Stop throwing gear around and rewarding mindless play

But someone that does 120k a year doesn’t stop gaining money each year (why would he?), he will keep getting that steady 120k. And the guy doing 30k a year will never catch up.

At least in wow there is some form of catchup. Legion brought more catchup with titanforging, BFA brought even more catchup with wqs/warfronts/warfronts world boss giving rewards up to heroic raiding level. It’s just not a reasonable compromise anymore, the balance to help people catchup is way too high. So high that it remove any gear incitatives from 3/4 difficulties of raiding and anything under 2100 in pvp.

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Value is objective and trying to come with “it devalues gear!!” just sounds as “I don’t feel special no more!” Just imagine the fact people are arguing because some guy, some where after weeks of farming WQ’s might get lucky with RNG and get some amazing piece of gear, that’s what you folk are whining about, the chance some scrub that logs in for one or two hours a day got some good gear after weeks while raiders and mythic runners probably have already received the same item weeks ago and it already got replaced.

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I gave you a like because I enjoyed the discussion you generated.

The elephant in the room is why do players prefer to do wq’s and war fronts instead of M+ and raids. Why can’t Blizzard get war front heroes like me to do raids or M+? I won’t do raid finder for 370 gear. I would quit if the best gear I could get in the game was 370.

I don’t know the answer but I’m hoping Blizzard solves it by 9.0. People that would never have considered another mmo are trying other ones to see how they do things.

It is not all roses in other mmo’s either. I spent some time on FF14 and ESO forums and they have problems to.

oh sorry i meant that loosely as all the brainless activities that give high ilvl, which is basically WQ gear

I don’t know what the big deal is, more than half the player base just buys +10’s with gold and gets aotc/raid carries.

Now that’s something worth discussing.

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Well, different people like to do different things, and they tend to react poorly to feeling like they’re “forced” to do anything outside of their comfort zone.

Yeah i stand by what I said.
The wq that give high ilvl gear come primarily from emissary chests.
Otherwise they go up every 5 olvl.

Itnlooks fast to you and myself because we are gearing through mythic dungeons, and so the wq quests scale.

speed is irrelevant for the 50th time… it doesn’t look fast to me it looks like brainless content that shouldn’t reward 430 ilvl LOL

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Speed is an important factor because it denotes how the system works. You are being disingenous with your statements.
WQ GIVE 430 GEAR LOLOLOOLIOLL THIS IS MINDLESS NONSENSE LOLLLOL!

Okay, the lol thing comes off as obnoxious and reslly kills a discussion.

Secondly, it gives that only if you go through progression accordingly over a very long period of time for a single slot.
The best gear will still come from raids.

Just because you dislike skmething does not make it mindless. WoW is mjndless compared to fighting games but noone from the FGC bashes wow players.

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Do some WoW PVP then tell me it’s mindless. WQs are mindless, they shouldn’t reward high ilvl gear and you need grammarly.

I used to care but I don’t anymore. An overwhelming majority of the game is running around and killing easy enemies. The leveling experience has become mindless and fighting most mobs has become tedious because there is no challenge or danger anymore. We can pull a dozen of mobs, sometimes more, and handle them with ease. We have so many tools at our disposal now that most mobs have become a joke, including elite mobs.

If I still cared, I would probably be mildly irked by open world gearing methods if I was a PvPer or heroic+ raider.

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That is a red herring. I made no statement on what is or is not mindless. As for my grammarly, I am on a phone. You are perfectly capable of dmunderstanding my intent.

Really, I do not understand how being so obnoxious is going to convince me to change my view or see yours as any more valid when you behave this way. Noone is attacking you or what you do.

Speed is absolutely relevant and it is disingenuous to say it isn’t. The people who do harder content will gear up much more quickly than people who stick with world quests.

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That’s because the people that only do world quests aren’t engaging in challenging content. Rofl… Who cares if they take forever to gear up? If they wanted to gear up faster they should have to try to do something challenging. Sadly that is no longer the case…

LOL ok dude. I get it.

Excellent, I am glad we came to an understanding. After all, if you were not being serious and trying to strawman me, it would demonstrate your frustration. Clesr minds prevail

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We didn’t, but keep those mental earplugs in

I was attempting to give you the benefit of the doubt but you seem intent on undercutting yourself.

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LOL says the person who refused to acknowledge our point that how long it takes something does not equal challenging. That was an argument you ignored for the entire thread.

You think that I’m strawmanning you just because I’m pointing out the fallacies of your argument. I’m sorry that this topic is too sensitive for you.

No you weren’t, you are not providing anything to this conversation other than accusations and fallacies.

The scary thing about this argument is that an MMO by nature is supposed to be MORE rewarding by completing higher difficulty content. An MMO is a fantasy world that is a reflection (to a degree) of the real world. The more work you put in and/or skill and talent you posseses should reward you accordingly.

I’m all for having different ways to aquire gear at end game, but a dishwasher shouldn’t make as much money as a heart surgeon.

A person that sinks 5 hours a week into this game doing trivial content should not have a comparable ilvl to someone completing heroic or mythic raid content that devotes most of their spare time to improving their character.

This problem falls on blizzard. Give players a reason to push themsleves again. Give them a reason to spend those extra hours to have better gear. That is the argument people are making when they complain about casual players being over rewarded. It has nothing to do with how you play the game.

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