You are assuming that this 1% of the population will be keeping something necessary and vital from the general population…almost nothing you buy in the AH or from this 1%, is necessary in order to progress through the game.
So although the 1% may still hold a majority of the gold, saying they will own/control X or Y, is very far fetched considering you won’t even need what they are selling (in most scenarios)…or you could just farm it your self.
EDIT: I’m not disagreeing that this inequality will happen, like you said, but I think that you are over-exaggerating the effect it will have on the general population.
One guy hit the gold cap back in TBC, in late TBC, and he’s famous for being the only one to do it at the time.
There is, classic had it botched with temporary layering that gave early players a substantial lead on gathering mats. The level playing field happens at the start of an expansion. What you want is for the inequality of vanilla gold to just continue into TBC. Realistically, the only problem with that is the NPC vendor price on epic flying. It doesn’t matter if you have tons of gold in TBC if there’s nothing to buy and no markets to control; but what it does allow is acquiring epic flying first, and that allows for farming that’s at least 5x more efficient than slow flying, and that allows for market domination on materials.
You’re clueless. The TBC economy doesn’t pull gold out of the ground through vendors. It’s a material based economy. The initial gold comes from questing, after that players are farming mats for gold, not mobs. That continues until quel danas dailies.
Your opinions on any of this really don’t matter because you clearly don’t understand any of it.
No friend, it seems you’re the one who is clueless.
Classes who can clear lower level instances for fast gold now, will still be able to do it come BC. The amount of gold and items that drop don’t change.
You do realize once BC comes, you don’t have to stay in Outland right? You can always go back to ZF and slaughter trolls.
Open new servers NOW, with the express intent that THOSE will be the TBC servers in the future.
That way there is no grey area. They can open transfers from all realms to those new ones but you’ll be given a message “This will be a TBC server in the future. Once it goes live, there is no going back. Are you sure you want to do this?”
Great way to pull some people off the other servers where people say they are “crowded” and get the new servers set up at the same time.
Because all mats will retain their value come TBC, right? Making 60g/hour off the vendor doing zf runs is nothing compared to taking even a slow mount around to farm OL mats. Just stop, you’re outside of the conversation now and the trash you come up with is embarrassing. I’m embarrassed for you.
Because any items that are important in later patches will have inflated values from the get go due to all the whales who know that they will become important.
I have a couple issues with this. First and foremost, items having “inflated value” doesn’t hurt the economy. Some things are valuable, some aren’t. That’s life.
Second, we are talking about the economy in TBC. You can’t horde anything in Classic that will screw up the economy in TBC.
Let me rephrase, you can’t just pretend everyone’s arguments against you don’t exist. Tossing around the phrase “hurts the economy” doesn’t mean anything if you can’t explain how it hurts the economy.
This is true, but what I mean is past iterations of this process carrying over. Demand is then skewed by the outsized buying power of copies, and the market will be disproportionately developed by them as they are best able to realize opportunities. If a fresh server tends towards 80/20 with leveling, guilds, etc., then surely this process starting for a second time with will be complicated further by the first.
I’m not opposed to having a few servers that are for fresh 58s and 1s only, but that will almost certainly be the minority of servers.
I guess I don’t see how bringing whatever gold you have in Classic with you to TBC would create a different economy in any way from the one you have at that moment on your Classic server, provided you can’t repeatedly do it.
I already did explain it. If people started Classic with tens of thousands of gold and they knew that arcanite bars and whatnot will become much more important later, they will jack up the price of them from the get go.
That did happen anyway, but not as severely as if people started with so much gold.