No. What people need is social skills or at least the bare minimum drive to join the appropriate guild for the desired content.
Blizzard even gave us communities now.
We have more than enough tools to communicate (supplied by Blizzard and by 3rd parties) with like minded players. People need to learn to utilize them.
Play the content that you find fun regardless of the reward. Placing the gear in only one aspect of content is foolish game design. Blizzard can make World Quests much more difficult if they wanted to. They probably won’t because they want it to be accessible. That’s the key guys, accessibility.
When there is no challenege, there is no sense of accomplishment.
When you lose that, you lose purpose.
When purpose is lost, why participate.
I think what people really want in this game is challenge. But Blizzard has gone the opposite route, showering everyone in the best loot for little effort. Meanwhile those who are participating in the hardest content are scracthing their heads. It’s killing the game.
Make anything unaccessible and watch your game slowly dwindle away. Accessibility is the only element that will keep the players subscribed. The market is different now. World of Warcraft has a lot more competition than it did before. Most people are more than happy to play games on thier smart phones.
I think we could spin in circles on this one. It all comes around to RL again. And the RL deal doesnt apply to everyone. So I’ll just speak for myself. IN BC and Wrath I had the weekends off, so I could guild raid. When those days changed, I was done raiding. Should I be forced to leave a guild that I share with family members? I dont think so. That is the reason I log in, in the first place.
Why in the world does a chicken chase need gear to defeat gods? How does Aunt May have the gear to defeat gods in her shed? How accessible should they make it? Why isn’t the chicken chaser gear equal to Heroic Dungeons at the minimum?
Why are we encouraging the degradation of more RPG elements in the game?
I’m going to stop you right there. In WotLK and BC we didn’t have flex raid or Xgrouping. If you’re talking about Mythic, well luckily they have now opened up Xrealm Mythic once the raid has been completed by both Alliance and Horde guilds 100 times.
Raiding is very inclusive now. Way more than it has ever been.
Build a Network. Build friendships. You won’t even need a schedule any longer.
We could have hardcore servers. It would cause segregation but, at least the players know what they’re getting themselves into.
I would enjoy a game that made me sweat and that would probably make most people run away crying back home to thier mothers. We’re not the majority of the playerbase. Not by a longshot.
Your average person just wants to relax in a social and immersive experience without having the monster tear them into pieces and laughing at thier corpses.