Stop throwing gear around and rewarding mindless play

Well, you’ve nailed one of the biggest issues with BfA as a whole right here with this part.

Regardless of your gear’s ilvl, there is no sense of power progression in the world anymore. Not really. With all the zones leveling alongside your character (which has benefits, don’t get me wrong), you get the significant drawback of having no sense of your character progressing. You never get to a place where you can just steamroll content like we used to have.

The only remnant of that is seen when we go into normal dungeons in 400+ gear…and we can solo those. That’s literally the ONLY place you really feel a power progress aspect anymore.

Blizzard has obviously been trying to move people out of item/gear reward onto content/achievement reward. It’s a long-ingrained culture in this game for gear to be the driving factor, and this kind of “discussion” is the result.

But the part I quoted from you is really a surgical pinpoint on one of the biggest problems in BfA, in my experience of it.

Well, you can put my gear on a shaman who isn’t as good, and I guarantee you they won’t perform in the raid. Skill gets rewarded. Put ME (and I’m decent) in a mythic raid, and I will not perform as well as my buddy who raids with a top 40 guild.

I can’t do what he does, and it doesn’t matter what gear you put on my toon. I’ll have to play another hundred hours, working at the skillset I lack, to replicate what he does with the same tools.

The gear isn’t the problem, and you can drape 400 gear on an unskilled player, but he’s still not going to push the necessary hps in a raid encounter. Skill gets recognized and effort gets rewarded, and the angst over a set of vendor shoulders or an emissary 400 is misplaced. That’s all I’m saying.

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As a non-raider who for years equipped whatever scraps I could find in the world, I wish I enjoyed tears more.

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He isn’t right either since full Mythic raid sets aren’t currently dropping from WQs.

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You make a huge claim and back it up with absolutely nothing. You need to fill out the big empty space the words like “completely changes the game”, “mindless weekly quests”, “no matter what aspect you choose to enjoy” leave in your post.

Dude you’re just throwing words around and making no sense at all.

If I enjoy getting gear then that immediately throws your argument out the window, Hands up who doesn’t like getting gear?

:beer: /cheers

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What people are the problem ? The casual player that probably does no raiding above lfr or random normal dungeons and the occasional wq . Then spends most of their time outside of that just questing ? You do realize that most of the money WoW makes comes from those people because there is a greater number of them and that people like you actually bring in less revenue for the game.

The problem is not one type of player or another , it is the attitude of the WoW team that will or will not kill the game. Putting things in that benefits a time played metric is what will kill the game . Adding different ways to get gear will not. So what if a person doing WQs gets gear equal to Mythic raiders , the person doing the WQs probably won’t step into a mythic raid any way and all they are doing as well as most raiders is just getting the next piece for transmog.

The true goal of mythic raids or high mythic + dungeons isn’t the gear but the completing of said activities.

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Just saying if I spend 20 hours a week raiding heroic content to clear, farm, and progress I don’t believe you deserve the same gear rewards for doing 30 minutes a day farming World Quests. Same applies to gear from arenas. It’s not a hard concept to grasp.

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I completely agree. While mobs do not scale 1 to 1 with your character, the fact that they scale at all greatly diminishes the relative power gains you receive, thereby necessitating the immense increase in reward ilvl. It’s sort of an “ilvl bloat” we have now.

Every ilvl point you gain feels quite tiny in its impact. In fact, it’s pretty much unnoticeable until you get 10 or 20 ilvl increases.

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ikr? Kinda freaky to see comments like that from someone playing our old 15 year old game. That kind of fanatical playstyle went out years ago, no? He would’ve been happy grinding PvP ranks with us in vanilla.

Gear elitism is pretty lame. Just because you have mythic+ raid gear doesn’t mean you’re skilled or talented or elite. Just means you were in a raid and got (or bought) loot drops. Nothing is more pathetic than trying to act superior because you do Video Game Content.

Most of us play (have played since 2005) for entertainment and amusement. It amuses me to get nicer gear so I can kill stuff faster. It amuses me to get gear for my lousy scrub alts so they can go into a warfront. It amuses me to get a new pet/mount/achievement.

What’s not amusing is the stress of raiding, getting prepared for that night, keeping the schedule (making my husband drive faster to get home), that feeling of not screwing up to ruin the fight for 19 other people, getting yelled at for screwing up, etc. Not my idea of entertainment. I’ve had good “casual” guilds who raided without stress but that’s hard to find with today’s strangers. Besides the whole “omg its a gurl” thing.

I’d rather join random BGs and melt faces or fight my way to a WQ or do long complicated quest chains for a new pet. Or hundreds of other things to do in this game besides committing to another obligation/job like raiding.

But that’s just me.

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If you think Heroic/Mythic raids are just brainless dps races then you obviously don’t play this game at even a minorly respectable level. It’s hard to understand a concept when you’re blissfully ignorant.

A child doesn’t understand the concept of death yet because they haven’t experienced it or it’s effects to their surroundings.

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I like you. If you EVER want to join us, send me a tell…because that’s what we are and what we do.

I clear heroic raids on two of my characters with casual guilds. I don’t see any problem with my alts getting a bit less in rewards from doing a variety of other things in game. I am done with the raiding being the only way to get gear.

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Normal level gear shouldn’t even be dropping.

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Ehh u wot m8 ?

I tried +5 on my shaman alt today we got destroyed in underrot, it definitely needs skills.

It’s not mindless run like heroic and normals

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Whats wrong with shifting the baseline but still maintaining the 30 item level jump in patches?

Right now world contents gets you to 400 and 8.2 lets you progress 30 item levels to 430.

Whats wrong with having the same 30 item level progressiom from 370 to 400? or 385 to 415?

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You and I disagree.

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Heroic raiding is casual content. It doesn’t take 20 hours per week. It just doesn’t. I know this because I’m a heroic raider who raids 4-6 hours per week, and we progress just fine.

The average world quester puts in the same kind of hours, so this is not a time played issue.

Heroic raiding is fun. It’s coordinated. But let’s be serious: it’s not hard. It’s not like mythic raids at all. In any way.

You want to flex the e-leet, you gotta M+ over 15 or mythic raid.

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Thanks Meri. I appreciate that but I’m really lousy in raids. It’s self-imposed stress and nerves and I don’t like feeling that in a freakin video game! I get over it once it’s “farm content” but I don’t like subjecting others to my lousy. =)

Besides you’re Alliance! (And my allie chars are Super lousy. lolol)

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Is it? I wouldn’t refer to any of the raid sets this expac as a “cosmetic improvement”.

Some people believe in welfare and handouts while the other half of us still believe people should work for what they have.

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Because other people can BUY their gear, for doing pointless, effortless, repetitive tasks that require no effort just time.

PvPers can’t. We have to place our faith in a RNG system that pays out at a rate not even worth comparing to the PvE system, which has for some unfathomable reason been bolstered with the addition of soon to be two Vendor Systems.

This is a cause for complaint by the PvP community as we were the half of the faction (PvE vs PvP) that has always, traditionally, and by necessity? Acquired our gear, our spoils of war as it were, from Vendor.

The only source of gear for PvP is good rng, (read: I’ve gone 50+ wins without a drop before. Which took several hours.) and the weekly chest, which requires us to grind out a completion bar. Not just do our requisite one dungeon for the week.

The frustration, is that we’re getting completely shafted by blizzard in terms of how we’re forced to slave awayto have a CHANCE at being rewarded. Where as PVE has been now granted their 2nd vendor.

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