Telling players they can bring whatever spec they want into raids

You would be surprised. Sometimes it’s not about how good a class is but rather how good the player is and if they do what is asked of them and show up regularly.

Is it going to be common? No probably not, but there will be some. That’s how it was back then.

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I wouldn’t call it impossible.

Maybe their is some niche for Ret Paladins with one of the Debuff 2Handers that reduces armor rating that suits them better than a Warrior who might rather go as Fury for higher DPS.

But that is an exception.

Actually this whole time I’ve been saying the core of this whole issue isn’t that these specs suffered solely because of the community mindset but also because of the flaws in how the specs were designed, particularly with mana sustainability and proper itemization availability.

I was just trying to bring that issue to light, because I didn’t really see it being talked about. I remember you posted earlier about itemization being due to player outcry. I honestly don’t remember, all I remember is seeing the Paladin T3 set when it was released and looking at the stats and realizing I was screwed lol

My thoughts on aggro and threat management by 1.12?

First thing that comes to mind is my first ever raid which was MC on this paladin (despite others claims I didn’t play in vanilla), standing in front of those 2 molten giants watching the tanks run in and me w/ Seal of Command up and my UF running in after them just because I wanted to hit something I didn’t care what spec I was as long as I could melee, when I hear over vent “Wait for sunders!” and then I immediately do a run of shame back to the rest of the raid.

I don’t know if that’s the kind of answer you wanted but that’s the experience that popped into my head. I also remember being asked to tank an add on the tiger boss in ZG sometimes and maybe once or twice for an add on Majordomo but that’s all the tanking I remember doing on my paladin in vanilla, at least in raids.

And also everyone keeps talking about min/max. I don’t think I have once even used that term in any response I have made on this topic. I’m not talking about min/maxing. I’m merely discussing the drawbacks hybrid classes faced trying to dps on a mechanical level in vanilla, which can affect every raid not just the hardcore ones.

Make a dumb original post, win dumb replies, that’s what my grandpa always said.

There were plenty of casual guilds in Vanilla that didn’t fuss over spec choice. There will be plenty in Classic. Join a guild that suits you. This stuff isn’t complicated.

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Meanwhile Muggsy Bogues existed.

Not really. I’ve raided through Naxx with suboptimal hybrids, and yeah, it’s totally doable. Please do not continue to spread misinformation. This is not 2005 when a lot of people didn’t know what they were doing.

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That really just shows a lack of understanding of both game mechanics and class mechanics. Just spamming spells will quickly run a moonkin oom, but by spacing out spell casts and properly timing their consumables they can last an entire fight. This gives them lower dps compared to pures, but would still be higher than the guy who oom’ed a minute in.

It’s not that hybrids were designed to be bad, it’s that they were designed to support everyone else. I’m not saying Blizzard struck this balance (heh) perfectly, but you are either misrepresenting or misunderstanding their original intentions. Even spec’ing for dps, hybrids aren’t intended to purely dps. A moonkin may spend a majority of their time casting wrath, but the intention was for them to be more of a spot healer that could pack a bit of a punch when their additional healing wasn’t needed.

Blizzard tried to make classes/specs that could fill a fourth role, support, but the idea never took hold in WoW. This led to the class changes in BC that caused every spec to fit into one of the other three roles.

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You’re not in Method, OP. Just enjoy the game.

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And a skilled moonkin will know how to downrank to keep doing dps or to go cat form if they’re that worried about dps.

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You know, ive always wondered why you arent allowed to raid in a certain spec. I mean after all, classic raiding isnt really much of a challenge according to most people. Pretty hypocritical and nonsensical if you ask me.

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Some of the hate is from early wow.
Prior to the druid class changes, innervate was resto only and that was why you brought a druid.

Prior to the paladin class changes, buffs were 5 minutes and kings was ret only so you needed to have int gear and you spent a considerable amount of time buffing.

The specs were designed by players

Pretty sure the OP is trolling…maybe just flag and move on? Some ppl are just afraid of a slight challenge in the game. Me, I like challenges and look forward to resto druiding the crap out of all these naysayers.

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Once again you get stuck on being optimal or needing to bring something. I knew plenty of Ret Paladins in Naxx who were running around with all kinds of weapons. Sometimes they are friends, sometimes it’s because they stuck with them from the beginning and they don’t need another healer so they let them run as Ret. Shoot even saw a few moonkin in AQ40.

Are there going to be 3 Ret Paladins or Moonkin in every raid? Well no, but they won’t be like hitting the lottery rare either.

How does anyone think the way you do?

You’re wrong about everything.

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Sorry if reality shatters some of your illusions, doesn’t mean I’m wrong.

And cat form is a far more engaging LoM option than wanding that’s for sure. Though one of the reasons I liked mage is I can go make coffee when I’m oom and auto attacking with my wand and nobody really notices. Just…maybe don’t tell my raid leader I said that >.>

I mean the OP is right in saying that you can’t bring whatever spec they want into raids. Not every raid is going to allow it (as we’ve seen here). You will likely have fewer raid guilds to choose from if you insist on being off spec. He is also right in that the much of the gear in vanilla was pretty much optimized for one specific play style. All of this is why I actually preferred raiding in BC where they addressed many of these issues but I preferred PvP in Vanilla because I hated the BC changes to PvP.

I too like to sit at home and make problems for a world that doesn’t exist yet.

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