitations to it is, in my opinion bad.

If Blizzard were to be more forthcoming and they actually provided evidence to what they’re claiming when talking about LFD, then maybe people wouldn’t have freaked out as much as they did when they announced it’s not in WotLK. They claimed that a majority of people didn’t want LFD in WotLK, if they simply released where, when and how they got this information then the amount of backlash might’ve lessened.

I agree that the community doesn’t know what it wants, that’s simply because we’re made up of so many people that a consensus is never going to happen. Look at anything with a lot of people and tell me how many times that the community as a whole has agreed on something unanimously with no one favouring the other side, I doubt you can find one if any example of such a thing.

What Blizzard should be doing is listen to what people within the community have to say then they themselves weigh the options and make decisions based off of that.

Don’t let the players design the game.

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Reading a “social contract” that effectively outlines what each of us were taught in Kindergarten is pointless - if you haven’t learned how to be a human being by now, there’s nothing a few words can do for you.

The “Social Contract” is not a code of ethics. Breaking this so-called contract does not result in any actual discipline that I have seen.

This entire paragraph makes zero sense. I’d recommend proofreading it and making necessary edits to allow your point to hold more weight.

So, you admit that people CAN benefit from LFD?

You’re basing this decision off what, exactly? For the past three years we’ve seen levels of toxicity thought not possible. LFD doesn’t equal toxicity - players equal toxicity. I’m tired of people who claim it’s all LFD’s fault that the community went to garbage.

This line is a complete contradiction - you don’t dismiss my argument, but you feel it’s off point.

Toxic players deserve to play the game just the same as everyone else does. I’m not mad at anyone.

The game has been out for nearly 18 years.

Who is exploiting the game?