Funny thing is, if you scroll down through this article, you will see someone already did some of the legwork for the Dark Ranger part.
Agreed.
We can argue for days about current SV, and it’s popularity. In the end, however, what all those who’re asking for when they post about getting RSV back is just that, to get RSV back.
Because of what the devs deleted to make room for this new spec.
Yep.
Especially as RSV and MM did not actually share any core abilities at the time of it’s removal, apart from class-wide utility.
This argument always boil down to “both specs used a ranged weapon”, which is a pointless argument to make to justify removing RSV.
Indeed.
I wish they’d let us use both melee and range.
I’m jelly of NPCs that fire at range and then switch to melee once and enemy get’s into melee with them.
I like the idea of BM having pet involved skillshots like the Rexxar stun in Hots, so many possibilities yet the pet is only a damage bot.
Also Axe throwing hunter would be peak class fantasy for my troll hunter.
I think its after 17 years you realize there hasn’t been much unique thoughts when it comes to class design, last hype abilities were released in Wrath, then we only got rebaked versions of what we had for years.
Nothing wrong with survival at the moment, I ran a dungeon the other day with a guildie, my as BM and him as Survival, he beat me on DPS. People just call it the ugly step child because it used to be bad, but there is actually nothing wrong with it at the moment.
I actually would like and wanted to see a hunter spec that is hybrid, ranged and then jump in if you wanted to get up close.
A 4th spec would probably be the least controversial decision and also my preferred method.
Now, if that would not be feasible for whatever reason, i would then prefer to remove the current SV and reinstate the pre-legion ranged SV. My least favourite choice would be to just leave it as it is.
It would kinda be the same thing, however in legion a spec was taken from many people who liked it to bring a spec that almost noone wanted to play and almost noone did play. Over 3 expansions it hasnt gained a significant amount of players, even when it was strong.
Changing this back would make, by all reasonable estimates we can make, more people happy than unhappy. From my personal preference and this utilitaristic view (not generally applicable), removing msv in favour of rsv is the second best option.
It’s spec design Isn’t unique, it’s just melee bm with bombs.
This is why combat got changed into outlaw cause combat was nothing but swinging swords
And now we have pirates!! Arrrg aren’t you thankful?
Honestly yes.
Before outlaw was a thing a lot of people expected the new class to be either pirate or demon hunter, we got both and outlaw now has a clear fantasy to fill
Maybe they could transform survival into some sort of Bear Grylls type of thing… minus the pee drinking
I just want it to have a unique fantasy.
At the moment it is just melee BM with bombs.
Survival has been reworked over and over and over since Legion.
Marksman and Beast Master get nerfs and band-aides.
Why can’t gnomes throw wrenches? If someone threw a wrench at you and hit you anywhere with it, you’d be in pain.
Bayonet guns (rifle/dual pistols) that double as melee weapons.
Hmmm and add this as a spec feature, sort of like poisons on a Rogue. I like it! They could even put a blade on a bow and you could whip it around like Cordana
Melee players sure as hell didn’t mind their own business when it came to ranged Survival, did they?
So what? Your Hunter looks like a side project too TBQH.
You’re doing that thing again. You’re switching into PR marketing mode and you’re not nearly as good at it as you think. So I’ll ask again: if the spec is so fun and performs so well where are all the players? Why do you think more people aren’t playing it?
You can’t think of anything about the spec’s history which might make people not like the current version?
If you don’t want to be called out on terrible ideas don’t post terrible ideas.
100% uptime on your abilities isn’t necessarily 100% DPS. Even with Eagle aspect up you can’t Auto Attack which is more of a DPS loss than people realise and you can’t Carve which means no bomb CDR in AoE. And Eagle only lasts 15 seconds. It’s simply not a significant advantage enough to be a major advantage for Survival in PvE.
Because the class is just better off with 3 ranged specs. As it stands Survival is 1/3 of the class intended for 1/20 of its players. Going back to 3 ranged specs isn’t great for that 1/20 but it’s a lot fewer people screwed over than when they made it melee. Plus, you have to account for the people who don’t play Survival just because it’s melee i.e. in spite of it not because of it. If they had Survival as ranged but otherwise the same gameplay as now would that still be screwing people over?
They should provide some avenue for a melee Hunter e.g. a talent within BM but devoting an entire spec to it was always a stupid move.
It worked the same in Cata and WotLK, and the problem was a) we needed to maintain melee statsticks and b) we couldn’t use ranged weapons in mleee range which was a major handicap in competititve situations that only got worse as the game progressed. If they did something like this the melee weapon would have to be cosmetic only.
Yeah can you imagine if Blizzard changed Survival against the wishes of people playing it…
Because this is strictly worse than just using a ranged weapon.
It’s almost like DPS is not the reason people are upset with it.
Fixing DPS is easy. It doesn’t require a rework in most cases. Just buff it like they’ve buffed it multiple times this expansion. Everyone understands that. People want Survival to be reworked because its current direction is nonsense. There’s no concrete reason why it’s melee and it’s built on about 3 distinct identities competing for prominence. What do things like Kill Command and Wildfire Bomb have anything to do with one another? What do they have to do with being melee? Why is it borrowing so much from BM?
The problem with this is it’s chasing uniqueness for the sake of uniqueness. This would still be strictly worse than a ranged Hunter with melee tacked on to its identity just as a token difference. It might be a suitable talented option for BM but not a whole spec on its own.
It’s chasing uniqueness because the thing I want atm would be unique . I wasn’t looking at it really from a plausibility stand point of view because frankly I’ve always felt the idea of specs are silly and that it should always of been class [hybrid].
Survival isn’t far from what I mentioned, it’s merely different just to be different. That’s the issue with having these specs and not really approaching it from a class point of view where people can add a mix of playstyle [range/melee] for hunter instead of being pigeonholed.
You called me out as a ‘rogue main’ and so I put my position into context. Obviously you have missed the part where I play almost every class to a reasonable/high standard.
Including my survival hunter, which I have outlined has more depth than people such as gromgarr wish to describe it having.
Wilful ignorance in the pursuit of pushing an argument is still wilful ignorance.
Er, that’s because it’s not marketing. I’m providing factual statements.
And you’re doing that thing again where you’re trying to push MSV as being the absolute worst thing in the whole game - which it very much isn’t.
Yeah, more people should be giving the spec a chance, end of story really
You’re still not answering why you think more people aren’t playing the spec.