I very much get why some players want to play as a Dark Ranger and how they want access to the fantasy pertaining to them.
I agree though that, as far as the hunter class is concerned, the playstyle of/fantasy involving Dark Rangers is not a suitable option.
For multiple reasons.
First off, it’s not that it isn’t possible to implement such a spec. It’s more of a question if it should be done.
The whole fantasy behind Dark Rangers, is their backgrounds. It’s how they become Dark Rangers. Take this away by implementing a spec into for example the hunter class, and you would no longer actually have the fantasy of Dark Rangers.
Do this, and it will dilute what they are all about. And how they come to be.
Ofc you can add in a spec which contains abilities that have a connection to their theme. But that’s not the actual issue. Because Dark Rangers, aren’t just a fighting style/playstyle for us to have access to.
Dark Rangers become what they are based on what happens to them in life. Without that, you would not have a Dark Ranger.
Ofc there’s nothing that stops us from forgoing the actual fantasy in favor of just looking at the toolkit/theme of abilities. But my question then is: Do people want the fantasy of actual Dark Rangers? Or, do they just want something that is different to the current Hunter class?
For me personally, in both those cases, there are better ways to implement those things without it having any effect on Hunters themselves.
Because, as far as Hunters go, if there’s anything that should be brought into the class, it should be the spec that was taken away. It should be that playstyle and that fantasy which we had prior to Legion(ofc with a modern design which fits the current game).
But implementing some magic archer archetype, even with mechanics that somehow would play the same as how RSV played, it wouldn’t actually be RSV.
The mechanics on their own, does not make the fantasy. They are only part of it.
You mean in terms of what other players would want for their respective classes then?
Players will always ask for what they don’t already have. Same as in the case with us over here, asking for the return of RSV.
The difference here, to all other classes and to their development history, is that the Hunter class, is the only one which has flat out got an entire spec removed from it.
By that, I mean that we(hunters) are the only ones who went into Legion with a particular spec no longer existing, or any version of it.
Sure, some like to bring up how Warlocks were heavily changed as well, and that’s true. But they still have a post-Legion version of all their specs. We Hunters, don’t.
There is no version of RSV in existence.
Way to deflect there…
What you wrote there, isn’t the same thing.
There’s a big difference between removing character levels and with removing an existing playstyle.
Character levels are just numbers displayed next to our portraits.
Removing a level or several levels, will not actually affect how we play(while playing). Removing a playstyle/specialization, will, very much do just that.
I know that by writing “waste of player-time” you’re interpreting this as being about time spent playing the game. Which isn’t actually what this was about.
I’m talking about how players have followed the development of the class and have become invested in a particular fantasy provided to us. To then have it completely removed, even though no one was asking for it to happen.
You can remove character levels all you want and it wouldn’t really change a thing. We can still do everything we did prior to removing those levels, as far as the game and it’s content is concerned.
You cannot remove a spec/playstyle and still enjoy it afterwards.