h ttps://www.speedrun.com/wow#Level_1_to_120
exaggeration. However its not too far off.
h ttps://www.speedrun.com/wow#Level_1_to_120
exaggeration. However its not too far off.
Pro flying people in this thread:
-Donât tell me how to play the game! Iâll fly if I damn want to!
-You canât have a no flying mode! Just donât fly in the existing mode where everyone around you is flying!
K
âDonât tell me how to play the game, but Iâll tell you how to play the game.â
Okey dokey.
22 hours seems a little, slightly more than 3 hours.
Also, notice he already has a lot of items making leveling faster. Such as heirloom, water striding mount, etc.
I think argus was worse
Why? Because you said? Because you like it? /eyeroll
you donât think its still extreme time? Or are you just glossing over that?
You werenât exaggerating when you said it takes 3 hours to max a weapon skill? Iâm sure you believe that and have no idea how fast it actually takes.
It wouldnât be because of no flying specifically, but more likely a combination of things. Loot acquisition/reward structure and sense of community are two big ones, and then some people prefer the old talent trees (I boycotted MoP because of that one). Those are all far more important to me than no flying. I think even M+ could be fun, if there was a sense of community behind it; instead itâs raiderIO, toxic behaviour, and my 5th alt getting lucky with the weekly chests and outgearing my main & 2 primary alts within 2 weeks of hitting max level.
Itâs more like those things are 90% of the problem for the people who prefer classic, and then flying damages the remaining 10% of fun they have left. If they make a server with all those things switched off (which then messes with cross-realm, farming/economy/wow token price, etc.), those players would probably have a more enjoyable time.
Well at least you said QoL ruins the game for many players, not most or all. Iâve actually quit expansions then resubbed because of QoL improvements in the next one, believe it or not. LFD brought me back for Wrath, for instance. I played Classic to 26 before it started feeling like a slog, and now that I have a fresh model on this character I canât even be bothered to log in. Point, counterpoint.
Look, Classic isnât successful because it doesnât have flying. Anyone who told you that is an idiot. Especially if you told yourself that. Classic is successful because of equal parts nostalgia, challenging gameplay, and class design meshing with class fantasy.
World PvP died with battlegrounds in vanilla, except for events (âHey guys, letâs go raid Stormwind!â) or ganking. Flying eliminates ganking. While it is true that not being able to gank lowbies ruins the game for a percentage of the population, is that group really one to cater to?
Even on Normal servers, PvP still happened in BC and WotLK. But the people who wanted to do it went to battlegrounds and sites like the towers around Auchindun. Or they got a bunch of people together to go raid an enemy faction city and burn it to the ground.
Flying didnât change that. What changed was the way classes were gutted, and you lost the class fantasy aspect of things, in the name of balance, as everything had to be perfectly balanced for arenas and raiding.
Furthermore, they tried doing an expansion without flying. It was called Warlords of Draenor, and it was godawful. Then, after the backlash, they put in Pathfinder, which, frankly, just feels petty and vindictive.
Blizzard should embrace flying, as they did with zones like Bladeâs Edge Mountains or Netherstorm in BC, or Storm Peaks and Icecrown in Wrath, or Deepholm in Cataclysm.
In fact, go beyond just embracing it with the zone design. Give us aerial combat!
Classic is that way>>>>> Donât want flying, stay in classic for eternity, k thx
Thatâs a great idea.
The no flying mode, is bad though.
KAG2020
I never even said that flying is what brought people back.
This is my quote. Referring to someone who wanted to âMove Forwardâ.
I never said people like classic because it doesnât have flying.
He probably wonât tell you that the highest pop realms have rarely any que times anymore, when it once was 5 hours from what i heard and saw, pretty sure itâs because many people are over classic, and the ones still there are the die hard people
No flying and no additional QoL changes also ruin the game for a âmajorityâ of players. What majority? Who knows. Is it more players who are left behind with the changes or more who enjoy the changes?
Using the term majority of players means nothing since we donât and, unless Blizzard run a mandatory survey, will never know what the majority is. By sitting here telling us anything like this or that means you are trying to push your own agenda and make it seem as though it is the one that is more heavily weighted amongst the community.
Fact is, you are never going to know and it would be better to just try and push a good idea that would benefit anybody instead of what we assume the majority is.
That said, I think having no flying has itâs place, going back to level new alts with my wife is fun, running around without a mount since she does not have her heirloom mount allows me to enjoy the scenery and see areas I have not been to in over 10 years.
Some QoL changes take away the RPG elements of the game and how fast you level doesnât really allow you to immerse yourself in the game, but the game is 15 years old and it does need to change or we end up with something like Everquest, while still running does not have a decent size player base.
As for the reason Classic was so popular, not is, is due to nostalgia. On my realm I am seeing players coming back stating how they would rather stick to retail, even those who complained about retail are saying how much better retail is. My guild has only lost one person to classic, our server is still going very strong, but that is what I am seeing and it may be different for other realms and players.
The only truth is going to be when they release their next 2 quarterly updates, first one will be with all the subs for classic included and the second will be enough time to see if players really are sticking around or not, and even than it is only an assumption if they stayed for classic or it enticed them to come back to retail unless their next quarter will show a breakdown, which is never has, it has only shown Activision MAU, King Games MAU and Blizzard MAU overall.
The best bet is to have no flying in warmode and increase the minimum EXP gains in warmode, you do not want warmode and no flying to be separated, it will only mean there are now 4 modes of game play and that will only make it worse for everyone.
What? No it doesnât. Ganking exists whether you can fly or not. Flying creates a PvP dynamic where nobody wants to land Until they think it is safe. Safe to attack, or safe to do your quest. You start your quest and they land on the roof of a nearby building where they are safe.
Flying letâs you skip over all the mountains and rivers and cliffs and mobs.
Flying is god mode travel. There is no risk/reward. Itâs bad game design.
âIf you donât like flying then just donât flyâ
Ok well tell all the horde to stop dive bomb attacking, stop landing on roofs so we canât counter attack from the ground,
Tell flying Players stop killing the rare or quest mob because they got there at 310 speed and flew over the cliff and the 20 mobs that I will need to deal with from the ground.
Telling people to âjust donât flyâ in a world where people are flying around you is insane.
You guys like to fly and skip over everything (and turn off Warmode) so maybe you donât understand how the dynamic of the game changes with people flying.
I know, thatâs just the title of the thread.
You said âI dont think you can prove thats whyâ in response to someone saying âSo now prove to me that all those people came back because classic has no flyingâ, to which I added âIt wouldnât be because of no flying specificallyâ.
Been a while since Iâve seen a post with so much wrong in it.
Flying crowd here: âDo not reward no flying mode because weâd get jealous of the people who use itâ
I am primarily a classic player at this point and will be for the foreseeable future (though I have logged in and worked towards the BE heritage armor for an hour or 2 this weekend).
In Retail:
I want LFR.
I want LFD.
I want Flying.
I am fine with grinding for AR.
I donât PvP
These are things I prefer in my game when I can get them. The reasons I prefer Classic over Retail have nothing to do with these items - they just are not enough to pull me full time back into Retail. Retail has other problems that keep me away.
I dont fit in any box people on these forums try to put me into.
The no flying crowd here: Give us prizes to make up for our lack of free will and self-determination because we refuse to play the game the way we think is best if weâre the only ones doing it.